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Searched
refs:compressedTextureFormats
(Results
1 - 8
of
8
) sorted by null
/device/generic/goldfish-opengl/system/GLESv1_enc/
GLEncoder.cpp
79
GLint *
compressedTextureFormats
= ctx->getCompressedTextureFormats();
81
compressedTextureFormats
!= NULL) {
82
memcpy(ptr,
compressedTextureFormats
,
117
GLint *
compressedTextureFormats
= ctx->getCompressedTextureFormats();
119
compressedTextureFormats
!= NULL) {
121
ptr[i] = (GLfloat)
compressedTextureFormats
[i];
156
GLint *
compressedTextureFormats
= ctx->getCompressedTextureFormats();
158
compressedTextureFormats
!= NULL) {
160
ptr[i] =
compressedTextureFormats
[i] << 16;
195
GLint*
compressedTextureFormats
= ctx->getCompressedTextureFormats()
[
all
...]
/external/swiftshader/src/OpenGL/libGLES_CM/
Context.h
79
const GLenum
compressedTextureFormats
[] =
88
const GLint NUM_COMPRESSED_TEXTURE_FORMATS = sizeof(
compressedTextureFormats
) / sizeof(
compressedTextureFormats
[0]);
Context.cpp
[
all
...]
/external/swiftshader/src/OpenGL/libGL/
Context.h
329
const GLenum
compressedTextureFormats
[] =
339
const GLint NUM_COMPRESSED_TEXTURE_FORMATS = sizeof(
compressedTextureFormats
) / sizeof(
compressedTextureFormats
[0]);
Context.cpp
[
all
...]
/external/swiftshader/src/OpenGL/libGLESv2/
Context.h
108
const GLenum
compressedTextureFormats
[] =
161
const GLint NUM_COMPRESSED_TEXTURE_FORMATS = sizeof(
compressedTextureFormats
) / sizeof(
compressedTextureFormats
[0]);
Context.cpp
[
all
...]
/device/generic/goldfish-opengl/system/GLESv2_enc/
GL2Encoder.cpp
646
GLint *
compressedTextureFormats
= ctx->getCompressedTextureFormats();
648
compressedTextureFormats
!= NULL) {
649
memcpy(ptr,
compressedTextureFormats
,
785
GLint *
compressedTextureFormats
= ctx->getCompressedTextureFormats();
787
compressedTextureFormats
!= NULL) {
789
ptr[i] = (GLfloat)
compressedTextureFormats
[i];
833
GLint *
compressedTextureFormats
= ctx->getCompressedTextureFormats();
835
compressedTextureFormats
!= NULL) {
837
ptr[i] =
compressedTextureFormats
[i] != 0 ? GL_TRUE : GL_FALSE;
[
all
...]
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