/external/deqp/framework/opengl/wrapper/ |
glwInitES20Direct.inl | 61 gl->getActiveUniform = &glGetActiveUniform;
|
glwInitES20.inl | 61 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform");
|
glwInitES30Direct.inl | 96 gl->getActiveUniform = &glGetActiveUniform;
|
glwInitES31Direct.inl | 108 gl->getActiveUniform = &glGetActiveUniform;
|
glwFunctions.inl | 196 glGetActiveUniformFunc getActiveUniform; [all...] |
glwInitES30.inl | 96 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform");
|
glwInitES32Direct.inl | 124 gl->getActiveUniform = &glGetActiveUniform;
|
glwInitES31.inl | 108 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform");
|
glwInitES32.inl | 124 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform"); [all...] |
glwInitGL30.inl | 98 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform");
|
glwInitGL31.inl | 101 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform");
|
glwInitGL32.inl | 108 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform");
|
glwInitGL33.inl | 112 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform");
|
glwInitGL40.inl | 128 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform"); [all...] |
glwInitGL41.inl | 137 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform"); [all...] |
glwInitGL42.inl | 144 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform"); [all...] |
glwInitGL43.inl | 154 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform"); [all...] |
glwInitGL44.inl | 163 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform"); [all...] |
glwInitGL45.inl | 193 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform"); [all...] |
/external/swiftshader/src/OpenGL/libGL/ |
Program.h | 120 void getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const;
|
Program.cpp | [all...] |
/external/deqp/framework/opengl/ |
gluES3PlusWrapperFuncs.inl | 108 dst->getActiveUniform = src.getActiveUniform;
|
/external/swiftshader/src/OpenGL/libGLESv2/ |
Program.h | 189 void getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const;
|
/external/deqp/framework/platform/null/ |
tcuNullRenderContextInitFuncs.inl | 196 gl->getActiveUniform = glGetActiveUniform; [all...] |
/external/deqp/modules/gles31/functional/ |
es31fSRGBDecodeTests.cpp | 650 gl.getActiveUniform(this->getHandle(), idx, maxLen, NULL, &size, &type, &uniformName[0]); [all...] |