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Searched
refs:compute_shader
(Results
1 - 3
of
3
) sorted by null
/external/mesa3d/src/amd/vulkan/
radv_cmd_buffer.c
1607
struct radv_shader_variant *
compute_shader
;
local
2296
struct radv_shader_variant *
compute_shader
= pipeline->shaders[MESA_SHADER_COMPUTE];
local
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all
...]
/external/mesa3d/src/gallium/auxiliary/cso_cache/
cso_context.c
113
void *
compute_shader
;
member in struct:cso_context
1023
if (ctx->has_compute_shader && ctx->
compute_shader
!= handle) {
1024
ctx->
compute_shader
= handle;
1031
if (handle == ctx->
compute_shader
) {
1034
ctx->
compute_shader
= NULL;
[
all
...]
/external/mesa3d/src/compiler/glsl/
builtin_functions.cpp
535
compute_shader
(const _mesa_glsl_parse_state *state)
function
549
return
compute_shader
(state) || shader_storage_buffer_object(state);
555
return
compute_shader
(state) ||
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