HomeSort by relevance Sort by last modified time
    Searched refs:colorB (Results 1 - 25 of 29) sorted by null

1 2

  /frameworks/base/tests/WindowAnimationJank/src/android/windowanimationjank/
ElementLayoutActivity.java 142 int colorB = (BACKGROUND_COLOR >> shift) & 0xff;
144 int color = (int)((float)colorB * (1.0f - mIndicatorState) +
  /external/skia/samplecode/
SampleComplexClip.cpp 68 SkColor colorB = SK_ColorRED;
80 paint.setColor(colorB);
124 paint.setColor(colorB);
138 paint.setColor(colorB);
  /external/deqp/framework/common/
tcuTextureUtil.hpp 119 void fillWithGrid (const PixelBufferAccess& access, int cellSize, const Vec4& colorA, const Vec4& colorB);
120 void fillWithRepeatableGradient (const PixelBufferAccess& access, const Vec4& colorA, const Vec4& colorB);
tcuTextureUtil.cpp     [all...]
  /external/deqp/modules/gles3/functional/
es3fTextureSpecificationTests.cpp     [all...]
es3fTextureShadowTests.cpp 251 deUint32 colorB = 0xff000000 | ~rgb;
254 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec(), tcu::RGBA(colorB).toVec());
523 deUint32 colorB = 0xff000000 | ~rgb;
526 tcu::fillWithGrid(m_gridTex->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
805 deUint32 colorB = 0xff000000 | ~rgb;
808 tcu::fillWithGrid(m_gridTex->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
    [all...]
es3fTextureFilteringTests.cpp 196 deUint32 colorB = 0xff000000 | ~rgb;
199 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
485 deUint32 colorB = 0xff000000 | ~rgb;
488 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
783 const deUint32 colorB = 0xff000000 | ~rgb;
786 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
    [all...]
es3fVertexTextureTests.cpp 612 const deUint32 colorB = 0xff000000 | ~rgb;
615 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
    [all...]
es3fShaderTextureFunctionTests.cpp 590 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA);
593 tcu::fillWithGrid(m_texture2D->getRefTexture().getLevel(level), de::max(1, baseCellSize>>level), colorA, colorB);
    [all...]
es3fTextureUnitTests.cpp 892 deUint32 colorB = alpha | ((~rgb) & 0x00ffffff);
912 tcu::fillWithGrid(access, curCellSize, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
    [all...]
  /external/deqp/modules/gles2/functional/
es2fTextureSpecificationTests.cpp 842 Vec4 colorB (0.0f, 1.0f, 0.0f, 1.0f);
847 tcu::fillWithGrid(tcu::PixelBufferAccess(fmt, levelW, levelH, 1, rowPitch, 0, &data[0]), cellSize, colorA, colorB);
890 Vec4 colorB (0.0f, 1.0f, 0.0f, 1.0f);
894 tcu::fillWithGrid(tcu::PixelBufferAccess(fmt, levelW, levelH, 1, rowPitch, 0, &data[0]), cellSize, colorA, colorB);
    [all...]
es2fShaderTextureFunctionTests.cpp 344 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA);
347 tcu::fillWithGrid(m_texture2D->getRefTexture().getLevel(level), de::max(1, baseCellSize>>level), colorA, colorB);
381 Vec4 colorB = cBias + cScale*f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]);
384 tcu::fillWithGrid(m_textureCube->getRefTexture().getLevelFace(level, (tcu::CubeFace)face), de::max(1, baseCellSize>>level), colorA, colorB);
es2fTextureFilteringTests.cpp 196 deUint32 colorB = 0xff000000 | ~rgb;
199 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
470 deUint32 colorB = 0xff000000 | ~rgb;
473 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
es2fVertexTextureTests.cpp 512 const deUint32 colorB = 0xff000000 | ~rgb;
515 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
829 const deUint32 colorB = 0xff000000 | ~rgb;
832 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
    [all...]
es2fTextureUnitTests.cpp 705 deUint32 colorB = alpha1 | ~rgb;
717 tcu::fillWithGrid(access, curCellSize, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
    [all...]
  /external/deqp/modules/gles31/functional/
es31fTextureFormatTests.cpp 291 tcu::Vec4 colorB (spec.valueMax.x(), spec.valueMin.y(), spec.valueMax.z(), spec.valueMin.w());
305 << ",\n fill with " << formatGradient(&colorA, &colorB) << " gradient"
311 tcu::fillWithComponentGradients(m_texture->getFullRefTexture(), colorA, colorB);
es31fTextureSpecificationTests.cpp 445 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias;
447 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, m_depth, rowPitch, slicePitch, &data[0] + m_skipImages*slicePitch + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), 4, colorA, colorB);
551 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias;
554 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_subW, m_subH, m_subD, rowPitch, slicePitch, &data[0] + m_skipImages*slicePitch + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), 4, colorA, colorB);
687 const Vec4 colorB = Vec4(-1.5f, -2.0f, 1.7f, -1.5f);
691 tcu::fillWithGrid(levelData.getAccess(), cellSize, colorA, colorB);
    [all...]
es31fTextureFilteringTests.cpp 253 const deUint32 colorB = 0xff000000 | ~rgb;
256 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
es31fVertexAttributeBindingTests.cpp 451 const tcu::Vec4 colorB (0.5f, 1.0f, 0.0f, 1.0f);
456 const tcu::Vec4& color = ((x + y) % 2 == 0) ? (colorA) : (colorB);
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/texture/
vktTextureShadowTests.cpp 257 const deUint32 colorB = 0xff000000 | ~rgb;
259 tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, 0), 4, tcu::RGBA(colorA).toVec(), tcu::RGBA(colorB).toVec());
478 const deUint32 colorB = 0xff000000 | ~rgb;
480 tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
684 const deUint32 colorB = 0xff000000 | ~rgb;
686 tcu::fillWithGrid(m_textures[1]->getTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
    [all...]
vktTextureFilteringTests.cpp 147 const deUint32 colorB = 0xff000000 | ~rgb;
149 tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, 0), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
353 const deUint32 colorB = 0xff000000 | ~rgb;
355 tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
582 const deUint32 colorB = 0xff000000 | ~rgb;
584 tcu::fillWithGrid(levelBuf, 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
768 const deUint32 colorB = 0xff000000 | ~rgb;
770 tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, 0), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
    [all...]
  /external/deqp/modules/gles2/accuracy/
es2aTextureFilteringTests.cpp 166 deUint32 colorB = 0xff000000 | ~rgb;
169 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
438 deUint32 colorB = 0xff000000 | ~rgb;
441 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
  /external/deqp/modules/gles3/accuracy/
es3aTextureFilteringTests.cpp 156 deUint32 colorB = 0xff000000 | ~rgb;
159 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
424 deUint32 colorB = 0xff000000 | ~rgb;
427 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
  /external/deqp/modules/gles31/stress/
es31sVertexAttributeBindingTests.cpp 445 const tcu::Vec4 colorB (0.5f, 1.0f, 0.0f, 1.0f);
450 const tcu::Vec4& color = ((x + y) % 2 == 0) ? (colorA) : (colorB);
  /external/deqp/external/vulkancts/modules/vulkan/geometry/
vktGeometryLayeredRenderingTests.cpp 445 inline bool compareColors (const Vec4& colorA, const Vec4& colorB, const Vec4& threshold)
448 tcu::lessThan(tcu::abs(colorA - colorB), threshold),
    [all...]

Completed in 2259 milliseconds

1 2