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    Searched refs:dw3 (Results 1 - 16 of 16) sorted by null

  /external/mesa3d/src/mesa/drivers/dri/i965/
gen6_sf_state.c 276 uint32_t dw1, dw2, dw3, dw4; local
289 dw3 = GEN6_SF_SCISSOR_ENABLE;
346 dw3 |= GEN6_SF_CULL_FRONT;
349 dw3 |= GEN6_SF_CULL_BACK;
352 dw3 |= GEN6_SF_CULL_BOTH;
358 dw3 |= GEN6_SF_CULL_NONE;
364 dw3 |= line_width_u3_7 << GEN6_SF_LINE_WIDTH_SHIFT;
367 dw3 |= GEN6_SF_LINE_AA_ENABLE;
368 dw3 |= GEN6_SF_LINE_AA_MODE_TRUE;
369 dw3 |= GEN6_SF_LINE_END_CAP_WIDTH_1_0
    [all...]
gen7_sf_state.c 115 uint32_t dw1, dw2, dw3; local
215 dw3 = GEN6_SF_LINE_AA_MODE_TRUE;
219 dw3 |= GEN6_SF_USE_STATE_POINT_WIDTH;
225 dw3 |= U_FIXED(CLAMP(point_size, 0.125f, 255.875f), 3);
229 dw3 |=
234 dw3 |= (1 << GEN6_SF_TRIFAN_PROVOKE_SHIFT);
241 OUT_BATCH(dw3);
gen8_ps_state.c 195 uint32_t dw3 = 0, dw6 = 0, dw7 = 0, ksp0, ksp2 = 0; local
201 dw3 |= GEN7_PS_VECTOR_MASK_ENABLE;
205 dw3 |= SET_FIELD(sampler_count, GEN7_PS_SAMPLER_COUNT);
208 dw3 |=
213 dw3 |= GEN7_PS_FLOATING_POINT_MODE_ALT;
266 OUT_BATCH(dw3);
gen8_wm_depth_stencil.c 35 uint32_t dw1 = 0, dw2 = 0, dw3 = 0; local
82 dw3 = SET_FIELD(stencil_ref, GEN9_WM_DS_STENCIL_REF) |
104 OUT_BATCH(dw3);
gen8_sf_state.c 159 uint32_t dw1 = 0, dw2 = 0, dw3 = 0; local
183 dw3 |= U_FIXED(CLAMP(point_size, 0.125f, 255.875f), 3);
187 dw3 |= GEN6_SF_USE_STATE_POINT_WIDTH;
192 dw3 |= GEN8_SF_SMOOTH_POINT_ENABLE;
195 dw3 |= GEN6_SF_LINE_AA_MODE_TRUE;
199 dw3 |= (2 << GEN6_SF_TRI_PROVOKE_SHIFT) |
203 dw3 |= (1 << GEN6_SF_TRIFAN_PROVOKE_SHIFT);
210 OUT_BATCH(dw3);
gen7_sol_state.c 231 uint32_t dw1 = 0, dw2 = 0, dw3 = 0, dw4 = 0; local
285 dw3 |= linked_xfb_info->Buffers[0].Stride * 4;
287 dw3 |= (linked_xfb_info->Buffers[1].Stride * 4) << 16;
302 OUT_BATCH(dw3);
brw_disasm.c     [all...]
  /external/mesa3d/src/gallium/drivers/ilo/core/
ilo_state_shader.c 200 uint32_t dw2, dw3, dw4, dw5; local
219 dw3 = ff.per_thread_scratch_space <<
240 vs->vs[1] = dw3;
389 uint32_t dw2, dw3, dw4, dw5; local
405 dw3 = ff.per_thread_scratch_space <<
426 ds->ds[1] = dw3;
520 uint32_t dw2, dw3, dw4, dw5, dw6; local
533 dw3 = ff.per_thread_scratch_space <<
569 gs->gs[1] = dw3;
598 uint32_t dw2, dw3, dw4, dw5 local
    [all...]
