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    Searched refs:dudx (Results 1 - 15 of 15) sorted by null

  /external/deqp/framework/common/
tcuTexLookupVerifier.hpp 106 Vec2 computeLodBoundsFromDerivates (const float dudx, const float dudy, const LodPrecision& prec);
107 Vec2 computeLodBoundsFromDerivates (const float dudx, const float dvdx, const float dudy, const float dvdy, const LodPrecision& prec);
108 Vec2 computeLodBoundsFromDerivates (const float dudx, const float dvdx, const float dwdx, const float dudy, const float dvdy, const float dwdy, const LodPrecision& prec);
tcuTexLookupVerifier.cpp 2199 const float dudx = float(faceSize) * 0.5f * (scdx*ma - sc*madx) \/ (ma*ma); local
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  /external/deqp/framework/opengl/
gluTextureTestUtil.hpp 166 float computeLodFromDerivates (LodMode mode, float dudx, float dudy);
167 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dudy, float dvdy);
168 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float dvdy, float dwdy);
gluTextureTestUtil.cpp 179 float computeLodFromDerivates (LodMode mode, float dudx, float dudy)
188 p = de::max(deFloatAbs(dudx), deFloatAbs(dudy));
210 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dudy, float dvdy)
216 p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx), deFloatSqrt(dudy*dudy + dvdy*dvdy));
222 float mu = de::max(deFloatAbs(dudx), deFloatAbs(dudy));
250 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float dvdy, float dwdy)
256 p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx + dwdx*dwdx), deFloatSqrt(dudy*dudy + dvdy*dvdy + dwdy*dwdy));
262 float mu = de::max(deFloatAbs(dudx), deFloatAbs(dudy))
312 float dudx = triDerivateX(u, projection, wx, width, wy\/height); local
322 float dudx = triDerivateX(u, projection, wx, width, wy\/height); local
334 float dudx = triDerivateX(u, projection, wx, width, wy\/height); local
601 const float dudx = float(faceSize) * 0.5f * (scdx*ma - sc*madx) \/ (ma*ma); local
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  /external/mesa3d/src/mesa/swrast/
s_aaline.c 196 GLfloat dudx = sPlane[0] / sPlane[2] * invQ * width; local
200 GLfloat r1 = dudx * dudx + dudy * dudy;
s_texfilter.c 1920 GLfloat dudx = texW * ((s + dsdx) \/ (q + dqdx) - s * invQ); local
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s_span.c 419 GLfloat dudx = texW * ((s + dsdx) / (q + dqdx) - s * invQ); local
423 GLfloat x = sqrtf(dudx * dudx + dvdx * dvdx);
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  /external/deqp/modules/gles2/functional/
es2fShaderTextureFunctionTests.cpp 352 float dudx = (m_lookupSpec.maxCoord[0]-m_lookupSpec.minCoord[0])*proj*(float)m_textureSpec.width / (float)viewportSize[0]; local
354 m_lookupParams.lod = glu::TextureTestUtil::computeLodFromDerivates(glu::TextureTestUtil::LODMODE_EXACT, dudx, 0.0f, 0.0f, dvdy);
397 float dudx = (c10.s - c00.s)*(float)m_textureSpec.width / (float)viewportSize[0]; local
400 m_lookupParams.lod = glu::TextureTestUtil::computeLodFromDerivates(glu::TextureTestUtil::LODMODE_EXACT, dudx, 0.0f, 0.0f, dvdy);
es2fTextureUnitTests.cpp 222 float dudx = derivateParts.x() * (float)textureSize.x() * screenDerivate.x(); local
227 return deFloatLog2(de::max(de::abs(dudx), de::abs(dudy)) + de::max(de::abs(dvdx), de::abs(dvdy)));
233 float dudx = derivateParts.x() * (float)textureSize.x() * screenDerivate.x(); local
238 return deFloatLog2(de::max(de::max(de::abs(dudx), de::abs(dudy)), de::max(de::abs(dvdx), de::abs(dvdy))));
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  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderTextureFunctionTests.cpp 249 float computeLodFromDerivates (LodMode mode, float dudx, float dudy)
258 p = de::max(deFloatAbs(dudx), deFloatAbs(dudy));
270 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dudy, float dvdy)
276 p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx), deFloatSqrt(dudy*dudy + dvdy*dvdy));
282 float mu = de::max(deFloatAbs(dudx), deFloatAbs(dudy));
298 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float dvdy, float dwdy)
304 p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx + dwdx*dwdx), deFloatSqrt(dudy*dudy + dvdy*dvdy + dwdy*dwdy));
310 float mu = de::max(deFloatAbs(dudx), deFloatAbs(dudy))
687 float dudx = (m_lookupSpec.maxCoord[0]-m_lookupSpec.minCoord[0])*proj*(float)m_textureSpec.width \/ (float)viewportSize[0]; local
746 float dudx = (c10.s - c00.s)*(float)m_textureSpec.width \/ (float)viewportSize[0]; local
783 float dudx = (m_lookupSpec.maxCoord[0]-m_lookupSpec.minCoord[0])*proj*(float)m_textureSpec.width \/ (float)viewportSize[0]; local
814 float dudx = (m_lookupSpec.maxCoord[0]-m_lookupSpec.minCoord[0])*proj*(float)m_textureSpec.width \/ (float)viewportSize[0]; local
2092 const float dudx = (m_maxCoord[0]-m_minCoord[0])*(float)m_textureSpec.width \/ (float)viewportSize[0]; local
2102 const float dudx = (m_maxCoord[0]-m_minCoord[0])*(float)m_textureSpec.width \/ (float)viewportSize[0]; local
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  /external/deqp/modules/gles3/functional/
es3fVertexTextureTests.cpp 1300 const float dudx = (trans10.x() - trans00.x()) * (float)texWidth \/ dstSize.x(); local
1641 const float dudx = (trans10.x() - trans00.x()) * (float)srcWidth \/ dstSize.x(); local
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es3fTextureUnitTests.cpp 302 float dudx = derivateParts[0].x() * (float)textureSize.x() * screenDerivate.x(); local
309 const float mu = de::max(de::abs(dudx), de::abs(dudy));
318 float dudx = derivateParts[0].x() * (float)textureSize.x() * screenDerivate.x(); local
325 const float mu = de::max(de::abs(dudx), de::abs(dudy));
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es3fShaderTextureFunctionTests.cpp 598 float dudx = (m_lookupSpec.maxCoord[0]-m_lookupSpec.minCoord[0])*proj*(float)m_textureSpec.width / (float)viewportSize[0]; local
600 m_lookupParams.lod = computeLodFromDerivates(DEFAULT_LOD_MODE, dudx, 0.0f, 0.0f, dvdy);
656 float dudx = (c10.s - c00.s)*(float)m_textureSpec.width \/ (float)viewportSize[0]; local
692 float dudx = (m_lookupSpec.maxCoord[0]-m_lookupSpec.minCoord[0])*proj*(float)m_textureSpec.width \/ (float)viewportSize[0]; local
722 float dudx = (m_lookupSpec.maxCoord[0]-m_lookupSpec.minCoord[0])*proj*(float)m_textureSpec.width \/ (float)viewportSize[0]; local
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  /external/mesa3d/src/gallium/drivers/softpipe/
sp_tex_sample.c 2431 const float dudx = (s[QUAD_BOTTOM_RIGHT] - s[QUAD_BOTTOM_LEFT]) * s_to_u; local
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  /external/swiftshader/src/Shader/
SamplerCore.cpp 1430 Float4 dudx = duvdxy.xxxx; local
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