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    Searched refs:getIntAccess (Results 1 - 4 of 4) sorted by null

  /external/deqp/modules/glshared/
glsStateQueryUtil.cpp 158 glw::GLint& QueriedState::getIntAccess (void)
999 if (state.getIntAccess() != reference)
1002 buf << "Expected " << reference << ", got " << state.getIntAccess();
1057 if (state.getIntAccess() != reference)
1061 << ") , got " << state.getIntAccess() << "(" << de::toString(tcu::Format::Hex<8>(state.getIntAccess())) << ")";
1137 if (state.getIntAccess() < minValue)
1140 buf << "Expected greater or equal to " << minValue << ", got " << state.getIntAccess();
1191 if (state.getIntAccess() > maxValue)
1194 buf << "Expected less or equal to " << maxValue << ", got " << state.getIntAccess();
    [all...]
glsStateQueryUtil.hpp 350 glw::GLint& getIntAccess (void);
  /external/deqp/modules/gles31/functional/
es31fTextureLevelStateQueryTests.cpp 249 if (state.getIntAccess() == refValues[ndx])
252 gl.getLog() << tcu::TestLog::Message << "Error: got " << state.getIntAccess() << ", (" << glu::getTextureFormatStr(state.getIntAccess()) << ")" << tcu::TestLog::EndMessage;
    [all...]
es31fGeometryShaderTests.cpp     [all...]

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