/external/deqp/scripts/ |
gen_egl.py | 23 import egl 26 egl.gen()
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/frameworks/base/opengl/java/javax/microedition/khronos/egl/ |
EGL.java | 17 package javax.microedition.khronos.egl; 19 public interface EGL {
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EGLConfig.java | 17 package javax.microedition.khronos.egl;
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EGLDisplay.java | 17 package javax.microedition.khronos.egl;
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EGLSurface.java | 17 package javax.microedition.khronos.egl;
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EGL11.java | 17 package javax.microedition.khronos.egl;
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/external/swiftshader/src/OpenGL/common/ |
Surface.hpp | 16 // for an EGL surface as viewed by the GL implementation. 23 #include <EGL/egl.h> 25 namespace egl namespace 40 virtual egl::Image *getRenderTarget() = 0; 41 virtual egl::Image *getDepthStencil() = 0; 48 virtual void setBoundTexture(egl::Texture *texture) = 0;
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/external/mesa3d/src/egl/ |
SConscript | 2 # SConscript for EGL 12 '#/src/egl/main', 27 egl = env.SharedLibrary( 28 target = 'EGL', 32 egl = env.InstallSharedLibrary(egl, version=(1, 0, 0)) 34 env.Alias('egl', egl)
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/external/deqp/framework/egl/wrapper/ |
eglwImplExt.inl | 4 * Generated from Khronos EGL API description (egl.xml) revision 13a26984991216cbf9a44fbf390f95dc05b5493a. 9 const eglw::Library* egl = eglw::getCurrentThreadLibrary(); 10 if (!egl) 12 return egl->clientWaitSyncKHR(dpy, sync, flags, timeout); 17 const eglw::Library* egl = eglw::getCurrentThreadLibrary(); 18 if (!egl) 20 return egl->createImageKHR(dpy, ctx, target, buffer, attrib_list); 25 const eglw::Library* egl = eglw::getCurrentThreadLibrary(); 26 if (!egl) [all...] |
eglwImpl.inl | 4 * Generated from Khronos EGL API description (egl.xml) revision 13a26984991216cbf9a44fbf390f95dc05b5493a. 9 const eglw::Library* egl = eglw::getCurrentThreadLibrary(); 10 if (!egl) 12 return egl->bindAPI(api); 17 const eglw::Library* egl = eglw::getCurrentThreadLibrary(); 18 if (!egl) 20 return egl->bindTexImage(dpy, surface, buffer); 25 const eglw::Library* egl = eglw::getCurrentThreadLibrary(); 26 if (!egl) [all...] |
/device/generic/goldfish-opengl/system/include/GLES/ |
egl.h | 2 * Skeleton egl.h to provide compatibility for early GLES 1.0 4 * in egl.h leading applications to include only egl.h 12 #include <EGL/egl.h>
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/external/deqp/modules/egl/ |
teglGetFrameTimestampsTests.hpp | 4 * drawElements Quality Program EGL Module 31 namespace egl namespace in namespace:deqp 36 } // egl
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teglMultiContextTests.hpp | 4 * drawElements Quality Program EGL Module 23 * \brief EGL multi context tests 31 namespace egl namespace in namespace:deqp 36 } // egl
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teglRobustnessTests.hpp | 4 * drawElements Quality Program EGL Module 31 namespace egl namespace in namespace:deqp 36 } // egl
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teglThreadCleanUpTests.hpp | 4 * drawElements Quality Program EGL Module 23 * \brief EGL thread clean up tests 31 namespace egl namespace in namespace:deqp 36 } // egl
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teglWideColorTests.hpp | 4 * drawElements Quality Program EGL Module 31 namespace egl namespace in namespace:deqp 36 } // egl
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teglClientExtensionTests.hpp | 4 * drawElements Quality Program EGL Module 31 namespace egl namespace in namespace:deqp 41 } // egl
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teglGLES2SharedRenderingPerfTests.hpp | 4 * drawElements Quality Program EGL Module 31 namespace egl namespace in namespace:deqp 41 } // egl
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teglGLES2SharingTests.hpp | 4 * drawElements Quality Program EGL Module 23 * \brief EGL gles2 sharing tests 31 namespace egl namespace in namespace:deqp 42 } // egl
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teglGLES2SharingThreadedTests.hpp | 4 * drawElements Quality Program EGL Module 23 * \brief EGL gles2 sharing threaded tests 32 namespace egl namespace in namespace:deqp 42 } // egl
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teglMakeCurrentPerfTests.hpp | 4 * drawElements Quality Program EGL Module 31 namespace egl namespace in namespace:deqp 41 } // egl
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teglMemoryStressTests.hpp | 4 * drawElements Quality Program EGL Module 31 namespace egl namespace in namespace:deqp 41 } // egl
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/external/mesa3d/include/GLES/ |
egl.h | 2 * Skeleton egl.h to provide compatibility for early GLES 1.0 4 * in egl.h leading applications to include only egl.h 12 #include <EGL/egl.h>
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/ |
egl.h | 2 * Skeleton egl.h to provide compatibility for early GLES 1.0
4 * in egl.h leading applications to include only egl.h
12 #include <EGL/egl.h>
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/frameworks/native/opengl/include/GLES/ |
egl.h | 18 * Skeleton egl.h to provide compatibility for early GLES 1.0 20 * in egl.h leading applications to include only egl.h 26 #include <EGL/egl.h>
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