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    Searched refs:fDirection (Results 1 - 17 of 17) sorted by null

  /external/skia/src/gpu/effects/
Gr1DKernelEffect.h 37 Direction direction() const { return fDirection; }
41 str.appendf("Direction: %s, Radius: %d ", kX_Direction == fDirection ? "X" : "Y", fRadius);
50 , fDirection(direction)
55 Direction fDirection;
  /external/skia/src/effects/
SkEmbossMaskFilter.cpp 29 memcpy(light.fDirection, direction, sizeof(light.fDirection));
53 normalize(fLight.fDirection);
92 matrix.mapVectors((SkVector*)(void*)light.fDirection,
93 (SkVector*)(void*)fLight.fDirection, 1);
97 SkVector* vec = (SkVector*)(void*)light.fDirection;
98 vec->setLength(light.fDirection[0],
99 light.fDirection[1],
100 SkPoint::Length(fLight.fDirection[0], fLight.fDirection[1]))
    [all...]
SkEmbossMaskFilter.h 20 SkScalar fDirection[3]; // x,y,z
SkEmbossMask.cpp 51 SkFixed lx = SkScalarToFixed(light.fDirection[0]);
52 SkFixed ly = SkScalarToFixed(light.fDirection[1]);
53 SkFixed lz = SkScalarToFixed(light.fDirection[2]);
SkLightingImageFilter.cpp     [all...]
  /external/skia/samplecode/
SampleEmboss.cpp 29 fLight.fDirection[0] = SK_Scalar1;
30 fLight.fDirection[1] = SK_Scalar1;
31 fLight.fDirection[2] = SK_Scalar1;
SampleAll.cpp 337 light.fDirection[0] = SK_Scalar1/2;
338 light.fDirection[1] = SK_Scalar1/2;
339 light.fDirection[2] = SK_Scalar1/3;
SampleFilterFuzz.cpp 472 light.fDirection[i] = make_scalar();
  /external/icu/icu4c/source/layoutex/layout/
ParagraphLayout.h 335 const UBiDiDirection fDirection;
689 return fDirection;
728 : UObject(), fFont(NULL), fDirection(UBIDI_LTR), fGlyphCount(0), fGlyphs(NULL), fPositions(NULL), fGlyphToCharMap(NULL)
734 : UObject(), fFont(NULL), fDirection(UBIDI_LTR), fGlyphCount(0), fGlyphs(NULL), fPositions(NULL), fGlyphToCharMap(NULL)
741 : fFont(font), fDirection(direction), fGlyphCount(glyphCount),
  /external/skia/include/views/
SkTouchGesture.h 24 SkPoint fDirection;
  /external/skia/src/views/
SkTouchGesture.cpp 52 fDirection.set(sx, sy);
53 fSpeed0 = SkPoint::Normalize(&fDirection);
57 unit_axis_align(&fDirection);
58 // printf("---- speed %g dir %g %g\n", fSpeed0, fDirection.fX, fDirection.fY);
78 float tx = fDirection.fX * dist;
79 float ty = fDirection.fY * dist;
  /external/skia/src/utils/
SkShadowTessellator.cpp 90 SkScalar fDirection;
131 , fDirection(1)
434 if (compute_normal(fPrevPoint, fFirstPoint, fDirection, &normal)) {
573 fDirection = (perpDot > 0) ? -1 : 1;
577 if (!compute_normal(fInitPoints[0], fInitPoints[1], fDirection, &normal)) {
613 if (compute_normal(fPrevPoint, p, fDirection, &normal)) {
    [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
sqlucode.h 59 SQLRETURN SQL_API SQLDataSourcesW(SQLHENV henv,SQLUSMALLINT fDirection,SQLWCHAR *szDSN,SQLSMALLINT cbDSNMax,SQLSMALLINT *pcbDSN,SQLWCHAR *szDescription,SQLSMALLINT cbDescriptionMax,SQLSMALLINT *pcbDescription);
71 SQLRETURN SQL_API SQLDriversW(SQLHENV henv,SQLUSMALLINT fDirection,SQLWCHAR *szDriverDesc,SQLSMALLINT cbDriverDescMax,SQLSMALLINT *pcbDriverDesc,SQLWCHAR *szDriverAttributes,SQLSMALLINT cbDrvrAttrMax,SQLSMALLINT *pcbDrvrAttr);
104 SQLRETURN SQL_API SQLDataSourcesA(SQLHENV henv,SQLUSMALLINT fDirection,SQLCHAR *szDSN,SQLSMALLINT cbDSNMax,SQLSMALLINT *pcbDSN,SQLCHAR *szDescription,SQLSMALLINT cbDescriptionMax,SQLSMALLINT *pcbDescription);
115 SQLRETURN SQL_API SQLDriversA(SQLHENV henv,SQLUSMALLINT fDirection,SQLCHAR *szDriverDesc,SQLSMALLINT cbDriverDescMax,SQLSMALLINT *pcbDriverDesc,SQLCHAR *szDriverAttributes,SQLSMALLINT cbDrvrAttrMax,SQLSMALLINT *pcbDrvrAttr);
sqlext.h     [all...]
  /external/skia/src/gpu/
GrTessellator.cpp 188 Comparator(Direction direction) : fDirection(direction) {}
190 return fDirection == Direction::kHorizontal ? sweep_lt_horiz(a, b) : sweep_lt_vert(a, b);
192 Direction fDirection;
    [all...]
  /external/skia/fuzz/
FilterFuzz.cpp 499 fuzz->nextN(light.fDirection, 3);
  /external/skia/tests/
PathTest.cpp     [all...]

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