/external/skia/include/codec/ |
SkEncodedInfo.h | 123 SkASSERT(kOpaque_Alpha == fAlpha); 127 SkASSERT(kOpaque_Alpha != fAlpha); 131 SkAlphaType alphaType = (kOpaque_Alpha == fAlpha) ? kOpaque_SkAlphaType : 142 SkASSERT(kOpaque_Alpha == fAlpha); 148 SkASSERT(kOpaque_Alpha != fAlpha); 158 Alpha alpha() const { return fAlpha; } 190 , fAlpha(alpha) 195 Alpha fAlpha;
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/external/skia/src/gpu/effects/ |
GrSRGBEffect.h | 35 Alpha alpha() const { return fAlpha; } 47 Alpha fAlpha;
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GrSRGBEffect.cpp | 83 , fAlpha(alpha)
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GrPorterDuffXferProcessor.cpp | 591 uint8_t alpha() const { return fAlpha; } 606 if (fBlendConstant != xp.fBlendConstant || fAlpha != xp.fAlpha) { 613 uint8_t fAlpha; 661 , fAlpha(alpha) { [all...] |
/external/skia/src/codec/ |
SkMasks.h | 67 return fAlpha.mask; 83 const MaskInfo fAlpha;
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SkMasks.cpp | 81 return get_comp(pixel, fAlpha.mask, fAlpha.shift, fAlpha.size); 160 , fAlpha(alpha)
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/external/skia/src/pdf/ |
SkPDFGraphicState.h | 54 uint8_t fAlpha; 63 uint8_t fAlpha;
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SkPDFGraphicState.cpp | 96 state->insertScalar("ca", fillKey.fAlpha / 255.0f); 111 state->insertScalar("CA", strokeKey.fAlpha / 255.0f); 112 state->insertScalar("ca", strokeKey.fAlpha / 255.0f);
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/external/skia/src/core/ |
SkAlphaRuns.cpp | 20 fAlpha[0] = 0; 31 const uint8_t* alpha = fAlpha; 42 const uint8_t* alpha = fAlpha;
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SkDistanceFieldGen.cpp | 14 float fAlpha; // alpha value of source texel 79 data->fAlpha = 1.0f; 81 data->fAlpha = (*image)*0.00392156862f; // 1/255 166 currGrad.fX = (prevData+1)->fAlpha - (prevData-1)->fAlpha 167 + SK_ScalarSqrt2*(currData+1)->fAlpha 168 - SK_ScalarSqrt2*(currData-1)->fAlpha 169 + (nextData+1)->fAlpha - (nextData-1)->fAlpha; 170 currGrad.fY = (nextData-1)->fAlpha - (prevData-1)->fAlph [all...] |
SkSpriteBlitter_ARGB32.cpp | 33 fAlpha = alpha; 43 U8CPU alpha = fAlpha; 54 U8CPU fAlpha;
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SkAntiRun.h | 22 uint8_t* fAlpha; 34 return fAlpha[0] == 0 && fRuns[fRuns[0]] == 0; 61 uint8_t* alpha = fAlpha + offsetX; 107 return SkToS32(lastAlpha - fAlpha); // new offsetX
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SkBitmapFilter.h | 141 float fAlpha, fExpWidth; 146 , fAlpha(a) 151 return SkTMax(0.f, float(expf(-fAlpha*x*x) - fExpWidth));
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SkScan_AAAPath.cpp | 340 fRuns.fAlpha = reinterpret_cast<SkAlpha*>(fRuns.fRuns + fWidth + 1); 354 fRuns.fAlpha[x] = snapAlpha(fRuns.fAlpha[x]); 358 fRealBlitter->blitAntiH(fLeft, fCurrY, fRuns.fAlpha, fRuns.fRuns); 434 fRuns.fAlpha[x + i + j] = fRuns.fAlpha[x + i]; 439 addAlpha(&fRuns.fAlpha[x + i], antialias[i]); 502 fRuns.fAlpha[x + i + j] = fRuns.fAlpha[x + i]; 507 safelyAddAlpha(&fRuns.fAlpha[x + i], antialias[i]) [all...] |
SkScan_AntiPath.cpp | 143 fRuns.fAlpha = reinterpret_cast<SkAlpha*>(fRuns.fRuns + fWidth + 1); 169 fRealBlitter->blitAntiH(fLeft, fCurrIY, fRuns.fAlpha, fRuns.fRuns); 265 uint8_t* aa = runs.fAlpha;
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SkAAClip.cpp | [all...] |
/external/skia/samplecode/ |
SampleLines.cpp | 71 // fAlpha = 0x80; 73 paint.setAlpha(fAlpha & 0xFF); 96 fAlpha = SkScalarRoundToInt(y); 102 int fAlpha;
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SampleAtlas.cpp | 82 SkScalar fAlpha; 112 fAlpha += fDAlpha; 113 if (fAlpha > 1) { 114 fAlpha = 1; 116 } else if (fAlpha < 0) { 117 fAlpha = 0; 162 fRec[i].fAlpha = rand.nextUScalar1(); 182 colors[i] = SkColorSetARGB((int)(fRec[i].fAlpha * 0xFF), 0xFF, 0xFF, 0xFF);
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/external/skia/bench/ |
BitmapRectBench.cpp | 43 uint8_t fAlpha; 53 fAlpha = SkToU8(alpha); 63 fAlpha, 95 paint.setAlpha(fAlpha);
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/external/skia/gm/ |
bitmapfilters.cpp | 124 fBitmap.extractAlpha(&fAlpha); 128 SkBitmap fBitmap, fAlpha; 146 canvas->drawBitmap(fAlpha, 120, 10, &paint); // should draw red
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blurrect.cpp | 88 SkAlpha fAlpha; 92 , fAlpha(SkToU8(alpha)) { 123 paint.setAlpha(fAlpha);
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/external/skia/src/gpu/ |
GrTessellator.cpp | 148 , fAlpha(alpha) 163 uint8_t fAlpha; 204 d->fColor = SkAlphaMulQ(aaParams->fColor, SkAlpha255To256(v->fAlpha)); 211 d->fCoverage = GrNormalizeByteToFloat(v->fAlpha); 217 LOG("emit_triangle (%g, %g) %d\n", v0->fPoint.fX, v0->fPoint.fY, v0->fAlpha); 218 LOG(" (%g, %g) %d\n", v1->fPoint.fX, v1->fPoint.fY, v1->fAlpha); 219 LOG(" (%g, %g) %d\n", v2->fPoint.fX, v2->fPoint.fY, v2->fAlpha); 408 *alpha = (1.0 - s) * fTop->fAlpha + s * fBottom->fAlpha; 411 *alpha = (1.0 - t) * other.fTop->fAlpha + t * other.fBottom->fAlpha [all...] |
/external/skia/src/shaders/ |
SkBitmapProcShader.cpp | 114 fAlpha = SkColorGetA(info->fPaintColor) / 255.0f; 152 float fAlpha;
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SkComposeShader.cpp | 92 float fAlpha;
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/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
vmr9.idl | 276 FLOAT fAlpha; 503 FLOAT fAlpha;
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