HomeSort by relevance Sort by last modified time
    Searched refs:getActiveTexture (Results 1 - 7 of 7) sorted by null

  /device/generic/goldfish-opengl/shared/OpenglCodecCommon/
GLClientState.h 222 int getActiveTexture() const { return m_activeTexture; }
615 GLint tex = getActiveTexture() + GL_TEXTURE0;
669 const GLClientState::VertexAttribState& state = getState(getActiveTexture() + GLClientState::TEXCOORD0_LOCATION);
675 const GLClientState::VertexAttribState& state = getState(getActiveTexture() + GLClientState::TEXCOORD0_LOCATION);
681 const GLClientState::VertexAttribState& state = getState(getActiveTexture() + GLClientState::TEXCOORD0_LOCATION);
753 const GLClientState::VertexAttribState& state = getState(getActiveTexture()+GLClientState::TEXCOORD0_LOCATION);
GLClientState.cpp 531 which_state = getActiveTexture() + GLClientState::TEXCOORD0_LOCATION;
    [all...]
  /external/swiftshader/src/OpenGL/libGLES_CM/
Context.h 388 unsigned int getActiveTexture() const;
Context.cpp     [all...]
  /external/swiftshader/src/OpenGL/libGL/
Context.h 720 unsigned int getActiveTexture() const;
Context.cpp     [all...]
libGL.cpp     [all...]

Completed in 404 milliseconds