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    Searched refs:fOrientation (Results 1 - 5 of 5) sorted by null

  /external/dng_sdk/source/
dng_ifd.h 94 uint32 fOrientation;
dng_ifd.cpp 73 , fOrientation (0)
580 fOrientation = stream.TagValue_uint32 (tagType);
588 LookupOrientation (fOrientation));
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dng_negative.cpp     [all...]
  /external/skia/include/utils/
SkCamera.h 112 mutable SkMatrix fOrientation;
  /external/skia/src/utils/
SkCamera.cpp 233 SkMatrix* orien = &fOrientation;
270 const SkScalar* mapPtr = (const SkScalar*)(const void*)&fOrientation;
280 *SkTCast<const SkUnit3D*>(SkTCast<const SkScalar*>(&fOrientation) + 6));
282 // This multiplies fOrientation by the matrix [quilt.fU quilt.fV diff] -- U, V, and diff are
285 // space to world space) into view space (since fOrientation transforms from world space to

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