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    Searched refs:clipFlags (Results 1 - 11 of 11) sorted by null

  /external/swiftshader/src/Renderer/
Vertex.hpp 91 int clipFlags;
Clipper.cpp 66 if(draw.clipFlags & CLIP_PLANE0) clipPlane(polygon, data.clipPlane[0]);
68 if(draw.clipFlags & CLIP_PLANE1) clipPlane(polygon, data.clipPlane[1]);
70 if(draw.clipFlags & CLIP_PLANE2) clipPlane(polygon, data.clipPlane[2]);
72 if(draw.clipFlags & CLIP_PLANE3) clipPlane(polygon, data.clipPlane[3]);
74 if(draw.clipFlags & CLIP_PLANE4) clipPlane(polygon, data.clipPlane[4]);
76 if(draw.clipFlags & CLIP_PLANE5) clipPlane(polygon, data.clipPlane[5]);
Renderer.cpp 170 clipFlags = 0;
589 draw->clipFlags = clipFlags;
591 if(clipFlags)
593 if(clipFlags & Clipper::CLIP_PLANE0) data->clipPlane[0] = clipPlane[0];
594 if(clipFlags & Clipper::CLIP_PLANE1) data->clipPlane[1] = clipPlane[1];
595 if(clipFlags & Clipper::CLIP_PLANE2) data->clipPlane[2] = clipPlane[2];
596 if(clipFlags & Clipper::CLIP_PLANE3) data->clipPlane[3] = clipPlane[3];
597 if(clipFlags & Clipper::CLIP_PLANE4) data->clipPlane[4] = clipPlane[4];
598 if(clipFlags & Clipper::CLIP_PLANE5) data->clipPlane[5] = clipPlane[5]
    [all...]
Renderer.hpp 250 int clipFlags;
442 int clipFlags;
  /frameworks/base/libs/hwui/
RenderProperties.cpp 134 int clipFlags = getClippingFlags();
138 clipFlags &= ~CLIP_TO_BOUNDS; // bounds clipping done by layer
147 if (clipFlags) {
148 getClippingRectForFlags(clipFlags, &layerBounds);
149 clipFlags = 0; // all clipping done by savelayer
160 if (clipFlags) {
162 getClippingRectForFlags(clipFlags, &clipRect);
FrameBuilder.cpp 241 int clipFlags = properties.getClippingFlags();
244 clipFlags &= ~CLIP_TO_BOUNDS; // bounds clipping done by layer
252 if (clipFlags) {
253 properties.getClippingRectForFlags(clipFlags, &saveLayerBounds);
254 clipFlags = 0; // all clipping done by savelayer
264 if (clipFlags) {
266 properties.getClippingRectForFlags(clipFlags, &clipRect);
    [all...]
  /frameworks/base/libs/hwui/pipeline/skia/
RenderNodeDrawable.cpp 237 int clipFlags = properties.getClippingFlags();
240 clipFlags &= ~CLIP_TO_BOUNDS; // bounds clipping done by layer
247 if (clipFlags) {
248 properties.getClippingRectForFlags(clipFlags, &layerBounds);
249 clipFlags = 0; // all clipping done by savelayer
267 if (clipFlags) {
269 properties.getClippingRectForFlags(clipFlags, &tmpRect);
  /external/swiftshader/src/Shader/
VertexRoutine.hpp 49 Int clipFlags;
VertexRoutine.cpp 120 clipFlags = *Pointer<Int>(constants + OFFSET(Constants,maxX) + SignMask(maxX) * 4); // FIXME: Array indexing
121 clipFlags |= *Pointer<Int>(constants + OFFSET(Constants,maxY) + SignMask(maxY) * 4);
122 clipFlags |= *Pointer<Int>(constants + OFFSET(Constants,maxZ) + SignMask(maxZ) * 4);
123 clipFlags |= *Pointer<Int>(constants + OFFSET(Constants,minX) + SignMask(minX) * 4);
124 clipFlags |= *Pointer<Int>(constants + OFFSET(Constants,minY) + SignMask(minY) * 4);
125 clipFlags |= *Pointer<Int>(constants + OFFSET(Constants,minZ) + SignMask(minZ) * 4);
132 clipFlags |= *Pointer<Int>(constants + OFFSET(Constants,fini) + SignMask(finiteXYZ) * 4);
136 clipFlags &= 0xFBFBFBFB; // Don't clip against far clip plane
707 *Pointer<Int>(cacheLine + OFFSET(Vertex,clipFlags) + sizeof(Vertex) * 0) = (clipFlags >> 0) & 0x0000000FF
    [all...]
  /external/swiftshader/src/OpenGL/libGLES_CM/
Context.h 655 int clipFlags;
Context.cpp 215 clipFlags = 0;
    [all...]

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