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    Searched refs:clipPlane (Results 1 - 10 of 10) sorted by null

  /external/swiftshader/src/Renderer/
Clipper.cpp 66 if(draw.clipFlags & CLIP_PLANE0) clipPlane(polygon, data.clipPlane[0]);
68 if(draw.clipFlags & CLIP_PLANE1) clipPlane(polygon, data.clipPlane[1]);
70 if(draw.clipFlags & CLIP_PLANE2) clipPlane(polygon, data.clipPlane[2]);
72 if(draw.clipFlags & CLIP_PLANE3) clipPlane(polygon, data.clipPlane[3]);
74 if(draw.clipFlags & CLIP_PLANE4) clipPlane(polygon, data.clipPlane[4])
    [all...]
Clipper.hpp 69 void clipPlane(Polygon &polygon, const Plane &plane);
Renderer.cpp 593 if(clipFlags & Clipper::CLIP_PLANE0) data->clipPlane[0] = clipPlane[0];
594 if(clipFlags & Clipper::CLIP_PLANE1) data->clipPlane[1] = clipPlane[1];
595 if(clipFlags & Clipper::CLIP_PLANE2) data->clipPlane[2] = clipPlane[2];
596 if(clipFlags & Clipper::CLIP_PLANE3) data->clipPlane[3] = clipPlane[3];
597 if(clipFlags & Clipper::CLIP_PLANE4) data->clipPlane[4] = clipPlane[4]
    [all...]
Renderer.hpp 187 Plane clipPlane[6];
449 Plane clipPlane[MAX_CLIP_PLANES]; // Tranformed to clip space
  /external/swiftshader/src/D3D8/
Direct3DStateBlock8.cpp 175 device->SetClipPlane(index, clipPlane[index]);
268 device->GetClipPlane(index, clipPlane[index]);
298 clipPlane[index][0] = plane[0];
299 clipPlane[index][1] = plane[1];
300 clipPlane[index][2] = plane[2];
301 clipPlane[index][3] = plane[3];
733 device->GetClipPlane(index, (float*)&clipPlane[index]);
Direct3DStateBlock8.hpp 136 float clipPlane[6][4];
  /external/swiftshader/src/D3D9/
Direct3DStateBlock9.cpp 306 device->SetClipPlane(index, clipPlane[index]);
583 device->GetClipPlane(index, clipPlane[index]);
630 clipPlane[index][0] = plane[0];
631 clipPlane[index][1] = plane[1];
632 clipPlane[index][2] = plane[2];
633 clipPlane[index][3] = plane[3];
    [all...]
Direct3DStateBlock9.hpp 187 float clipPlane[6][4];
  /external/skia/src/gpu/ops/
GrOvalOpFactory.cpp 69 CircleGeometryProcessor(bool stroke, bool clipPlane, bool isectPlane, bool unionPlane,
78 if (clipPlane) {
126 fragBuilder->codeAppend("vec3 clipPlane;");
127 varyingHandler->addPassThroughAttribute(cgp.fInClipPlane, "clipPlane");
167 "float clip = clamp(circleEdge.z * dot(circleEdge.xy, clipPlane.xy) + "
168 "clipPlane.z, 0.0, 1.0);");
    [all...]
  /external/swiftshader/src/OpenGL/libGLES_CM/
Context.cpp     [all...]

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