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    Searched refs:deChopFloatToInt32 (Results 1 - 4 of 4) sorted by null

  /external/deqp/framework/delibs/debase/
deMath.h 211 DE_INLINE deInt32 deChopFloatToInt32 (float x) { return (deInt32)x; }
  /external/deqp/modules/gles3/functional/
es3fShaderTextureFunctionTests.cpp 405 int x = deChopFloatToInt32(c.in[0].x())+p.offset.x();
406 int y = deChopFloatToInt32(c.in[0].y())+p.offset.y();
407 int lod = deChopFloatToInt32(c.in[1].x());
413 int x = deChopFloatToInt32(c.in[0].x())+p.offset.x();
414 int y = deChopFloatToInt32(c.in[0].y())+p.offset.y();
415 int l = deChopFloatToInt32(c.in[0].z());
416 int lod = deChopFloatToInt32(c.in[1].x());
422 int x = deChopFloatToInt32(c.in[0].x())+p.offset.x();
423 int y = deChopFloatToInt32(c.in[0].y())+p.offset.y();
424 int z = deChopFloatToInt32(c.in[0].z())+p.offset.z()
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderTextureFunctionTests.cpp 491 int x = deChopFloatToInt32(c.in[0].x())+p.offset.x();
492 int y = deChopFloatToInt32(c.in[0].y())+p.offset.y();
493 int lod = deChopFloatToInt32(c.in[1].x());
499 int x = deChopFloatToInt32(c.in[0].x())+p.offset.x();
500 int y = deChopFloatToInt32(c.in[0].y())+p.offset.y();
501 int l = deChopFloatToInt32(c.in[0].z());
502 int lod = deChopFloatToInt32(c.in[1].x());
508 int x = deChopFloatToInt32(c.in[0].x())+p.offset.x();
509 int y = deChopFloatToInt32(c.in[0].y())+p.offset.y();
510 int z = deChopFloatToInt32(c.in[0].z())+p.offset.z()
    [all...]
  /external/deqp/framework/common/
tcuVectorUtil.hpp 110 inline int chopToInt (float a) { return deChopFloatToInt32(a); }

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