HomeSort by relevance Sort by last modified time
    Searched refs:colorbuffer (Results 1 - 16 of 16) sorted by null

  /external/swiftshader/src/OpenGL/libGLES_CM/
Framebuffer.cpp 64 void Framebuffer::setColorbuffer(GLenum type, GLuint colorbuffer)
66 mColorbufferType = (colorbuffer != 0) ? type : GL_NONE_OES;
67 mColorbufferPointer = lookupRenderbuffer(type, colorbuffer);
128 Renderbuffer *colorbuffer = mColorbufferPointer; local
130 if(colorbuffer)
132 return colorbuffer->getRenderTarget();
243 Renderbuffer *colorbuffer = getColorbuffer(); local
245 if(!colorbuffer)
250 if(colorbuffer->getWidth() == 0 || colorbuffer->getHeight() == 0
404 Renderbuffer *colorbuffer = mColorbufferPointer; local
426 Renderbuffer *colorbuffer = mColorbufferPointer; local
    [all...]
Framebuffer.h 29 class Colorbuffer;
41 void setColorbuffer(GLenum type, GLuint colorbuffer);
89 DefaultFramebuffer(Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil);
Context.cpp 305 Colorbuffer *colorbufferZero = new Colorbuffer(defaultRenderTarget);
1322 Renderbuffer *colorbuffer = framebuffer->getColorbuffer(); local
    [all...]
  /external/swiftshader/src/OpenGL/libGL/
Framebuffer.cpp 64 void Framebuffer::setColorbuffer(GLenum type, GLuint colorbuffer)
66 mColorbufferType = (colorbuffer != 0) ? type : GL_NONE;
67 mColorbufferPointer = lookupRenderbuffer(type, colorbuffer);
128 Renderbuffer *colorbuffer = mColorbufferPointer; local
130 if(colorbuffer)
132 return colorbuffer->getRenderTarget();
234 Renderbuffer *colorbuffer = getColorbuffer(); local
236 if(!colorbuffer)
241 if(colorbuffer->getWidth() == 0 || colorbuffer->getHeight() == 0
    [all...]
Framebuffer.h 32 class Colorbuffer;
44 void setColorbuffer(GLenum type, GLuint colorbuffer);
88 DefaultFramebuffer(Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil);
Context.cpp 288 Colorbuffer *colorbufferZero = new Colorbuffer(defaultRenderTarget);
1403 Renderbuffer *colorbuffer = framebuffer->getColorbuffer(); local
    [all...]
  /external/swiftshader/src/OpenGL/libGLESv2/
Framebuffer.cpp 82 void Framebuffer::setColorbuffer(GLenum type, GLuint colorbuffer, GLuint index, GLint level, GLint layer)
84 mColorbufferType[index] = (colorbuffer != 0) ? type : GL_NONE;
85 mColorbufferPointer[index] = lookupRenderbuffer(type, colorbuffer, level, layer);
172 Renderbuffer *colorbuffer = mColorbufferPointer[index]; local
174 if(colorbuffer)
176 return colorbuffer->getRenderTarget();
269 Renderbuffer *colorbuffer = mColorbufferPointer[index]; local
270 return colorbuffer ? colorbuffer->getLayer() : 0;
317 Renderbuffer *colorbuffer = getColorbuffer(i) local
496 Renderbuffer *colorbuffer = getReadColorbuffer(); local
559 Renderbuffer *colorbuffer = getReadColorbuffer(); local
    [all...]
Framebuffer.h 30 class Colorbuffer;
42 void setColorbuffer(GLenum type, GLuint colorbuffer, GLuint index, GLint level = 0, GLint layer = 0);
109 DefaultFramebuffer(Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil);
Context.cpp 300 Colorbuffer *colorbufferZero = new Colorbuffer(defaultRenderTarget);
2006 Renderbuffer *colorbuffer = framebuffer->getColorbuffer(0); local
3328 egl::Image *colorbuffer = framebuffer->getRenderTarget(drawbuffer); local
    [all...]
utilities.cpp 623 Renderbuffer *colorbuffer = framebuffer->getColorbuffer(0); local
625 if(!colorbuffer)
630 sw::Format internalformat = colorbuffer->getInternalFormat();
    [all...]
