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Searched
refs:front_facing
(Results
1 - 3
of
3
) sorted by null
/external/mesa3d/src/gallium/drivers/llvmpipe/
lp_state_setup.h
41
boolean
front_facing
,
lp_bld_depth.c
129
* \param
front_facing
an integer vector mask, indicating front (~0) or back
137
LLVMValueRef
front_facing
)
147
if (stencil[1].enabled &&
front_facing
!= NULL) {
154
res = lp_build_select(bld,
front_facing
, res, back_res);
247
LLVMValueRef
front_facing
)
259
if (stencil[1].enabled &&
front_facing
!= NULL) {
266
res = lp_build_select(bld,
front_facing
, res, back_res);
270
(stencil[1].enabled &&
front_facing
!= NULL && stencil[1].writemask != 0xff)) {
274
if (stencil[1].enabled && stencil[1].writemask != stencil[0].writemask &&
front_facing
!= NULL) {
277
writemask = lp_build_select(bld,
front_facing
, writemask, back_writemask)
841
LLVMValueRef
front_facing
= NULL;
local
[
all
...]
lp_state_setup.c
185
LLVMValueRef
front_facing
= LLVMBuildICmp(b, LLVMIntEQ, facing,
local
197
attribv[0] = LLVMBuildSelect(b,
front_facing
, a0_back, attribv[0], "");
198
attribv[1] = LLVMBuildSelect(b,
front_facing
, a1_back, attribv[1], "");
199
attribv[2] = LLVMBuildSelect(b,
front_facing
, a2_back, attribv[2], "");
[
all
...]
Completed in 123 milliseconds