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    Searched refs:generalAttributeMatrixVectorIndexing (Results 1 - 4 of 4) sorted by null

  /prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/glslang/Include/
ResourceLimits.h 45 bool generalAttributeMatrixVectorIndexing;
  /external/deqp/external/vulkancts/framework/vulkan/
vkGlslToSpirV.cpp 98 limits->generalAttributeMatrixVectorIndexing = true;
  /external/vulkan-validation-layers/tests/
vktestframework.cpp 310 "generalAttributeMatrixVectorIndexing 1\n"
539 else if (strcmp(token, "generalAttributeMatrixVectorIndexing") == 0)
540 Resources.limits.generalAttributeMatrixVectorIndexing = (value != 0);
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  /prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/glslang/MachineIndependent/
ParseHelper.cpp 138 anyIndexLimits = ! limits.generalAttributeMatrixVectorIndexing ||
602 (! limits.generalAttributeMatrixVectorIndexing && base->getQualifier().isPipeInput() && language == EShLangVertex && (base->getType().isMatrix() || base->getType().isVector())) ||
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