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    Searched refs:getCurrentFence (Results 1 - 4 of 4) sorted by null

  /frameworks/native/cmds/flatland/
Main.cpp 481 sp<Fence> startFence = mGLConsumer->getCurrentFence();
492 sp<Fence> endFence = mGLConsumer->getCurrentFence();
  /frameworks/native/libs/gui/include/gui/
GLConsumer.h 192 // getCurrentFence returns the fence indicating when the current buffer is
194 sp<Fence> getCurrentFence() const;
196 // getCurrentFence returns the FenceTime indicating when the current
  /frameworks/native/libs/gui/
GLConsumer.cpp     [all...]
  /frameworks/native/services/surfaceflinger/
Layer.cpp     [all...]

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