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Searched
refs:deFloatRound
(Results
1 - 9
of
9
) sorted by null
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineClearUtil.cpp
52
const tcu::IVec4 result ((deInt32)
deFloatRound
(color.x()), (deInt32)
deFloatRound
(color.y()),
53
(deInt32)
deFloatRound
(color.z()), (deInt32)
deFloatRound
(color.w()));
63
const tcu::UVec4 result ((deUint32)
deFloatRound
(color.x()), (deUint32)
deFloatRound
(color.y()),
64
(deUint32)
deFloatRound
(color.z()), (deUint32)
deFloatRound
(color.w()));
/external/deqp/modules/gles2/functional/
es2fDitheringTests.cpp
180
const bool useRoundingMargin = deFloatAbs(scaledInput -
deFloatRound
(scaledInput)) < 0.0001f;
189
if (scaledInput >
deFloatRound
(scaledInput))
198
const int renderedClrInFormat = (int)
deFloatRound
((float)(renderedClr.toIVec()[chanNdx] * channelMax) / 255.0f);
/external/deqp/modules/gles3/functional/
es3fDitheringTests.cpp
180
const bool useRoundingMargin = deFloatAbs(scaledInput -
deFloatRound
(scaledInput)) < 0.0001f;
189
if (scaledInput >
deFloatRound
(scaledInput))
198
const int renderedClrInFormat = (int)
deFloatRound
((float)(renderedClr.toIVec()[chanNdx] * channelMax) / 255.0f);
/external/deqp/modules/gles31/functional/
es31fSampleVariableTests.cpp
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es31fTessellationGeometryInteractionTests.cpp
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/external/deqp/framework/delibs/debase/
deMath.h
89
DE_INLINE float
deFloatRound
(float a) { return deFloatFloor(a + 0.5f); }
/external/deqp/modules/gles2/performance/
es2pShaderOptimizationTests.cpp
285
const int handOptimizationGain = (int)
deFloatRound
(100.0f/ratio) - 100;
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...]
/external/deqp/modules/gles3/performance/
es3pShaderOptimizationTests.cpp
288
const int handOptimizationGain = (int)
deFloatRound
(100.0f/ratio) - 100;
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...]
/external/deqp/framework/common/
tcuTexture.cpp
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