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  /external/deqp/framework/opengl/wrapper/
glwInitES20Direct.inl 23 gl->clearDepthf = &glClearDepthf;
glwInitES20.inl 23 gl->clearDepthf = (glClearDepthfFunc) loader->get("glClearDepthf");
glwInitES30Direct.inl 35 gl->clearDepthf = &glClearDepthf;
glwInitES31Direct.inl 39 gl->clearDepthf = &glClearDepthf;
glwFunctions.inl 62 glClearDepthfFunc clearDepthf;
    [all...]
glwInitES30.inl 35 gl->clearDepthf = (glClearDepthfFunc) loader->get("glClearDepthf");
glwInitES32Direct.inl 44 gl->clearDepthf = &glClearDepthf;
  /external/deqp/modules/gles2/functional/
es2fPolygonOffsetTests.cpp 379 gl.clearDepthf (1.0f);
508 gl.clearDepthf (1.0f);
626 gl.clearDepthf (1.0f);
776 gl.clearDepthf (1.0f);
889 gl.clearDepthf (1.0f);
    [all...]
es2fDepthStencilClearTests.cpp 284 gl.clearDepthf (1.0f);
300 gl.clearDepthf (clear->clearDepth);
es2fDepthTests.cpp 211 context.clearDepthf(1.0f);
es2fShaderInvarianceTests.cpp 308 gl.clearDepthf (1.0f);
    [all...]
es2fStencilTests.cpp 224 context.clearDepthf(op.depth);
  /external/deqp/modules/gles3/functional/
es3fPolygonOffsetTests.cpp 382 gl.clearDepthf (1.0f);
511 gl.clearDepthf (1.0f);
629 gl.clearDepthf (1.0f);
779 gl.clearDepthf (1.0f);
892 gl.clearDepthf (1.0f);
    [all...]
es3fDepthStencilClearTests.cpp 287 gl.clearDepthf (1.0f);
303 gl.clearDepthf (clear->clearDepth);
es3fDepthTests.cpp 214 context.clearDepthf(1.0f);
es3fShaderInvarianceTests.cpp 308 gl.clearDepthf (1.0f);
    [all...]
es3fStencilTests.cpp 227 context.clearDepthf(op.depth);
  /external/deqp/modules/egl/
teglImageUtil.cpp 400 GLU_CHECK_GLW_CALL(gl, clearDepthf(0.0f));
416 GLU_CHECK_GLW_CALL(gl, clearDepthf(depth));
  /external/deqp/framework/opengl/
gluES3PlusWrapperFuncs.inl 39 dst->clearDepthf = src.clearDepthf;
  /external/deqp/modules/glshared/
glsScissorTests.cpp 235 gl.clearDepthf(1.0f);
256 gl.clearDepthf(1.0f);
443 gl.clearDepthf(0.0f);
  /external/deqp/framework/opengl/simplereference/
sglrContext.hpp 100 virtual void clearDepthf (float depth) = DE_NULL;
sglrContextWrapper.cpp 256 m_curCtx->clearDepthf(depth);
sglrGLContext.hpp 112 virtual void clearDepthf (float depth);
  /external/deqp/modules/gles2/performance/
es2pStateChangeCallTests.cpp 254 clearDepthf,
  /external/deqp/modules/gles3/performance/
es3pStateChangeCallTests.cpp 289 clearDepthf,

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