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    Searched refs:gatherOffsetsCompare (Results 1 - 5 of 5) sorted by null

  /external/deqp/framework/common/
tcuTexture.hpp 558 Vec4 gatherOffsetsCompare(const Sampler& sampler, float ref, float s, float t, const IVec2 (&offsets)[4]) const;
597 inline Vec4 Texture2DView::gatherOffsetsCompare (const Sampler& sampler, float ref, float s, float t, const IVec2 (&offsets)[4]) const
714 Vec4 gatherOffsetsCompare(const Sampler& sampler, float ref, float s, float t, const IVec2 (&offsets)[4]) const;
757 inline Vec4 Texture2D::gatherOffsetsCompare (const Sampler& sampler, float ref, float s, float t, const IVec2 (&offsets)[4]) const
759 return m_view.gatherOffsetsCompare(sampler, ref, s, t, offsets);
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tcuTexture.cpp     [all...]
  /external/deqp/modules/gles31/functional/
es31fTextureGatherTests.cpp 527 static Vec4 gatherOffsetsCompare (const tcu::Texture2DView& texture, const tcu::Sampler& sampler, float refZ, const Vec2& coord, const IVec2 (&offsets)[4])
529 return texture.gatherOffsetsCompare(sampler, refZ, coord.x(), coord.y(), offsets);
532 static Vec4 gatherOffsetsCompare (const tcu::Texture2DArrayView& texture, const tcu::Sampler& sampler, float refZ, const Vec3& coord, const IVec2 (&offsets)[4])
534 return texture.gatherOffsetsCompare(sampler, refZ, coord.x(), coord.y(), coord.z(), offsets);
537 static Vec4 gatherOffsetsCompare (const tcu::TextureCubeView& texture, const tcu::Sampler& sampler, float refZ, const Vec3& coord, const IVec2 (&offsets)[4])
680 const Vec4 idealPix = gatherOffsetsCompare(texture, sampler, refZ, texCoord, offsets);
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es31fTextureBorderClampTests.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderTextureGatherTests.cpp 572 static Vec4 gatherOffsetsCompare (const tcu::Texture2DView& texture, const tcu::Sampler& sampler, float refZ, const Vec2& coord, const IVec2 (&offsets)[4])
574 return texture.gatherOffsetsCompare(sampler, refZ, coord.x(), coord.y(), offsets);
577 static Vec4 gatherOffsetsCompare (const tcu::Texture2DArrayView& texture, const tcu::Sampler& sampler, float refZ, const Vec3& coord, const IVec2 (&offsets)[4])
579 return texture.gatherOffsetsCompare(sampler, refZ, coord.x(), coord.y(), coord.z(), offsets);
582 static Vec4 gatherOffsetsCompare (const tcu::TextureCubeView& texture, const tcu::Sampler& sampler, float refZ, const Vec3& coord, const IVec2 (&offsets)[4])
725 const Vec4 idealPix = gatherOffsetsCompare(texture, sampler, refZ, texCoord, offsets);
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