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    Searched refs:deFloatRound (Results 1 - 9 of 9) sorted by null

  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineClearUtil.cpp 52 const tcu::IVec4 result ((deInt32)deFloatRound(color.x()), (deInt32)deFloatRound(color.y()),
53 (deInt32)deFloatRound(color.z()), (deInt32)deFloatRound(color.w()));
63 const tcu::UVec4 result ((deUint32)deFloatRound(color.x()), (deUint32)deFloatRound(color.y()),
64 (deUint32)deFloatRound(color.z()), (deUint32)deFloatRound(color.w()));
  /external/deqp/modules/gles2/functional/
es2fDitheringTests.cpp 180 const bool useRoundingMargin = deFloatAbs(scaledInput - deFloatRound(scaledInput)) < 0.0001f;
189 if (scaledInput > deFloatRound(scaledInput))
198 const int renderedClrInFormat = (int)deFloatRound((float)(renderedClr.toIVec()[chanNdx] * channelMax) / 255.0f);
  /external/deqp/modules/gles3/functional/
es3fDitheringTests.cpp 180 const bool useRoundingMargin = deFloatAbs(scaledInput - deFloatRound(scaledInput)) < 0.0001f;
189 if (scaledInput > deFloatRound(scaledInput))
198 const int renderedClrInFormat = (int)deFloatRound((float)(renderedClr.toIVec()[chanNdx] * channelMax) / 255.0f);
  /external/deqp/modules/gles31/functional/
es31fSampleVariableTests.cpp     [all...]
es31fTessellationGeometryInteractionTests.cpp     [all...]
  /external/deqp/framework/delibs/debase/
deMath.h 89 DE_INLINE float deFloatRound (float a) { return deFloatFloor(a + 0.5f); }
  /external/deqp/modules/gles2/performance/
es2pShaderOptimizationTests.cpp 285 const int handOptimizationGain = (int)deFloatRound(100.0f/ratio) - 100;
    [all...]
  /external/deqp/modules/gles3/performance/
es3pShaderOptimizationTests.cpp 288 const int handOptimizationGain = (int)deFloatRound(100.0f/ratio) - 100;
    [all...]
  /external/deqp/framework/common/
tcuTexture.cpp     [all...]

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