/external/deqp/framework/common/ |
tcuTexLookupVerifier.hpp | 106 Vec2 computeLodBoundsFromDerivates (const float dudx, const float dudy, const LodPrecision& prec); 107 Vec2 computeLodBoundsFromDerivates (const float dudx, const float dvdx, const float dudy, const float dvdy, const LodPrecision& prec); 108 Vec2 computeLodBoundsFromDerivates (const float dudx, const float dvdx, const float dwdx, const float dudy, const float dvdy, const float dwdy, const LodPrecision& prec);
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tcuTexLookupVerifier.cpp | 2199 const float dudx = float(faceSize) * 0.5f * (scdx*ma - sc*madx) \/ (ma*ma); local [all...] |
/external/deqp/framework/opengl/ |
gluTextureTestUtil.hpp | 166 float computeLodFromDerivates (LodMode mode, float dudx, float dudy); 167 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dudy, float dvdy); 168 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float dvdy, float dwdy);
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gluTextureTestUtil.cpp | 179 float computeLodFromDerivates (LodMode mode, float dudx, float dudy) 188 p = de::max(deFloatAbs(dudx), deFloatAbs(dudy)); 210 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dudy, float dvdy) 216 p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx), deFloatSqrt(dudy*dudy + dvdy*dvdy)); 222 float mu = de::max(deFloatAbs(dudx), deFloatAbs(dudy)); 250 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float dvdy, float dwdy) 256 p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx + dwdx*dwdx), deFloatSqrt(dudy*dudy + dvdy*dvdy + dwdy*dwdy)); 262 float mu = de::max(deFloatAbs(dudx), deFloatAbs(dudy)) 312 float dudx = triDerivateX(u, projection, wx, width, wy\/height); local 322 float dudx = triDerivateX(u, projection, wx, width, wy\/height); local 334 float dudx = triDerivateX(u, projection, wx, width, wy\/height); local 601 const float dudx = float(faceSize) * 0.5f * (scdx*ma - sc*madx) \/ (ma*ma); local [all...] |
/external/mesa3d/src/mesa/swrast/ |
s_aaline.c | 196 GLfloat dudx = sPlane[0] / sPlane[2] * invQ * width; local 200 GLfloat r1 = dudx * dudx + dudy * dudy;
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s_texfilter.c | 1920 GLfloat dudx = texW * ((s + dsdx) \/ (q + dqdx) - s * invQ); local [all...] |
s_span.c | 419 GLfloat dudx = texW * ((s + dsdx) / (q + dqdx) - s * invQ); local 423 GLfloat x = sqrtf(dudx * dudx + dvdx * dvdx); [all...] |
/external/deqp/modules/gles2/functional/ |
es2fShaderTextureFunctionTests.cpp | 352 float dudx = (m_lookupSpec.maxCoord[0]-m_lookupSpec.minCoord[0])*proj*(float)m_textureSpec.width / (float)viewportSize[0]; local 354 m_lookupParams.lod = glu::TextureTestUtil::computeLodFromDerivates(glu::TextureTestUtil::LODMODE_EXACT, dudx, 0.0f, 0.0f, dvdy); 397 float dudx = (c10.s - c00.s)*(float)m_textureSpec.width / (float)viewportSize[0]; local 400 m_lookupParams.lod = glu::TextureTestUtil::computeLodFromDerivates(glu::TextureTestUtil::LODMODE_EXACT, dudx, 0.0f, 0.0f, dvdy);
