/external/deqp/framework/common/ |
tcuMatrixUtil.hpp | 60 float c = deFloatCos(radians); 84 float c = deFloatCos(radiansX); 98 float c = deFloatCos(radiansY); 112 float c = deFloatCos(radiansZ);
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tcuCPUWarmup.cpp | 77 a = deFloatCos(a + (float)b);
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tcuVectorUtil.hpp | 428 TCU_DECLARE_VECTOR_UNARY_FUNC(cos, deFloatCos)
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/external/deqp/modules/gles2/functional/ |
es2fMultisampleTests.cpp | 518 Vec2(deFloatCos(angle0)*0.95f, deFloatSin(angle0)*0.95f), 519 Vec2(deFloatCos(angle1)*0.95f, deFloatSin(angle1)*0.95f), 552 renderLine(Vec2(0.0f, 0.0f), Vec2(deFloatCos(angle)*0.95f, deFloatSin(angle)*0.95f), Vec4(1.0f)); 674 angleCos = deFloatCos(angle); 748 angleCos = deFloatCos(angle); 929 Vec3 pt0 (3.0f*deFloatCos(angle + 2.0f*DE_PI*0.0f/3.0f), 3.0f*deFloatSin(angle + 2.0f*DE_PI*0.0f/3.0f), 1.0f); 930 Vec3 pt1 (3.0f*deFloatCos(angle + 2.0f*DE_PI*1.0f/3.0f), 3.0f*deFloatSin(angle + 2.0f*DE_PI*1.0f/3.0f), 0.0f); 931 Vec3 pt2 (3.0f*deFloatCos(angle + 2.0f*DE_PI*2.0f/3.0f), 3.0f*deFloatSin(angle + 2.0f*DE_PI*2.0f/3.0f), 0.0f); [all...] |
es2fShaderConstExprTests.cpp | 77 {"cos", "cos(${T} (3.2))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatCos(3.2f) },
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es2fTextureUnitTests.cpp | 323 deFloatCos(rotAngle), -deFloatSin(rotAngle), 0.0f, 324 deFloatSin(rotAngle), deFloatCos(rotAngle), 0.0f, [all...] |
es2fRasterizationTests.cpp | [all...] |
/external/deqp/modules/gles3/functional/ |
es3fMultisampleTests.cpp | 686 Vec2(deFloatCos(angle0)*0.95f, deFloatSin(angle0)*0.95f), 687 Vec2(deFloatCos(angle1)*0.95f, deFloatSin(angle1)*0.95f), 720 renderLine(Vec2(0.0f, 0.0f), Vec2(deFloatCos(angle)*0.95f, deFloatSin(angle)*0.95f), Vec4(1.0f)); 836 angleCos = deFloatCos(angle); 910 angleCos = deFloatCos(angle); [all...] |
es3fPrimitiveRestartTests.cpp | 313 float fx = centerX + 0.9f * deFloatCos((float)i*2.0f*DE_PI / (float)numVertices) / (float)numCols; 385 float fx = centerX + 0.9f * deFloatCos((float)i*2.0f*DE_PI / (float)numArcVertices) / (float)numCols;
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es3fShaderConstExprTests.cpp | 78 {"cos", "cos(${T} (3.2))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatCos(3.2f) },
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es3fTextureUnitTests.cpp | 431 deFloatCos(rotAngle), -deFloatSin(rotAngle), 0.0f, 432 deFloatSin(rotAngle), deFloatCos(rotAngle), 0.0f, [all...] |
es3fRasterizationTests.cpp | [all...] |
/external/deqp/framework/randomshaders/ |
rsgBuiltinFunctions.hpp | 268 return deFloatCos(inVal); 345 inMax = deFloatCos(deFloatMax(outMin, rangeMin)); 346 inMin = deFloatCos(deFloatMin(outMax, rangeMax));
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
vktPipelineInputAssemblyTests.cpp | 474 vertex.position = tcu::Vec4(primitiveSizeX * deFloatCos(stepAngle), primitiveSizeY * deFloatSin(stepAngle), 0.0f, 1.0f); 482 tcu::Vec4(primitiveSizeX * deFloatCos(stepAngle * float(primitiveNdx + 1)), primitiveSizeY * deFloatSin(stepAngle * float(primitiveNdx + 1)), 0.0f, 1.0f), 783 vertex.position = tcu::Vec4(primitiveSizeX * deFloatCos(stepAngle * float(primitiveNdx)), primitiveSizeY * deFloatSin(stepAngle * float(primitiveNdx)), 0.0f, 1.0f), 792 tcu::Vec4(primitiveSizeX * deFloatCos(stepAngle * float(primitiveNdx + 1)), primitiveSizeY * deFloatSin(stepAngle * float(primitiveNdx + 1)), 0.0f, 1.0f), [all...] |
/external/deqp/framework/delibs/debase/ |
deMath.h | 139 DE_INLINE float deFloatCos (float a) { return (float)cos(a); }
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/external/deqp/modules/gles31/functional/ |
es31fMultisampleTests.cpp | 520 Vec2(deFloatCos(angle0)*0.95f, deFloatSin(angle0)*0.95f), 521 Vec2(deFloatCos(angle1)*0.95f, deFloatSin(angle1)*0.95f), [all...] |
es31fShaderMultisampleInterpolationTests.cpp | 810 data[(triangleNdx * 3 + 1) * 3 + 0] = tcu::Vec4(2.0f * deFloatCos(angle), 2.0f * deFloatSin(angle), 0.0f, 1.0f); 814 data[(triangleNdx * 3 + 2) * 3 + 0] = tcu::Vec4(2.0f * deFloatCos(nextAngle), 2.0f * deFloatSin(nextAngle), 0.0f, 1.0f); [all...] |
es31fGeometryShaderTests.cpp | [all...] |
es31fTextureMultisampleTests.cpp | 249 const tcu::Vec2 p = tcu::Vec2(deFloatCos(((float)i)/20.0f*DE_PI*2) * 0.5f + 0.5f, deFloatSin(((float)i)/20.0f*DE_PI*2) * 0.5f + 0.5f); [all...] |
/external/deqp/modules/egl/ |
teglGetFrameTimestampsTests.cpp | 649 gl.clearColor((1.0f + deFloatSin(colorAngle)) / 2.0f, 0.7f, (1.0f + deFloatCos(colorAngle)) / 2.0f, 1.0f);
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/external/deqp/external/vulkancts/modules/vulkan/rasterization/ |
vktRasterizationTests.cpp | [all...] |
/external/deqp/modules/gles3/performance/ |
es3pBufferDataUploadTests.cpp | 611 a = deFloatCos(a + (float)b); [all...] |