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Searched
refs:getIntUniformName
(Results
1 - 8
of
8
) sorted by null
/external/deqp/modules/gles3/functional/
es3fShaderLoopTests.cpp
284
op << "uniform ${COUNTER_PRECISION} int " <<
getIntUniformName
(numLoopIters) << ";\n";
338
iterMaxStr =
getIntUniformName
(numLoopIters);
340
iterMaxStr = string(
getIntUniformName
(numLoopIters)) + "*one";
683
forLoopStr = string("for (") + counterPrecisionStr + " int i = 0; i < " +
getIntUniformName
(iterCount) + "; i++)";
685
forLoopStr = string("for (") + counterPrecisionStr + " int i = 0; i < one*" +
getIntUniformName
(iterCount) + "; i++)";
865
whileLoopStr = string("\t") + counterPrecisionStr + " int i = 0;\n" + " while(i++ < " +
getIntUniformName
(iterCount) + ")";
867
whileLoopStr = string("\t") + counterPrecisionStr + " int i = 0;\n" + " while(i++ < one*" +
getIntUniformName
(iterCount) + ")";
1052
doWhileLoopPostStr = string(" while (++i < ") +
getIntUniformName
(iterCount) + ");\n";
1054
doWhileLoopPostStr = string(" while (++i < one*") +
getIntUniformName
(iterCount) + ");\n";
1095
iterCountStr =
getIntUniformName
(iterCount)
[
all
...]
es3fShaderIndexingTests.cpp
609
const char* vecLenName =
getIntUniformName
(vecLen);
810
const char* matSizeName =
getIntUniformName
(numCols);
[
all
...]
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderLoopTests.cpp
42
static const char*
getIntUniformName
(int number)
349
op << " ${COUNTER_PRECISION} int " <<
getIntUniformName
(numLoopIters) << ";\n";
418
iterMaxStr =
getIntUniformName
(numLoopIters);
420
iterMaxStr = std::string(
getIntUniformName
(numLoopIters)) + "*one";
805
forLoopStr = std::string("for (") + counterPrecisionStr + " int i = 0; i < " +
getIntUniformName
(iterCount) + "; i++)";
807
forLoopStr = std::string("for (") + counterPrecisionStr + " int i = 0; i < one*" +
getIntUniformName
(iterCount) + "; i++)";
987
whileLoopStr = std::string("\t") + counterPrecisionStr + " int i = 0;\n" + " while(i++ < " +
getIntUniformName
(iterCount) + ")";
989
whileLoopStr = std::string("\t") + counterPrecisionStr + " int i = 0;\n" + " while(i++ < one*" +
getIntUniformName
(iterCount) + ")";
[
all
...]
vktShaderRenderIndexingTests.cpp
129
static const char*
getIntUniformName
(int number)
684
const char* vecLenName =
getIntUniformName
(vecLen);
890
const char* matSizeName =
getIntUniformName
(numCols);
[
all
...]
/external/deqp/modules/gles2/functional/
es2fShaderLoopTests.cpp
312
op << "uniform ${COUNTER_PRECISION} int " <<
getIntUniformName
(numLoopIters) << ";\n";
366
iterMaxStr =
getIntUniformName
(numLoopIters);
368
iterMaxStr = string(
getIntUniformName
(numLoopIters)) + "*one";
748
forLoopStr = string("for (") + counterPrecisionStr + " int i = 0; i < " +
getIntUniformName
(iterCount) + "; i++)";
750
forLoopStr = string("for (") + counterPrecisionStr + " int i = 0; i < one*" +
getIntUniformName
(iterCount) + "; i++)";
951
whileLoopStr = string("\t") + counterPrecisionStr + " int i = 0;\n" + " while(i++ < " +
getIntUniformName
(iterCount) + ")";
953
whileLoopStr = string("\t") + counterPrecisionStr + " int i = 0;\n" + " while(i++ < one*" +
getIntUniformName
(iterCount) + ")";
[
all
...]
es2fShaderIndexingTests.cpp
655
const char* vecLenName =
getIntUniformName
(vecLen);
841
const char* matSizeName =
getIntUniformName
(matSize);
[
all
...]
/external/deqp/modules/glshared/
glsShaderRenderCase.hpp
260
const char*
getIntUniformName
(int number);
glsShaderRenderCase.cpp
756
const char*
getIntUniformName
(int number)
Completed in 414 milliseconds