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es2fTextureUnitTests.cpp | 222 float dudx = derivateParts.x() * (float)textureSize.x() * screenDerivate.x(); local 227 return deFloatLog2(de::max(de::abs(dudx), de::abs(dudy)) + de::max(de::abs(dvdx), de::abs(dvdy))); 233 float dudx = derivateParts.x() * (float)textureSize.x() * screenDerivate.x(); local 238 return deFloatLog2(de::max(de::max(de::abs(dudx), de::abs(dudy)), de::max(de::abs(dvdx), de::abs(dvdy)))); [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
vktShaderRenderTextureFunctionTests.cpp | 249 float computeLodFromDerivates (LodMode mode, float dudx, float dudy) 258 p = de::max(deFloatAbs(dudx), deFloatAbs(dudy)); 270 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dudy, float dvdy) 276 p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx), deFloatSqrt(dudy*dudy + dvdy*dvdy)); 282 float mu = de::max(deFloatAbs(dudx), deFloatAbs(dudy)); 298 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float dvdy, float dwdy) 304 p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx + dwdx*dwdx), deFloatSqrt(dudy*dudy + dvdy*dvdy + dwdy*dwdy)); 310 float mu = de::max(deFloatAbs(dudx), deFloatAbs(dudy)) 687 float dudx = (m_lookupSpec.maxCoord[0]-m_lookupSpec.minCoord[0])*proj*(float)m_textureSpec.width \/ (float)viewportSize[0]; local 746 float dudx = (c10.s - c00.s)*(float)m_textureSpec.width \/ (float)viewportSize[0]; local 783 float dudx = (m_lookupSpec.maxCoord[0]-m_lookupSpec.minCoord[0])*proj*(float)m_textureSpec.width \/ (float)viewportSize[0]; local 814 float dudx = (m_lookupSpec.maxCoord[0]-m_lookupSpec.minCoord[0])*proj*(float)m_textureSpec.width \/ (float)viewportSize[0]; local 2092 const float dudx = (m_maxCoord[0]-m_minCoord[0])*(float)m_textureSpec.width \/ (float)viewportSize[0]; local 2102 const float dudx = (m_maxCoord[0]-m_minCoord[0])*(float)m_textureSpec.width \/ (float)viewportSize[0]; local [all...] |
/external/deqp/modules/gles3/functional/ |
es3fVertexTextureTests.cpp | 1300 const float dudx = (trans10.x() - trans00.x()) * (float)texWidth \/ dstSize.x(); local 1641 const float dudx = (trans10.x() - trans00.x()) * (float)srcWidth \/ dstSize.x(); local [all...] |
es3fTextureUnitTests.cpp | 302 float dudx = derivateParts[0].x() * (float)textureSize.x() * screenDerivate.x(); local 309 const float mu = de::max(de::abs(dudx), de::abs(dudy)); 318 float dudx = derivateParts[0].x() * (float)textureSize.x() * screenDerivate.x(); local 325 const float mu = de::max(de::abs(dudx), de::abs(dudy)); [all...] |
es3fShaderTextureFunctionTests.cpp | 598 float dudx = (m_lookupSpec.maxCoord[0]-m_lookupSpec.minCoord[0])*proj*(float)m_textureSpec.width / (float)viewportSize[0]; local 600 m_lookupParams.lod = computeLodFromDerivates(DEFAULT_LOD_MODE, dudx, 0.0f, 0.0f, dvdy); 656 float dudx = (c10.s - c00.s)*(float)m_textureSpec.width \/ (float)viewportSize[0]; local 692 float dudx = (m_lookupSpec.maxCoord[0]-m_lookupSpec.minCoord[0])*proj*(float)m_textureSpec.width \/ (float)viewportSize[0]; local 722 float dudx = (m_lookupSpec.maxCoord[0]-m_lookupSpec.minCoord[0])*proj*(float)m_textureSpec.width \/ (float)viewportSize[0]; local [all...] |
/external/mesa3d/src/gallium/drivers/softpipe/ |
sp_tex_sample.c | 2431 const float dudx = (s[QUAD_BOTTOM_RIGHT] - s[QUAD_BOTTOM_LEFT]) * s_to_u; local [all...] |
/external/swiftshader/src/Shader/ |
SamplerCore.cpp | 1430 Float4 dudx = duvdxy.xxxx; local [all...] |