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  /external/skia/tests/
PathOpsDCubicTest.cpp 20 SkDCubic cubic; local
21 cubic.debugSet(c.fPts);
23 cubic.convexHull(order);
PathOpsCubicReduceOrderTest.cpp 16 static bool controls_inside(const SkDCubic& cubic) {
17 return between(cubic[0].fX, cubic[1].fX, cubic[3].fX)
18 && between(cubic[0].fX, cubic[2].fX, cubic[3].fX)
19 && between(cubic[0].fY, cubic[1].fY, cubic[3].fY
109 SkDCubic cubic; local
120 SkDCubic cubic; local
132 SkDCubic cubic; local
143 SkDCubic cubic; local
154 SkDCubic cubic; local
165 SkDCubic cubic; local
177 SkDCubic cubic; local
191 SkDCubic cubic = quad.debugToCubic(); local
203 SkDCubic cubic = quad.debugToCubic(); local
215 SkDCubic cubic = quad.debugToCubic(); local
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PathOpsLineParametetersTest.cpp 44 SkDCubic cubic; local
45 cubic.debugSet(c.fPts);
46 SkASSERT(ValidCubic(cubic));
47 lineParameters.cubicEndPoints(cubic, 0, 3);
49 denormalizedDistance[0] = lineParameters.controlPtDistance(cubic, 1);
50 denormalizedDistance[1] = lineParameters.controlPtDistance(cubic, 2);
69 normalizedDistance[0] = lineParameters.controlPtDistance(cubic, 1);
70 normalizedDistance[1] = lineParameters.controlPtDistance(cubic, 2);
PathOpsDRectTest.cpp 37 static void setRawBounds(const SkDCubic& cubic, SkDRect* rect) {
38 rect->set(cubic[0]);
39 rect->add(cubic[1]);
40 rect->add(cubic[2]);
41 rect->add(cubic[3]);
63 SkDCubic cubic; local
64 cubic.debugSet(c.fPts);
65 SkASSERT(ValidCubic(cubic));
66 setRawBounds(cubic, &rect);
67 rect2.setBounds(cubic);
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PathOpsCubicLineIntersectionTest.cpp 15 CubicPts cubic; member in struct:lineCubic
28 const CubicPts& cuPts = failLineCubicTests[iIndex].cubic;
29 SkDCubic cubic; local
30 cubic.debugSet(cuPts.fPts);
31 SkASSERT(ValidCubic(cubic));
36 int order1 = reduce1.reduce(cubic, SkReduceOrder::kNo_Quadratics);
39 SkDebugf("[%d] cubic order=%d\n", iIndex, order1);
48 int roots = i.intersect(cubic, line);
101 static int doIntersect(SkIntersections& intersections, const SkDCubic& cubic, const SkDLine& line) {
111 result = intersections.vertical(cubic, top, bottom, line[0].fX, flipped)
129 SkDCubic cubic; local
196 SkDCubic cubic; local
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PathOpsTestCommon.cpp 16 static double calc_t_div(const SkDCubic& cubic, double precision, double start) {
21 cPtr = &cubic;
24 sub = cubic.subDivide(start, 1);
39 static bool add_simple_ts(const SkDCubic& cubic, double precision, SkTArray<double, true>* ts) {
40 double tDiv = calc_t_div(cubic, precision, 0);
51 static void addTs(const SkDCubic& cubic, double precision, double start, double end,
53 double tDiv = calc_t_div(cubic, precision, 0);
63 static void toQuadraticTs(const SkDCubic* cubic, double precision, SkTArray<double, true>* ts) {
65 int order = reducer.reduce(*cubic, SkReduceOrder::kAllow_Quadratics);
70 int inflections = cubic->findInflections(inflectT)
165 SkDCubic cubic; local
205 SkDCubic cubic; local
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PathOpsCubicConicIntersectionTest.cpp 15 CubicPts cubic; member in struct:cubicConic
32 const CubicPts& cu = cubicConicTests[index].cubic;
33 SkDCubic cubic; local
34 cubic.debugSet(cu.fPts);
35 SkASSERT(ValidCubic(cubic));
42 int order1 = reduce1.reduce(cubic, SkReduceOrder::kNo_Quadratics);
45 SkDebugf("[%d] cubic order=%d\n", index, order1);
53 int roots = i.intersect(cubic, conic);
56 SkDPoint xy1 = cubic.ptAtT(tt1);
PathOpsCubicQuadIntersectionTest.cpp 16 CubicPts cubic; member in struct:quadCubic
56 const CubicPts& c = quadCubicTests[index].cubic;
57 SkDCubic cubic; local
58 cubic.debugSet(c.fPts);
59 SkASSERT(ValidCubic(cubic));
66 int order1 = reduce1.reduce(cubic, SkReduceOrder::kNo_Quadratics);
69 SkDebugf("[%d] cubic order=%d\n", iIndex, order1);
77 int roots = i.intersect(cubic, quad);
80 SkDPoint xy1 = cubic.ptAtT(tt1);
PathOpsTestCommon.h 32 void CubicToQuads(const SkDCubic& cubic, double precision, SkTArray<SkDQuad, true>& quads);
34 bool ValidConic(const SkDConic& cubic);
35 bool ValidCubic(const SkDCubic& cubic);
PathOpsCubicLineIntersectionIdeas.cpp 54 static double binary_search(const SkDCubic& cubic, double step, const SkDPoint& pt, double t,
59 SkDPoint cubicAtT = cubic.ptAtT(t);
67 SkDebugf("binary search failed: step=%1.9g cubic=", firstStep);
