/external/mesa3d/src/mesa/drivers/x11/ |
xm_api.c | [all...] |
xmesa.h | 214 XMesaBuffer drawBuffer,
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fakeglx.c | [all...] |
xmesaP.h | 350 xmesa_check_and_update_buffer_size(XMesaContext xmctx, XMesaBuffer drawBuffer);
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/external/deqp/modules/gles2/functional/ |
es2fRasterizationTests.cpp | 255 std::vector<tcu::Vec4> drawBuffer; 258 generateTriangles(m_iteration, drawBuffer, triangles); 261 drawPrimitives(resultImage, drawBuffer, m_primitiveDrawType); 341 std::vector<tcu::Vec4> drawBuffer; 355 generateLines(m_iteration, drawBuffer, lines); 358 drawPrimitives(resultImage, drawBuffer, m_primitiveDrawType); 443 std::vector<tcu::Vec4> drawBuffer; 457 generatePoints(m_iteration, drawBuffer, points); 460 drawPrimitives(resultImage, drawBuffer, GL_POINTS); [all...] |
/external/jline/src/src/main/java/jline/ |
ConsoleReader.java | 368 drawBuffer(num); [all...] |
/external/swiftshader/src/OpenGL/libGLESv2/ |
Framebuffer.h | 94 GLenum drawBuffer[MAX_COLOR_ATTACHMENTS];
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Framebuffer.cpp | 43 drawBuffer[0] = GL_BACK; 46 drawBuffer[i] = GL_NONE; 107 drawBuffer[index] = buf; 117 return drawBuffer[index];
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/external/mesa3d/src/gallium/state_trackers/glx/xlib/ |
xm_api.c | [all...] |
xm_api.h | 194 XMesaBuffer drawBuffer, 308 XMesaBuffer xm_buffer; /** current drawbuffer */
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glx_api.c | [all...] |
/external/mesa3d/src/mesa/main/ |
context.c | [all...] |
context.h | 131 _mesa_make_current( struct gl_context *ctx, struct gl_framebuffer *drawBuffer,
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/external/deqp/external/vulkancts/modules/vulkan/rasterization/ |
vktRasterizationTests.cpp | [all...] |
/external/deqp/modules/gles3/functional/ |
es3fRasterizationTests.cpp | 457 std::vector<tcu::Vec4> drawBuffer; 460 generateTriangles(m_iteration, drawBuffer, triangles); 463 drawPrimitives(resultImage, drawBuffer, m_primitiveDrawType); 578 std::vector<tcu::Vec4> drawBuffer; 585 generateLines(m_iteration, drawBuffer, lines); 588 drawPrimitives(resultImage, drawBuffer, m_primitiveDrawType); 719 std::vector<tcu::Vec4> drawBuffer; 726 generatePoints(m_iteration, drawBuffer, points); 729 drawPrimitives(resultImage, drawBuffer, GL_POINTS); [all...] |
/external/deqp/modules/gles31/functional/ |
es31fDrawBuffersIndexedTests.cpp | 157 typedef deUint32 DrawBuffer; 407 const DrawBufferInfo& drawBuffer = drawBuffers[renderbufferNdx]; 408 const TextureFormat& format = drawBuffer.getFormat(); 409 const IVec2& size = drawBuffer.getSize(); 413 refRenderbuffers[renderbufferNdx] = TextureLevel(drawBuffer.getFormat(), size.x(), size.y()); 425 const DrawBufferInfo& drawBuffer = drawBuffers[renderbufferNdx]; 426 const TextureFormat& format = drawBuffer.getFormat(); 897 const DrawBufferInfo& drawBuffer = drawBuffers[drawBufferNdx]; 898 const TextureFormat& format = drawBuffer.getFormat(); 930 const DrawBufferInfo& drawBuffer = drawBuffers[drawBufferNdx] [all...] |
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
GL2Encoder.h | 542 static void s_glClearBufferiv(void* self, GLenum buffer, GLint drawBuffer, const GLint* value); 545 static void s_glClearBufferuiv(void* self, GLenum buffer, GLint drawBuffer, const GLuint* value); 548 static void s_glClearBufferfv(void* self, GLenum buffer, GLint drawBuffer, const GLfloat* value); [all...] |
gl2_entry.cpp | 234 void glClearBufferiv(GLenum buffer, GLint drawBuffer, const GLint* value); 235 void glClearBufferuiv(GLenum buffer, GLint drawBuffer, const GLuint* value); 236 void glClearBufferfv(GLenum buffer, GLint drawBuffer, const GLfloat* value); 237 void glClearBufferfi(GLenum buffer, GLint drawBuffer, GLfloat depth, GLint stencil); [all...] |
/external/deqp/framework/opengl/ |
gluStateReset.cpp | 397 const deUint32 drawBuffer = defaultFbo != 0 ? GL_COLOR_ATTACHMENT0 : GL_BACK; 404 gl.drawBuffers (1, &drawBuffer); [all...] |
/external/jline/ |
jline-1.0.jar | |
/prebuilts/tools/common/m2/repository/jline/jline/0.9.94/ |
jline-0.9.94.jar | |
/external/deqp/framework/opengl/wrapper/ |
glwFunctions.inl | 142 glDrawBufferFunc drawBuffer; [all...] |
glwInitGL30.inl | 71 gl->drawBuffer = (glDrawBufferFunc) loader->get("glDrawBuffer");
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glwInitGL31.inl | 73 gl->drawBuffer = (glDrawBufferFunc) loader->get("glDrawBuffer");
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glwInitGL32.inl | 75 gl->drawBuffer = (glDrawBufferFunc) loader->get("glDrawBuffer");
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