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    Searched refs:depthMap (Results 1 - 5 of 5) sorted by null

  /external/skia/src/core/
SkLights.cpp 38 sk_sp<SkImage> depthMap;
41 if (!(depthMap = buf.readImage())) {
51 light.setShadowMap(depthMap);
55 light.setShadowMap(depthMap);
  /external/mesa3d/src/mesa/main/
readpix.c 681 GLubyte *depthMap, *stencilMap, *stencilVals;
688 GL_MAP_READ_BIT, &depthMap, &depthStride);
689 if (!depthMap) {
706 _mesa_unpack_uint_z_row(depthRb->Format, width, depthMap, dst);
714 depthMap += depthStride;
742 GLubyte *depthMap, *stencilMap;
752 GL_MAP_READ_BIT, &depthMap, &depthStride);
753 if (!depthMap) {
769 stencilMap = depthMap;
778 _mesa_unpack_float_z_row(depthRb->Format, width, depthMap, depthVals)
    [all...]
  /prebuilts/tools/common/m2/repository/io/netty/netty-buffer/4.1.0.CR3/
netty-buffer-4.1.0.CR3.jar 
  /prebuilts/tools/common/m2/repository/io/netty/netty-buffer/4.1.3.Final/
netty-buffer-4.1.3.Final.jar 
  /prebuilts/tools/common/m2/repository/io/netty/netty-buffer/4.1.6.Final/
netty-buffer-4.1.6.Final.jar 

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