  /device/generic/goldfish-opengl/system/renderControl_enc/
renderControl_entry.cpp 21 void rcOpenColorBuffer(uint32_t colorbuffer);
22 void rcCloseColorBuffer(uint32_t colorbuffer);
23 void rcSetWindowColorBuffer(uint32_t windowSurface, uint32_t colorBuffer);
26 void rcFBPost(uint32_t colorBuffer);
28 void rcBindTexture(uint32_t colorBuffer);
29 void rcBindRenderbuffer(uint32_t colorBuffer);
30 EGLint rcColorBufferCacheFlush(uint32_t colorbuffer, EGLint postCount, int forRead);
31 void rcReadColorBuffer(uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void* pixels);
32 int rcUpdateColorBuffer(uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void* pixels);
33 int rcOpenColorBuffer2(uint32_t colorbuffer);
    [all...]
renderControl_enc.cpp 549 void rcOpenColorBuffer_enc(void *self , uint32_t colorbuffer)
567 memcpy(ptr, &colorbuffer, 4); ptr += 4;
574 void rcCloseColorBuffer_enc(void *self , uint32_t colorbuffer)
592 memcpy(ptr, &colorbuffer, 4); ptr += 4;
600 void rcSetWindowColorBuffer_enc(void *self , uint32_t windowSurface, uint32_t colorBuffer)
619 memcpy(ptr, &colorBuffer, 4); ptr += 4;
708 void rcFBPost_enc(void *self , uint32_t colorBuffer)
726 memcpy(ptr, &colorBuffer, 4); ptr += 4;
758 void rcBindTexture_enc(void *self , uint32_t colorBuffer)
776 memcpy(ptr, &colorBuffer, 4); ptr += 4
    [all...]
  /external/deqp/modules/gles2/functional/
es2fFboRenderTest.cpp 356 Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 colorbuffer = 0, deUint32 depthbuffer = 0, deUint32 stencilbuffer = 0);
409 Framebuffer::Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo, deUint32 colorbuffer, deUint32 depthbuffer, deUint32 stencilbuffer)
413 , m_colorbuffer (colorbuffer)
1324 deUint32 colorbuffer = 1; local
    [all...]
  /external/deqp/modules/gles3/functional/
es3fFboRenderTest.cpp 140 Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 colorBuffer = 0, deUint32 depthStencilBuffer = 0);
614 : FboRenderCase (context, config.getName().c_str(), "Shared colorbuffer", config)
643 // Fbo B - don't create colorbuffer
744 : FboRenderCase (context, config.getName().c_str(), "Shared colorbuffer clears", config)
754 deUint32 colorbuffer = 1; local
759 // Single colorbuffer
762 context.bindTexture(GL_TEXTURE_2D, colorbuffer);
770 context.bindRenderbuffer(GL_RENDERBUFFER, colorbuffer);
774 // Multiple framebuffers sharing the colorbuffer
780 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, colorbuffer, 0)
    [all...]
  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.hpp 606 ReferenceContext (const ReferenceContextLimits& limits, const rr::MultisamplePixelBufferAccess& colorbuffer, const rr::MultisamplePixelBufferAccess& depthbuffer, const rr::MultisamplePixelBufferAccess& stencilbuffer);
    [all...]
sglrReferenceContext.cpp 312 ReferenceContext::ReferenceContext (const ReferenceContextLimits& limits, const rr::MultisamplePixelBufferAccess& colorbuffer, const rr::MultisamplePixelBufferAccess& depthbuffer, const rr::MultisamplePixelBufferAccess& stencilbuffer)
315 , m_defaultColorbuffer (colorbuffer)
320 , m_viewport (0, 0, colorbuffer.raw().getHeight(), colorbuffer.raw().getDepth())
    [all...]

Completed in 713 milliseconds