68 cubic.dump();
76 SkDPoint lessPt = cubic.ptAtT(t - lastStep);
85 SkDPoint morePt = cubic.ptAtT(t + lastStep);
155 SkDCubic cubic; local
156 cubic.debugSet(cuPts.fPts);
157 SkDPoint pt = cubic.ptAtT(t);
159 // see if the line / cubic has a fun range of root
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StrokerTest.cpp 203 SkDebugf("\n%s tan=%d cubic=%d width=%1.9g\n", __FUNCTION__, gMaxRecursion[0],
219 SkDebugf("\n%s max tan=%d cubic=%d\n", __FUNCTION__, bestTan, bestCubic);
287 SkPoint cubic[4]; local
288 cubic[0].fX = r.nextRangeF(0, 500);
289 cubic[0].fY = r.nextRangeF(0, 500);
292 cubic[1].fX = r.nextRangeF(0, 500);
293 cubic[1].fY = r.nextRangeF(0, 500);
294 } while (cubic[0].distanceToSqd(cubic[1]) < halfSquared);
296 cubic[2].fX = r.nextRangeF(0, 500)
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PathOpsDebug.cpp 416 SkDCubic cubic; local
423 SkTSect<SkDCubic, SkDQuad> c1q2(cubic SkDEBUGPARAMS(nullptr) PATH_OPS_DEBUG_T_SECT_PARAMS(1));
424 SkTSect<SkDCubic, SkDConic> c1k2(cubic SkDEBUGPARAMS(nullptr) PATH_OPS_DEBUG_T_SECT_PARAMS(1));
425 SkTSect<SkDCubic, SkDCubic> c1c2(cubic SkDEBUGPARAMS(nullptr) PATH_OPS_DEBUG_T_SECT_PARAMS(1));
446 SkDCubic cubic; local
453 SkTSect<SkDCubic, SkDQuad> c1q2(cubic SkDEBUGPARAMS(nullptr) PATH_OPS_DEBUG_T_SECT_PARAMS(1));
454 SkTSect<SkDCubic, SkDConic> c1k2(cubic SkDEBUGPARAMS(nullptr) PATH_OPS_DEBUG_T_SECT_PARAMS(1));
455 SkTSect<SkDCubic, SkDCubic> c1c2(cubic SkDEBUGPARAMS(nullptr) PATH_OPS_DEBUG_T_SECT_PARAMS(1));
476 SkDCubic cubic; local
483 SkTSect<SkDCubic, SkDQuad> c1q2(cubic SkDEBUGPARAMS(nullptr) PATH_OPS_DEBUG_T_SECT_PARAMS(1))
506 SkDCubic cubic; local
536 SkDCubic cubic; local
566 SkDCubic cubic; local
596 SkDCubic cubic; local
626 SkDCubic cubic; local
656 SkDCubic cubic; local
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  /external/skia/src/pathops/
SkReduceOrder.cpp 52 // note that three points in a line doesn't simplify a cubic
103 static int coincident_line(const SkDCubic& cubic, SkDCubic& reduction) {
104 reduction[0] = reduction[1] = cubic[0];
112 static int vertical_line(const SkDCubic& cubic, SkDCubic& reduction) {
113 reduction[0] = cubic[0];
114 reduction[1] = cubic[3];
118 static int horizontal_line(const SkDCubic& cubic, SkDCubic& reduction) {
119 reduction[0] = cubic[0];
120 reduction[1] = cubic[3];
125 static int check_quadratic(const SkDCubic& cubic, SkDCubic& reduction)
273 SkDCubic cubic; local
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SkOpCubicHull.cpp 9 static bool rotate(const SkDCubic& cubic, int zero, int index, SkDCubic& rotPath) {
10 double dy = cubic[index].fY - cubic[zero].fY;
11 double dx = cubic[index].fX - cubic[zero].fX;
16 rotPath = cubic;
18 rotPath[index].fY = cubic[zero].fY;
22 if (approximately_equal(cubic[side1].fY, cubic[zero].fY)) {
23 rotPath[side1].fY = cubic[zero].fY
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SkPathOpsCubic.h 49 static void Coefficients(const double* cubic, double* A, double* B, double* C, double* D);
68 SkDCubic cubic; local
69 return cubic.set(a).findInflections(tValues);
95 * Return the number of valid roots (0 < root < 1) for this cubic intersecting the
100 * Return the number of valid roots (0 < root < 1) for this cubic intersecting the
119 SkDCubic cubic; local
120 return cubic.set(a).subDivide(t1, t2);
127 SkDCubic cubic; local
128 cubic.set(pts).subDivide(a, d, t1, t2, p);
SkPathOpsTSect.cpp 37 int SkIntersections::intersect(const SkDCubic& cubic, const SkDQuad& quad) {
38 SkTSect<SkDCubic, SkDQuad> sect1(cubic
46 int SkIntersections::intersect(const SkDCubic& cubic, const SkDConic& conic) {
47 SkTSect<SkDCubic, SkDConic> sect1(cubic
SkReduceOrder.h 22 int reduce(const SkDCubic& cubic, Quadratics);
27 static SkPath::Verb Cubic(const SkPoint pts[4], SkPoint* reducePts);
SkPathOpsCurve.h 38 void set(const SkDCubic& cubic) {
40 fPts[index] = cubic[index].asSkPoint();
95 bool fOrdered; // cleared when a cubic's control point isn't between the sweep vectors
121 SkDCubic cubic; local
122 cubic.set(a);
123 return cubic.ptAtT(t);
201 SkDCubic cubic; local
202 cubic.set(a);
203 return cubic.dxdyAtT(t);
284 SkDCubic cubic; local
322 SkDCubic cubic; local
393 SkDCubic cubic; local
398 SkDCubic cubic; local
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SkDCubicLineIntersection.cpp 13 Find the interection of a line and cubic by solving for valid t values.
