/external/deqp/framework/common/ |
tcuPixelFormat.hpp | 64 inline RGBA getColorThreshold (void) const
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/external/deqp/modules/gles3/functional/ |
es3fShaderFragDataTests.cpp | 201 const tcu::RGBA threshold = renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(1,1,1,1); 319 const tcu::RGBA threshold = renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(1,1,1,1);
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es3fTextureSizeTests.cpp | 126 tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(7,7,7,7); 269 tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(7,7,7,7);
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es3fPrerequisiteTests.cpp | 234 RGBA colorThreshold = pixelFormat.getColorThreshold();
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es3fASTCDecompressionCases.cpp | 429 const tcu::RGBA threshold = renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + (tcu::isAstcSRGBFormat(m_format) ? tcu::RGBA(2,2,2,2) : tcu::RGBA(1,1,1,1)); 563 const tcu::RGBA threshold = renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + (tcu::isAstcSRGBFormat(m_format) ? tcu::RGBA(2,2,2,2) : tcu::RGBA(1,1,1,1));
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es3fRandomFragmentOpTests.cpp | 420 return format.getColorThreshold().toIVec().asUint() + tcu::UVec4(2); // Default threshold. 422 return format.getColorThreshold().toIVec().asUint()
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es3fTextureFormatTests.cpp | 161 tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(1,1,1,1); 351 tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(1,1,1,1); 513 tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(1,1,1,1); 665 tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(1,1,1,1); 812 tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(1,1,1,1); [all...] |
es3fColorClearTest.cpp | 236 RGBA colorThreshold = pixelFormat.getColorThreshold();
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es3fShaderBuiltinVarTests.cpp | 299 const tcu::RGBA threshold = tcu::RGBA(1,1,1,1) + m_context.getRenderTarget().getPixelFormat().getColorThreshold(); 396 const tcu::RGBA threshold = tcu::RGBA(1,1,1,1) + m_context.getRenderTarget().getPixelFormat().getColorThreshold(); 613 const tcu::RGBA threshold = tcu::RGBA(1,1,1,1) + m_context.getRenderTarget().getPixelFormat().getColorThreshold(); [all...] |
es3fTextureSwizzleTests.cpp | 152 tcu::RGBA threshold = m_context.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(1,1,1,1);
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es3fBlendTests.cpp | 327 UVec4 compareThreshold = (m_useSrgbFbo ? tcu::PixelFormat(8, 8, 8, 8) : m_context.getRenderTarget().getPixelFormat()).getColorThreshold().toIVec().asUint()
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/external/deqp/modules/gles2/functional/ |
es2fTextureSizeTests.cpp | 125 tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(7,7,7,7); 268 tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(7,7,7,7);
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es2fPrerequisiteTests.cpp | 234 RGBA colorThreshold = pixelFormat.getColorThreshold();
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es2fShaderFragDataTests.cpp | 201 const tcu::RGBA threshold = renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(1,1,1,1);
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es2fTextureFormatTests.cpp | 145 tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(1,1,1,1); 321 tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(1,1,1,1); 455 tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(1,1,1,1); 567 tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(1,1,1,1);
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es2fRandomFragmentOpTests.cpp | 420 return format.getColorThreshold().toIVec().asUint() + tcu::UVec4(6); // Default threshold. 422 return format.getColorThreshold().toIVec().asUint()
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es2fColorClearTest.cpp | 236 RGBA colorThreshold = pixelFormat.getColorThreshold();
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es2fShaderBuiltinVarTests.cpp | 282 const tcu::RGBA threshold = tcu::RGBA(1,1,1,1) + m_context.getRenderTarget().getPixelFormat().getColorThreshold(); 376 const tcu::RGBA threshold = tcu::RGBA(1,1,1,1) + m_context.getRenderTarget().getPixelFormat().getColorThreshold(); 587 const tcu::RGBA threshold = tcu::RGBA(1,1,1,1) + m_context.getRenderTarget().getPixelFormat().getColorThreshold();
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es2fTextureWrapTests.cpp | 172 tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold()
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es2fBlendTests.cpp | 272 UVec4 compareThreshold = m_context.getRenderTarget().getPixelFormat().getColorThreshold().toIVec().asUint()
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es2fBufferTestUtil.cpp | 417 tcu::RGBA threshold = renderTarget.getPixelFormat().getColorThreshold() + tcu::RGBA(4,4,4,4);
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es2fDefaultVertexAttributeTests.cpp | 426 const tcu::RGBA colorThreshold = m_context.getRenderTarget().getPixelFormat().getColorThreshold() * resultThreshold;
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es2fDepthStencilClearTests.cpp | 206 tcu::RGBA threshold = renderTarget.getPixelFormat().getColorThreshold() + tcu::RGBA(1,1,1,1);
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/external/deqp/modules/egl/ |
teglColorClearCase.cpp | 248 bool imagesOk = tcu::pixelThresholdCompare(log, "ComparisonResult", "Image comparison result", refFrame, frame, eps + pixelFmt.getColorThreshold(), tcu::COMPARE_LOG_RESULT); 435 bool imagesOk = tcu::pixelThresholdCompare(log, "ComparisonResult", "Image comparison result", refFrame, frame, eps + pixelFmt.getColorThreshold(), tcu::COMPARE_LOG_RESULT);
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/external/deqp/modules/gles31/functional/ |
es31fTextureFormatTests.cpp | 181 tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(1,1,1,1); 329 tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(1,1,1,1);
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