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    Searched refs:diffuseShader (Results 1 - 7 of 7) sorted by null

  /external/skia/src/shaders/
SkLightingShader.h 20 /** Returns a shader that lights the shape, colored by the diffuseShader, using the
23 @param diffuseShader the shader that provides the colors. If nullptr, uses the paint's
33 static sk_sp<SkShader> Make(sk_sp<SkShader> diffuseShader, sk_sp<SkNormalSource> normalSource,
SkLightingShader.cpp 44 @param diffuseShader the shader that provides the diffuse colors
48 SkLightingShaderImpl(sk_sp<SkShader> diffuseShader,
51 : fDiffuseShader(std::move(diffuseShader))
425 sk_sp<SkShader> diffuseShader = nullptr;
427 diffuseShader = buf.readFlattenable<SkShaderBase>();
430 return sk_make_sp<SkLightingShaderImpl>(std::move(diffuseShader), std::move(normalSource),
474 sk_sp<SkShader> SkLightingShader::Make(sk_sp<SkShader> diffuseShader,
482 return sk_make_sp<SkLightingShaderImpl>(std::move(diffuseShader), std::move(normalSource),
  /external/skia/samplecode/
SampleLighting.cpp 72 sk_sp<SkShader> diffuseShader = SkShader::MakeBitmapShader(fDiffuseBitmap,
74 paint.setShader(SkLightingShader::Make(std::move(diffuseShader), std::move(normalSource),
SampleLitAtlas.cpp 137 sk_sp<SkShader> diffuseShader = SkShader::MakeBitmapShader(fAtlas,
139 paint.setShader(SkLightingShader::Make(std::move(diffuseShader),
  /external/skia/gm/
lightingshader2.cpp 116 sk_sp<SkShader> diffuseShader = nullptr;
123 diffuseShader = (useTranslucentShader) ? fTranslucentDiffuse : fOpaqueDiffuse;
132 paint.setShader(SkLightingShader::Make(std::move(diffuseShader), std::move(normalSource),
lightingshader.cpp 102 sk_sp<SkShader> diffuseShader = SkShader::MakeBitmapShader(fDiffuse,
108 paint.setShader(SkLightingShader::Make(std::move(diffuseShader), std::move(normalSource),
  /external/skia/tests/
SerializationTest.cpp 590 sk_sp<SkShader> diffuseShader = SkShader::MakeBitmapShader(diffuse,
593 sk_sp<SkShader> lightingShader = SkLightingShader::Make(diffuseShader,
598 lightingShader = SkLightingShader::Make(std::move(diffuseShader),

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