ilo_state_raster.c 65 uint32_t dw1, dw2, dw3; local
131 dw3 = 0x1 << GEN6_CLIP_DW3_MIN_POINT_WIDTH__SHIFT |
136 dw3 |= GEN6_CLIP_DW3_FORCE_RTAINDEX_ZERO;
141 rs->clip[2] = dw3;
313 uint32_t dw1, dw2, dw3; local
389 dw3 = GEN7_SF_DW3_TRUE_AA_LINE_DISTANCE |
394 dw3 |= GEN7_SF_DW3_LINE_LAST_PIXEL_ENABLE;
397 dw3 |= 0 << GEN7_SF_DW3_TRI_PROVOKE__SHIFT |
401 dw3 |= 2 << GEN7_SF_DW3_TRI_PROVOKE__SHIFT |
408 dw3 |= GEN7_SF_DW3_USE_POINT_WIDTH
442 uint32_t dw1, dw2, dw3; local
    [all...]
ilo_state_sampler.c 330 uint32_t dw0, dw1, dw3; local
441 dw3 = info->max_anisotropy << GEN6_SAMPLER_DW3_MAX_ANISO__SHIFT;
445 dw3 |= GEN6_SAMPLER_DW3_U_MIN_ROUND |
450 dw3 |= GEN6_SAMPLER_DW3_U_MAG_ROUND |
456 dw3 |= GEN7_SAMPLER_DW3_TRIQUAL_FULL |
462 dw3 |= GEN7_SAMPLER_DW3_NON_NORMALIZED_COORD;
465 dw3 |= GEN6_SAMPLER_DW3_NON_NORMALIZED_COORD;
471 sampler->sampler[2] = dw3;
ilo_state_surface.c 37 uint32_t dw0, dw3; local
61 dw3 = GEN6_TILING_X << GEN6_SURFACE_DW3_TILING__SHIFT;
67 surf->surface[3] = dw3;
322 uint32_t dw0, dw1, dw2, dw3; local
344 dw3 = depth << GEN6_SURFACE_DW3_DEPTH__SHIFT |
351 surf->surface[3] = dw3;
367 uint32_t dw0, dw1, dw2, dw3, dw7; local
393 dw3 = GEN_SHIFT32(depth, GEN7_SURFACE_DW3_DEPTH) |
408 surf->surface[3] = dw3;
926 uint32_t dw0, dw2, dw3, dw4, dw5 local
1017 uint32_t dw0, dw1, dw2, dw3, dw4, dw5, dw7; local
    [all...]
ilo_state_shader_ps.c 426 uint32_t dw2, dw3, dw4, dw5, dw6; local
436 dw3 = ff->per_thread_scratch_space <<
473 ps->ps[1] = dw3;
525 uint32_t dw2, dw3, dw4, dw5; local
535 dw3 = ff->per_thread_scratch_space <<
569 ps->ps[3] = dw3;
585 uint32_t dw3, dw4, dw6, dw7; local
593 dw3 = GEN6_THREADDISP_VME |
598 dw3 |= GEN6_THREADDISP_FP_MODE_ALT;
620 ps->ps[0] = dw3;
    [all...]
ilo_state_zs.c 389 uint32_t dw1, dw2, dw3, dw4; local
413 dw3 = height << GEN6_DEPTH_DW3_HEIGHT__SHIFT |
424 zs->depth[2] = dw3;
438 uint32_t dw1, dw2, dw3, dw4, dw6; local
464 dw3 = height << GEN7_DEPTH_DW3_HEIGHT__SHIFT |
481 zs->depth[2] = dw3;
ilo_state_compute.c 376 uint32_t dw0, dw2, dw3, dw4, dw5, dw6; local
393 dw3 = surface_count << GEN6_IDRT_DW3_BINDING_TABLE_SIZE__SHIFT;
447 compute->idrt[i][2] = dw3;
ilo_state_sbe.c 224 uint32_t dw1, dw2, dw3; local
260 dw3 = info->const_interp_enables;
265 sbe->sbe[2] = dw3;
  /external/mesa3d/src/gallium/drivers/ilo/shader/
toy_compiler_disasm.c 402 uint32_t dw2, uint32_t dw3)
434 inst->u.imm64 = dw3;
438 inst->u.imm64 = (uint64_t) dw2 << 32 | dw3;
448 const uint32_t dw = (i == 0) ? dw2 : dw3;
629 uint32_t dw2, uint32_t dw3)
631 const uint64_t qw = (uint64_t) dw3 << 32 | dw2;
690 * - DW3 is reserved unless Source 0 is an immediate
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