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  /packages/apps/Camera2/src/com/android/camera/one/v2/photo/
ImageRotationCalculatorImpl.java 46 * @param frontFacing whether the camera is front-facing.
49 int sensorOrientationDegrees, boolean frontFacing) {
51 mFrontFacing = frontFacing;
  /packages/apps/Camera2/src/com/android/camera/stats/
CaptureSessionStatsCollector.java 94 * @param frontFacing whether the camera request is going to the front camera or not
108 final boolean frontFacing,
120 mIsFrontFacing = frontFacing;
  /external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
depthstencil.h 120 bool frontFacing, uint32_t viewportIndex, simdscalar interpZ, uint8_t* pDepthBase, simdscalar coverageMask,
165 if (frontFacing || !pDSState->doubleSidedStencilTestEnable)
218 bool frontFacing, simdscalar interpZ, uint8_t* pDepthBase, const simdscalar& depthMask, const simdscalar& coverageMask,
243 if (frontFacing || !pDSState->doubleSidedStencilTestEnable)
backend.cpp 542 depthPassMask = DepthStencilTest(&state, work.triFlags.frontFacing, work.triFlags.viewportIndex,
550 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex], &state.depthStencilState, work.triFlags.frontFacing, psContext.vZ,
575 depthPassMask = DepthStencilTest(&state, work.triFlags.frontFacing, work.triFlags.viewportIndex,
583 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex], &state.depthStencilState, work.triFlags.frontFacing, psContext.vZ,
604 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex], &state.depthStencilState, work.triFlags.frontFacing, psContext.vZ,
753 depthPassMask = DepthStencilTest(&state, work.triFlags.frontFacing, work.triFlags.viewportIndex,
761 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex], &state.depthStencilState, work.triFlags.frontFacing, psContext.vZ,
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context.h 60 uint32_t frontFacing : 1;
backend.h 492 psContext->frontFace = work.triFlags.frontFacing;
624 depthPassMask[sample] = DepthStencilTest(&state, work.triFlags.frontFacing, work.triFlags.viewportIndex,
632 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex], &state.depthStencilState, work.triFlags.frontFacing, vZ[sample],
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binner.cpp     [all...]

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