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  /external/deqp/framework/egl/
egluGLUtil.cpp 79 EGLContext createGLContext (const Library& egl, EGLDisplay display, EGLContext eglConfig, const glu::ContextType& contextType)
86 if (glu::isContextTypeES(contextType))
90 if (contextType.getMajorVersion() <= 2)
93 attribList.push_back(contextType.getMajorVersion());
101 attribList.push_back(contextType.getMajorVersion());
103 attribList.push_back(contextType.getMinorVersion());
108 DE_ASSERT(glu::isContextTypeGLCore(contextType) || glu::isContextTypeGLCompatibility(contextType));
116 attribList.push_back(contextType.getMajorVersion())
    [all...]
egluGLUtil.hpp 42 eglw::EGLContext createGLContext (const eglw::Library& egl, eglw::EGLDisplay display, eglw::EGLConfig config, const glu::ContextType& contextType);
  /external/skia/tests/
SurfaceSemaphoreTest.cpp 146 sk_gpu_test::GrContextFactory::ContextType contextType =
147 (sk_gpu_test::GrContextFactory::ContextType) typeInt;
150 if (contextType == sk_gpu_test::GrContextFactory::kGL_ContextType ||
151 contextType == sk_gpu_test::GrContextFactory::kGLES_ContextType) {
152 if (contextType != kNativeGLType) {
157 contextType, sk_gpu_test::GrContextFactory::ContextOverrides::kDisableNVPR);
158 if (!sk_gpu_test::GrContextFactory::IsRenderingContext(contextType)) {
162 reporter, SkString(sk_gpu_test::GrContextFactory::ContextTypeName(contextType)));
  /external/deqp/framework/opengl/
gluStrUtil.cpp 145 std::ostream& operator<< (std::ostream& str, ContextType contextType)
147 str << contextType.getAPI();
149 if (contextType.getFlags() != ContextFlags(0))
161 ContextFlags flags = contextType.getFlags();
169 if (flags != contextType.getFlags())
180 if (flags != contextType.getFlags())
gluStrUtil.hpp 95 std::ostream& operator<< (std::ostream& str, ContextType contextType);
  /external/deqp/modules/egl/
teglThreadCleanUpTests.cpp 137 enum ContextType
149 static std::string testCaseName (ContextType contextType, SurfaceType surfaceType)
153 if (contextType == CONTEXTTYPE_SINGLE)
167 ThreadCleanUpTest (EglTestContext& eglTestCtx, ContextType contextType, SurfaceType surfaceType)
168 : TestCase (eglTestCtx, testCaseName(contextType, surfaceType).c_str(), "Simple thread context clean up test")
169 , m_contextType (contextType)
277 const ContextType m_contextType;
teglImageTests.cpp 70 using glu::ContextType;
247 Context (EglTestContext& eglTestCtx, EGLDisplay display, ContextType ctxType, int width, int height)
367 const ContextType contextType (ApiType::es(2, 0));
368 Context context (m_eglTestCtx, dpy, contextType, 64, 64);
432 Context context(m_eglTestCtx, m_display, ContextType(ApiType::es(2, 0)), 64, 64);
  /external/skia/tools/gpu/gl/win/
CreatePlatformGLTestContext_win.cpp 84 SkWGLContextRequest contextType =
93 fPbufferContext = SkWGLPbufferContext::Create(fDeviceContext, 0, contextType, winShareContext);
98 if (!(fGlRenderContext = SkCreateWGLContext(fDeviceContext, 0, false, contextType,
  /external/skia/tools/gpu/
GrContextFactory.h 33 enum ContextType {
68 static bool IsRenderingContext(ContextType type) {
79 static GrBackend ContextTypeBackend(ContextType type) {
92 static const char* ContextTypeName(ContextType contextType) {
93 switch (contextType) {
139 ContextInfo getContextInfo(ContextType type,
152 GrContext* get(ContextType type, ContextOverrides overrides = ContextOverrides::kNone);
156 ContextInfo getContextInfoInternal(ContextType type, ContextOverrides overrides,
160 ContextType fType
    [all...]
  /external/skia/src/utils/win/
SkWGL_win.cpp 337 static HGLRC create_gl_context(HDC dc, SkWGLExtensions extensions, SkWGLContextRequest contextType,
343 if (kGLES_SkWGLContextRequest == contextType) {
360 if (kGLPreferCoreProfile_SkWGLContextRequest == contextType &&
408 SkWGLContextRequest contextType, HGLRC shareContext) {
430 return create_gl_context(dc, extensions, contextType, shareContext);
434 SkWGLContextRequest contextType,
452 HGLRC glrc = create_gl_context(dc, extensions, contextType, shareContext);
SkWGL.h 147 SkWGLContextRequest contextType, HGLRC shareContext);
  /external/skia/tools/flags/
SkCommonFlagsConfig.cpp 201 const SkString& tag, const SkTArray<SkString>& viaParts, ContextType contextType, bool useNVPR,
205 , fContextType(contextType)
261 SkCommandLineConfigGpu::ContextType* outContextType) {
407 SkCommandLineConfigGpu::ContextType contextType = GrContextFactory::kGL_ContextType;
435 valueOk = parse_option_gpu_api(value, &contextType);
463 return new SkCommandLineConfigGpu(tag, vias, contextType, useNVPR, useInstanced, useDIText,
SkCommonFlagsConfig.h 54 typedef sk_gpu_test::GrContextFactory::ContextType ContextType;
57 ContextType contextType, bool useNVPR, bool useInstanced, bool useDIText,
61 ContextType getContextType() const { return fContextType; }
76 ContextType fContextType;
  /external/deqp/modules/gles31/functional/
es31fGeometryShaderTests.cpp 118 static std::string specializeShader (const std::string& shaderSource, const glu::ContextType& contextType)
120 const bool isES32 = glu::contextSupports(contextType, glu::ApiType::es(3, 2));
122 args["GLSL_VERSION_DECL"] = glu::getGLSLVersionDeclaration(glu::getContextTypeGLSLVersion(contextType));
200 VertexExpanderShader (const glu::ContextType& contextType, rr::GeometryShaderInputType inputType, rr::GeometryShaderOutputType outputType);
208 std::string genGeometrySource (const glu::ContextType& contextType, rr::GeometryShaderInputType inputType, rr::GeometryShaderOutputType outputType) const;
211 VertexExpanderShader::VertexExpanderShader (const glu::ContextType& contextType, rr::GeometryShaderInputType inputType, rr::GeometryShaderOutputType outputType
    [all...]
