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    Searched refs:fragSource (Results 1 - 10 of 10) sorted by null

  /external/deqp/modules/gles31/functional/
es31fNegativeShaderStorageTests.cpp 209 const std::string fragSource = genCommonSource(ctx, GL_FRAGMENT_SHADER);
238 << glu::FragmentSource(fragSource);
248 << glu::FragmentSource(fragSource)
255 << glu::FragmentSource(fragSource)
262 << glu::FragmentSource(fragSource)
es31fNegativeComputeTests.cpp 390 const glu::FragmentSource fragSource(tcu::StringTemplate(fragmentShaderSource).specialize(args));
395 glu::ShaderProgram fragProgram (ctx.getRenderContext(), glu::ProgramSources() << glu::ProgramSeparable(true) << fragSource);
475 const glu::FragmentSource fragSource(tcu::StringTemplate(fragmentShaderSource).specialize(args));
476 glu::ShaderProgram graphicsPipelineProgram (ctx.getRenderContext(), glu::ProgramSources() << vertSource << fragSource);
824 const glu::FragmentSource fragSource (tcu::StringTemplate(genBuiltInSource(glu::SHADERTYPE_FRAGMENT)).specialize(args));
831 glu::ShaderProgram fragProgram (ctx.getRenderContext(), glu::ProgramSources() << glu::ProgramSeparable(true) << fragSource);
    [all...]
es31fTextureBorderClampTests.cpp     [all...]
  /external/deqp/modules/gles3/functional/
es3fShaderSwitchTests.cpp 51 ShaderSwitchCase (Context& context, const char* name, const char* description, bool isVertexCase, const char* vtxSource, const char* fragSource, ShaderEvalFunc evalFunc);
55 ShaderSwitchCase::ShaderSwitchCase (Context& context, const char* name, const char* description, bool isVertexCase, const char* vtxSource, const char* fragSource, ShaderEvalFunc evalFunc)
59 m_fragShaderSource = fragSource;
es3fTransformFeedbackTests.cpp 325 static void genShaderSources (const ProgramSpec& spec, std::string& vertSource, std::string& fragSource, bool pointSizeRequired)
419 fragSource = frag.str();
424 std::string vertSource, fragSource;
426 genShaderSources(spec, vertSource, fragSource, primitiveType == GL_POINTS /* Is point size required? */);
430 << glu::FragmentSource(fragSource)
    [all...]
es3fShaderApiTests.cpp 460 const char* fragSource = getSimpleShaderSource(glu::SHADERTYPE_FRAGMENT);
471 glShaderSource(fragShader, 1, &fragSource, 0);
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  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderSwitchTests.cpp 59 const string& fragSource,
70 const string& fragSource,
76 m_fragShaderSource = fragSource;
  /external/deqp/modules/glshared/
glsLongStressCase.cpp 686 void setSources (const string& vertSource, const string& fragSource);
726 void Program::setSources (const string& vertSource, const string& fragSource)
729 const char* const fragSourceCstr = fragSource.c_str();
732 m_fragSource = fragSource;
    [all...]
  /external/deqp/modules/gles2/functional/
es2fShaderApiTests.cpp 406 const char* fragSource = getSimpleShaderSource(glu::SHADERTYPE_FRAGMENT);
417 glShaderSource(fragShader, 1, &fragSource, 0);
  /external/icu/tools/srcgen/currysrc/libs/
org.eclipse.osgi_3.10.100.v20150529-1857.jar 

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