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    Searched refs:displayFormat (Results 1 - 9 of 9) sorted by null

  /cts/hostsidetests/security/securityPatch/CVE-2016-8448/
mtkfb_info.h 64 unsigned int displayFormat;
  /external/swiftshader/src/OpenGL/libEGL/
Config.h 35 Config(sw::Format displayFormat, EGLint minSwapInterval, EGLint maxSwapInterval, sw::Format renderTargetFormat, sw::Format depthStencilFormat, EGLint multiSample, bool conformant);
93 void add(sw::Format displayFormat, EGLint minSwapInterval, EGLint maxSwapInterval, sw::Format renderTargetFormat, sw::Format depthStencilFormat, EGLint multiSample);
Config.cpp 46 Config::Config(sw::Format displayFormat, EGLint minInterval, EGLint maxInterval, sw::Format renderTargetFormat, sw::Format depthStencilFormat, EGLint multiSample, bool conformant)
200 mFramebufferTargetAndroid = (displayFormat == renderTargetFormat) ? EGL_TRUE : EGL_FALSE;
339 void ConfigSet::add(sw::Format displayFormat, EGLint minSwapInterval, EGLint maxSwapInterval, sw::Format renderTargetFormat, sw::Format depthStencilFormat, EGLint multiSample)
341 Config conformantConfig(displayFormat, minSwapInterval, maxSwapInterval, renderTargetFormat, depthStencilFormat, multiSample, true);
346 Config nonConformantConfig(displayFormat, minSwapInterval, maxSwapInterval, renderTargetFormat, depthStencilFormat, multiSample, false);
  /external/swiftshader/src/D3D9/
Direct3D9Ex.cpp 120 long Direct3D9Ex::CheckDeviceType(unsigned int adapter, D3DDEVTYPE checkType, D3DFORMAT displayFormat, D3DFORMAT backBufferFormat, int windowed)
122 TRACE("unsigned int adapter = %d, D3DDEVTYPE checkType = %d, D3DFORMAT displayFormat = %d, D3DFORMAT backBufferFormat = %d, int windowed = %d", adapter, checkType, displayFormat, backBufferFormat, windowed);
130 return d3d9ex->CheckDeviceType(adapter, checkType, displayFormat, backBufferFormat, windowed);
134 return CheckDeviceType(adapter, D3DDEVTYPE_HAL, displayFormat, backBufferFormat, windowed);
138 return Direct3D9::CheckDeviceType(adapter, checkType, displayFormat, backBufferFormat, windowed);
Direct3D9.hpp 46 long __stdcall CheckDeviceType(unsigned int adapter, D3DDEVTYPE checkType, D3DFORMAT displayFormat, D3DFORMAT backBufferFormat, int windowed) override;
Direct3D9Ex.hpp 46 long __stdcall CheckDeviceType(unsigned int adapter, D3DDEVTYPE checkType, D3DFORMAT displayFormat, D3DFORMAT backBufferFormat, int windowed) override;
Direct3D9.cpp     [all...]
  /external/swiftshader/src/D3D8/
Direct3D8.hpp 44 long __stdcall CheckDeviceType(unsigned int adapter, D3DDEVTYPE checkType, D3DFORMAT displayFormat, D3DFORMAT backBufferFormat, int windowed) override;
Direct3D8.cpp 534 long Direct3D8::CheckDeviceType(unsigned int adapter, D3DDEVTYPE checkType, D3DFORMAT displayFormat, D3DFORMAT backBufferFormat, int windowed)
544 return d3d8->CheckDeviceType(adapter, checkType, displayFormat, backBufferFormat, windowed);
548 return CheckDeviceType(adapter, D3DDEVTYPE_HAL, displayFormat, backBufferFormat, windowed);
    [all...]

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