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    Searched refs:binaryFormats (Results 1 - 3 of 3) sorted by null

  /external/deqp/modules/gles2/functional/
es2fNegativeShaderApiTests.cpp 140 std::vector<deInt32> binaryFormats;
141 getSupportedExtensions(GL_NUM_SHADER_BINARY_FORMATS, GL_SHADER_BINARY_FORMATS, binaryFormats);
142 deBool shaderBinarySupported = !binaryFormats.empty();
163 glShaderBinary(1, &shaders[0], binaryFormats[0], 0, 0);
169 glShaderBinary(-1, &shaders[0], binaryFormats[0], 0, 0);
171 glShaderBinary(1, &shaders[0], binaryFormats[0], 0, -1);
176 glShaderBinary(1, &program, binaryFormats[0], 0, 0);
183 glShaderBinary(2, &shaders[0], binaryFormats[0], 0, 1);
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  /external/deqp/modules/gles31/functional/
es31fNegativeShaderApiTests.cpp 158 std::vector<deInt32> binaryFormats;
159 deBool shaderBinarySupported = !binaryFormats.empty();
173 binaryFormats.resize(numFormats);
174 ctx.glGetIntegerv(GL_SHADER_BINARY_FORMATS, &binaryFormats[0]);
201 ctx.glShaderBinary(1, &shaders[0], binaryFormats[0], &data, 1);
206 ctx.glShaderBinary(2, &shaders[0], binaryFormats[0], 0, 0);
211 ctx.glShaderBinary(2, &shaderPair[0], binaryFormats[0], 0, -1);
213 ctx.glShaderBinary(-1, &shaderPair[0], binaryFormats[0], 0, 0);
218 ctx.glShaderBinary(2, &nonProgram[0], binaryFormats[0], 0, 0);
223 ctx.glShaderBinary(2, &shaderProgram[0], binaryFormats[0], 0, 0)
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  /external/deqp/modules/gles3/functional/
es3fNegativeShaderApiTests.cpp 153 std::vector<deInt32> binaryFormats;
154 getSupportedExtensions(GL_NUM_SHADER_BINARY_FORMATS, GL_SHADER_BINARY_FORMATS, binaryFormats);
155 deBool shaderBinarySupported = !binaryFormats.empty();
174 glShaderBinary(1, &shaders[0], binaryFormats[0], &data, 1);
179 glShaderBinary(2, &shaders[0], binaryFormats[0], 0, 0);
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