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Searched
refs:depthMap
(Results
1 - 5
of
5
) sorted by null
/external/skia/src/core/
SkLights.cpp
38
sk_sp<SkImage>
depthMap
;
41
if (!(
depthMap
= buf.readImage())) {
51
light.setShadowMap(
depthMap
);
55
light.setShadowMap(
depthMap
);
/external/mesa3d/src/mesa/main/
readpix.c
681
GLubyte *
depthMap
, *stencilMap, *stencilVals;
688
GL_MAP_READ_BIT, &
depthMap
, &depthStride);
689
if (!
depthMap
) {
706
_mesa_unpack_uint_z_row(depthRb->Format, width,
depthMap
, dst);
714
depthMap
+= depthStride;
742
GLubyte *
depthMap
, *stencilMap;
752
GL_MAP_READ_BIT, &
depthMap
, &depthStride);
753
if (!
depthMap
) {
769
stencilMap =
depthMap
;
778
_mesa_unpack_float_z_row(depthRb->Format, width,
depthMap
, depthVals)
[
all
...]
/prebuilts/tools/common/m2/repository/io/netty/netty-buffer/4.1.0.CR3/
netty-buffer-4.1.0.CR3.jar
/prebuilts/tools/common/m2/repository/io/netty/netty-buffer/4.1.3.Final/
netty-buffer-4.1.3.Final.jar
/prebuilts/tools/common/m2/repository/io/netty/netty-buffer/4.1.6.Final/
netty-buffer-4.1.6.Final.jar
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