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Searched
refs:clipFlags
(Results
1 - 11
of
11
) sorted by null
/external/swiftshader/src/Renderer/
Vertex.hpp
91
int
clipFlags
;
Clipper.cpp
66
if(draw.
clipFlags
& CLIP_PLANE0) clipPlane(polygon, data.clipPlane[0]);
68
if(draw.
clipFlags
& CLIP_PLANE1) clipPlane(polygon, data.clipPlane[1]);
70
if(draw.
clipFlags
& CLIP_PLANE2) clipPlane(polygon, data.clipPlane[2]);
72
if(draw.
clipFlags
& CLIP_PLANE3) clipPlane(polygon, data.clipPlane[3]);
74
if(draw.
clipFlags
& CLIP_PLANE4) clipPlane(polygon, data.clipPlane[4]);
76
if(draw.
clipFlags
& CLIP_PLANE5) clipPlane(polygon, data.clipPlane[5]);
Renderer.cpp
170
clipFlags
= 0;
589
draw->
clipFlags
=
clipFlags
;
591
if(
clipFlags
)
593
if(
clipFlags
& Clipper::CLIP_PLANE0) data->clipPlane[0] = clipPlane[0];
594
if(
clipFlags
& Clipper::CLIP_PLANE1) data->clipPlane[1] = clipPlane[1];
595
if(
clipFlags
& Clipper::CLIP_PLANE2) data->clipPlane[2] = clipPlane[2];
596
if(
clipFlags
& Clipper::CLIP_PLANE3) data->clipPlane[3] = clipPlane[3];
597
if(
clipFlags
& Clipper::CLIP_PLANE4) data->clipPlane[4] = clipPlane[4];
598
if(
clipFlags
& Clipper::CLIP_PLANE5) data->clipPlane[5] = clipPlane[5]
[
all
...]
Renderer.hpp
250
int
clipFlags
;
442
int
clipFlags
;
/frameworks/base/libs/hwui/
RenderProperties.cpp
134
int
clipFlags
= getClippingFlags();
138
clipFlags
&= ~CLIP_TO_BOUNDS; // bounds clipping done by layer
147
if (
clipFlags
) {
148
getClippingRectForFlags(
clipFlags
, &layerBounds);
149
clipFlags
= 0; // all clipping done by savelayer
160
if (
clipFlags
) {
162
getClippingRectForFlags(
clipFlags
, &clipRect);
FrameBuilder.cpp
241
int
clipFlags
= properties.getClippingFlags();
244
clipFlags
&= ~CLIP_TO_BOUNDS; // bounds clipping done by layer
252
if (
clipFlags
) {
253
properties.getClippingRectForFlags(
clipFlags
, &saveLayerBounds);
254
clipFlags
= 0; // all clipping done by savelayer
264
if (
clipFlags
) {
266
properties.getClippingRectForFlags(
clipFlags
, &clipRect);
[
all
...]
/frameworks/base/libs/hwui/pipeline/skia/
RenderNodeDrawable.cpp
237
int
clipFlags
= properties.getClippingFlags();
240
clipFlags
&= ~CLIP_TO_BOUNDS; // bounds clipping done by layer
247
if (
clipFlags
) {
248
properties.getClippingRectForFlags(
clipFlags
, &layerBounds);
249
clipFlags
= 0; // all clipping done by savelayer
267
if (
clipFlags
) {
269
properties.getClippingRectForFlags(
clipFlags
, &tmpRect);
/external/swiftshader/src/Shader/
VertexRoutine.hpp
49
Int
clipFlags
;
VertexRoutine.cpp
120
clipFlags
= *Pointer<Int>(constants + OFFSET(Constants,maxX) + SignMask(maxX) * 4); // FIXME: Array indexing
121
clipFlags
|= *Pointer<Int>(constants + OFFSET(Constants,maxY) + SignMask(maxY) * 4);
122
clipFlags
|= *Pointer<Int>(constants + OFFSET(Constants,maxZ) + SignMask(maxZ) * 4);
123
clipFlags
|= *Pointer<Int>(constants + OFFSET(Constants,minX) + SignMask(minX) * 4);
124
clipFlags
|= *Pointer<Int>(constants + OFFSET(Constants,minY) + SignMask(minY) * 4);
125
clipFlags
|= *Pointer<Int>(constants + OFFSET(Constants,minZ) + SignMask(minZ) * 4);
132
clipFlags
|= *Pointer<Int>(constants + OFFSET(Constants,fini) + SignMask(finiteXYZ) * 4);
136
clipFlags
&= 0xFBFBFBFB; // Don't clip against far clip plane
707
*Pointer<Int>(cacheLine + OFFSET(Vertex,
clipFlags
) + sizeof(Vertex) * 0) = (
clipFlags
>> 0) & 0x0000000FF
[
all
...]
/external/swiftshader/src/OpenGL/libGLES_CM/
Context.h
655
int
clipFlags
;
Context.cpp
215
clipFlags
= 0;
[
all
...]
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