15 Analogous to line-quadratic intersection, solve line-cubic intersection by
16 representing the cubic as:
24 Then using Mathematica, solve for the values of t where the cubic intersects the
54 instead, use Numeric Solutions recipe to solve the cubic.
215 // check if midway on cubic is also same point. If so, discard this
282 /* Note that this does not look for endpoints of the line that are near the cubic.
418 int SkIntersections::horizontal(const SkDCubic& cubic, double left, double right, double y,
421 LineCubicIntersections c(cubic, line, this);
425 int SkIntersections::vertical(const SkDCubic& cubic, double top, double bottom, double x
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SkIntersections.h 84 SkDCubic cubic; local
85 cubic.set(a);
87 return horizontal(cubic, left, right, y, flipped);
91 SkDCubic cubic; local
92 cubic.set(a);
94 return vertical(cubic, top, bottom, x, flipped);
98 SkDCubic cubic; local
99 cubic.set(a);
103 return intersect(cubic, line);
SkPathOpsCubic.cpp 78 // get the rough scale of the cubic; used to determine if curvature is extreme
143 // a pair of one cubic's points. If the 2nd cubic's points
144 // are on the line or on the opposite side from the 1st cubic's 'odd man', the
146 /* if returning true, check contains true if cubic's hull collapsed, making the cubic linear
147 if returning false, check contains true if the the cubic pair have only the end point in common
246 SkDCubic cubic; local
247 cubic.set(pointsPtr);
248 if (cubic.monotonicInX() && cubic.monotonicInY())
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  /external/skia/src/utils/win/
SkDWriteGeometrySink.cpp 89 } Cubic[4], Quadratic[3];
91 static bool check_quadratic(const Cubic& cubic, Quadratic& reduction) {
92 float dx10 = cubic[1].x - cubic[0].x;
93 float dx23 = cubic[2].x - cubic[3].x;
94 float midX = cubic[0].x + dx10 * 3 / 2;
95 //NOTE: !approximately_equal(midX - cubic[3].x, dx23 * 3 / 2)
97 if (!approximately_equal(midX, (dx23 * 3 / 2) + cubic[3].x))
119 Cubic cubic = { { prevPt.x, prevPt.y }, local
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  /external/skia/src/core/
SkStroke.cpp 185 kDegenerate2_ReductionType, // two control points are on the line but outside ends (cubic)
186 kDegenerate3_ReductionType, // three areas of max curvature found (for cubic)
195 bool fFoundTangents; // do less work until tangents meet (cubic)
200 static ReductionType CheckCubicLinear(const SkPoint cubic[4], SkPoint reduction[3],
204 ResultType compareQuadCubic(const SkPoint cubic[4], SkQuadConstruct* );
210 bool cubicMidOnLine(const SkPoint cubic[4], const SkQuadConstruct* ) const;
211 void cubicPerpRay(const SkPoint cubic[4], SkScalar t, SkPoint* tPt, SkPoint* onPt,
213 void cubicQuadEnds(const SkPoint cubic[4], SkQuadConstruct* );
214 void cubicQuadMid(const SkPoint cubic[4], const SkQuadConstruct* , SkPoint* mid) const;
215 bool cubicStroke(const SkPoint cubic[4], SkQuadConstruct* )
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  /external/ImageMagick/Magick++/demo/
demos.tap 25 for filter in bessel blackman box catrom cubic gaussian hamming hanning hermite lanczos mitchell point quadratic sample scale sinc triangle
  /external/vulkan-validation-layers/libs/glm/gtx/
spline.hpp 74 //! Return a point from a cubic curve.
77 GLM_FUNC_DECL genType cubic(

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