es31fShaderStateQueryTests.cpp 46 static inline std::string brokenShaderSource (const glu::ContextType &contextType)
48 const std::string glslVersionDecl = glu::getGLSLVersionDeclaration(glu::getContextTypeGLSLVersion(contextType));
es31fShaderMultisampleInterpolationTests.cpp 51 static std::string specializeShader(const std::string& shaderSource, const glu::ContextType& contextType)
53 const bool supportsES32 = glu::contextSupports(contextType, glu::ApiType::es(3, 2));
56 args["GLSL_VERSION_DECL"] = glu::getGLSLVersionDeclaration(glu::getContextTypeGLSLVersion(contextType));
    [all...]
es31fTessellationGeometryInteractionTests.cpp 57 static std::string specializeShader (const std::string& shaderSource, const glu::ContextType& contextType)
59 const bool supportsES32 = glu::contextSupports(contextType, glu::ApiType::es(3, 2));
62 shaderArgs["VERSION_DECL"] = glu::getGLSLVersionDeclaration(glu::getContextTypeGLSLVersion(contextType));
    [all...]
  /external/deqp/modules/glshared/
glsTextureStateQueryTests.cpp 550 static bool isCoreTextureTarget (const glu::ContextType& contextType, glw::GLenum target)
552 if (contextSupports(contextType, glu::ApiType::es(3,2)))
554 else if (contextSupports(contextType, glu::ApiType::es(3,1)))
556 else if (contextSupports(contextType, glu::ApiType::es(3,0)))
565 static bool isCoreTextureParam (const glu::ContextType& contextType, glw::GLenum pname)
567 if (contextSupports(contextType, glu::ApiType::es(3,2)))
569 else if (contextSupports(contextType, glu::ApiType::es(3,1)))
571 else if (contextSupports(contextType, glu::ApiType::es(3,0))
    [all...]
  /external/skia/dm/
DM.cpp 847 GrContextFactory::ContextType contextType = gpuConfig->getContextType();
850 if (!testFactory.get(contextType, contextOverrides)) {
855 return new GPUSink(contextType, contextOverrides, gpuConfig->getSamples(),
    [all...]
  /external/deqp/framework/platform/lnx/X11/
tcuLnxX11GlxPlatform.cpp 50 using glu::ContextType;
116 const ContextType& contextType);
170 virtual ContextType getType (void) const;
180 ContextType m_type;
299 const ContextType& contextType)
302 const ApiType apiType = contextType.getAPI();
657 ContextType GlxRenderContext::getType (void) const
  /external/guava/guava/src/com/google/common/reflect/
TypeResolver.java 319 Type contextType) {
321 introspector.visit(wildcardCapturer.capture(contextType));
  /frameworks/rs/support/java/src/android/support/v8/renderscript/
RenderScript.java 266 * ContextType specifies the specific type of context to be created.
269 public enum ContextType {
291 ContextType(int id) {
296 ContextType mContextType;
300 native long rsnContextCreate(long dev, int ver, int sdkVer, int contextType, String nativeLibDir);
301 synchronized long nContextCreate(long dev, int ver, int sdkVer, int contextType, String nativeLibDir) {
302 return rsnContextCreate(dev, ver, sdkVer, contextType, nativeLibDir);
    [all...]
  /frameworks/base/rs/java/android/renderscript/
RenderScript.java 173 * ContextType specifies the specific type of context to be created.
176 public enum ContextType {
198 ContextType(int id) {
203 ContextType mContextType;
225 native long rsnContextCreate(long dev, int ver, int sdkVer, int contextType);
226 synchronized long nContextCreate(long dev, int ver, int sdkVer, int contextType) {
227 return rsnContextCreate(dev, ver, sdkVer, contextType);
    [all...]
  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.hpp 558 : contextType (glu::ApiType::es(3,0))
573 glu::ContextType contextType;
    [all...]
sglrReferenceContext.cpp 239 : contextType (renderCtx.getType())
256 if (contextSupports(contextType, glu::ApiType::es(3,0)) || glu::isContextTypeGLCore(contextType))
277 if (contextSupports(contextType, glu::ApiType::es(3,1)))
313 : Context (limits.contextType)
604 RC_IF_ERROR(glu::isContextTypeES(m_limits.contextType) && (target == GL_TEXTURE_1D), GL_INVALID_ENUM, RC_RET_VOID);
    [all...]

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