/external/deqp/framework/delibs/debase/ |
deMath.h | 76 DE_INLINE float deFloatClamp (float x, float mn, float mx) { return (x <= mn) ? mn : ((x >= mx) ? mx : x); }
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/external/deqp/modules/gles2/functional/ |
es2fShaderBuiltinVarTests.cpp | 180 float zNear = deFloatClamp(m_params.zNear, 0.0f, 1.0f); 181 float zFar = deFloatClamp(m_params.zFar, 0.0f, 1.0f);
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/external/deqp/modules/glshared/ |
glsShaderRenderCase.cpp | 705 float fx1 = deFloatClamp((sfx - sx0) * oosx, 0.0f, 1.0f); 706 float fy1 = deFloatClamp((sfy - sy0) * oosy, 0.0f, 1.0f);
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/external/deqp/framework/common/ |
tcuTextureUtil.cpp | [all...] |
/external/deqp/modules/gles3/functional/ |
es3fShaderBuiltinVarTests.cpp | 191 float zNear = deFloatClamp(m_params.zNear, 0.0f, 1.0f); 192 float zFar = deFloatClamp(m_params.zFar, 0.0f, 1.0f); [all...] |
/external/deqp/framework/randomshaders/ |
rsgExpression.cpp | 380 const float value = deFloatClamp(minVal + step*(float)state.getRandom().getInt(0, numSteps), minVal, maxVal); [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
vktShaderRender.cpp | [all...] |
vktShaderRenderTextureFunctionTests.cpp | [all...] |