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    Searched refs:getInternalFormat (Results 1 - 25 of 69) sorted by null

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  /external/swiftshader/src/OpenGL/common/
Surface.hpp 43 virtual sw::Format getInternalFormat() const = 0;
  /external/swiftshader/src/OpenGL/libGL/
Renderbuffer.cpp 44 return sw2es::GetRedSize(getInternalFormat());
49 return sw2es::GetGreenSize(getInternalFormat());
54 return sw2es::GetBlueSize(getInternalFormat());
59 return sw2es::GetAlphaSize(getInternalFormat());
64 return sw2es::GetDepthSize(getInternalFormat());
69 return sw2es::GetStencilSize(getInternalFormat());
118 sw::Format RenderbufferTexture2D::getInternalFormat() const
120 return mTexture2D->getInternalFormat(GL_TEXTURE_2D, 0);
174 sw::Format RenderbufferTextureCubeMap::getInternalFormat() const
176 return mTextureCubeMap->getInternalFormat(mTarget, 0)
    [all...]
Renderbuffer.h 54 virtual sw::Format getInternalFormat() const = 0;
80 virtual sw::Format getInternalFormat() const;
102 virtual sw::Format getInternalFormat() const;
125 virtual sw::Format getInternalFormat() const;
158 sw::Format getInternalFormat() const;
Device.cpp 537 bool equalFormats = source->getInternalFormat() == dest->getInternalFormat();
538 bool depthStencil = Image::isDepth(source->getInternalFormat()) || Image::isStencil(source->getInternalFormat());
541 if((source->getInternalFormat() == FORMAT_A8R8G8B8 && dest->getInternalFormat() == FORMAT_X8R8G8B8) ||
542 (source->getInternalFormat() == FORMAT_X8R8G8B8 && dest->getInternalFormat() == FORMAT_A8R8G8B8))
601 unsigned int bytes = width * Image::bytes(source->getInternalFormat());
Texture.h 79 virtual sw::Format getInternalFormat(GLenum target, GLint level) const = 0;
128 virtual sw::Format getInternalFormat(GLenum target, GLint level) const;
181 virtual sw::Format getInternalFormat(GLenum target, GLint level) const;
Surface.cpp 164 frameBuffer->flip(source, backBuffer->Surface::getInternalFormat(), backBuffer->getInternalPitchB());
  /external/swiftshader/src/OpenGL/libGLES_CM/
Renderbuffer.cpp 44 return sw2es::GetRedSize(getInternalFormat());
49 return sw2es::GetGreenSize(getInternalFormat());
54 return sw2es::GetBlueSize(getInternalFormat());
59 return sw2es::GetAlphaSize(getInternalFormat());
64 return sw2es::GetDepthSize(getInternalFormat());
69 return sw2es::GetStencilSize(getInternalFormat());
130 sw::Format RenderbufferTexture2D::getInternalFormat() const
132 return mTexture2D->getInternalFormat(GL_TEXTURE_2D, 0);
203 sw::Format Renderbuffer::getInternalFormat() const
205 return mInstance->getInternalFormat();
    [all...]
Renderbuffer.h 52 virtual sw::Format getInternalFormat() const = 0;
80 virtual sw::Format getInternalFormat() const;
104 virtual sw::Format getInternalFormat() const;
139 sw::Format getInternalFormat() const;
Framebuffer.cpp 408 switch(colorbuffer->getInternalFormat())
417 UNREACHABLE(colorbuffer->getInternalFormat());
430 switch(colorbuffer->getInternalFormat())
439 UNREACHABLE(colorbuffer->getInternalFormat());
Device.cpp 422 bool equalFormats = source->getInternalFormat() == dest->getInternalFormat();
423 bool depthStencil = egl::Image::isDepth(source->getInternalFormat()) || egl::Image::isStencil(source->getInternalFormat());
426 if((source->getInternalFormat() == FORMAT_A8R8G8B8 && dest->getInternalFormat() == FORMAT_X8R8G8B8) ||
427 (source->getInternalFormat() == FORMAT_X8R8G8B8 && dest->getInternalFormat() == FORMAT_A8R8G8B8))
486 unsigned int bytes = width * egl::Image::bytes(source->getInternalFormat());
Texture.h 81 virtual sw::Format getInternalFormat(GLenum target, GLint level) const = 0;
139 sw::Format getInternalFormat(GLenum target, GLint level) const override;
  /external/swiftshader/src/OpenGL/libGLESv2/
Renderbuffer.cpp 44 return sw2es::GetRedSize(getInternalFormat());
49 return sw2es::GetGreenSize(getInternalFormat());
54 return sw2es::GetBlueSize(getInternalFormat());
59 return sw2es::GetAlphaSize(getInternalFormat());
64 return sw2es::GetDepthSize(getInternalFormat());
69 return sw2es::GetStencilSize(getInternalFormat());
130 sw::Format RenderbufferTexture2D::getInternalFormat() const
132 return mTexture2D->getInternalFormat(GL_TEXTURE_2D, mLevel);
207 sw::Format RenderbufferTexture3D::getInternalFormat() const
209 return mTexture3D->getInternalFormat(mTexture3D->getTarget(), mLevel)
    [all...]
Renderbuffer.h 57 virtual sw::Format getInternalFormat() const = 0;
89 virtual sw::Format getInternalFormat() const;
119 virtual sw::Format getInternalFormat() const;
149 virtual sw::Format getInternalFormat() const;
177 virtual sw::Format getInternalFormat() const;
215 sw::Format getInternalFormat() const;
Device.cpp 594 bool equalFormats = source->getInternalFormat() == dest->getInternalFormat();
595 bool hasQuadLayout = Surface::hasQuadLayout(source->getInternalFormat()) || Surface::hasQuadLayout(dest->getInternalFormat());
598 bool isDepth = (flags & Device::DEPTH_BUFFER) && egl::Image::isDepth(source->getInternalFormat());
599 bool isStencil = (flags & Device::STENCIL_BUFFER) && (egl::Image::isDepth(source->getInternalFormat()) || egl::Image::isStencil(source->getInternalFormat()));
603 if((source->getInternalFormat() == FORMAT_A8R8G8B8 && dest->getInternalFormat() == FORMAT_X8R8G8B8) ||
604 (source->getInternalFormat() == FORMAT_X8R8G8B8 && dest->getInternalFormat() == FORMAT_A8R8G8B8)
    [all...]
Framebuffer.cpp 500 switch(colorbuffer->getInternalFormat())
550 UNREACHABLE(colorbuffer->getInternalFormat());
563 switch(colorbuffer->getInternalFormat())
614 UNREACHABLE(colorbuffer->getInternalFormat());
641 switch(depthbuffer->getInternalFormat())
652 UNREACHABLE(depthbuffer->getInternalFormat());
Texture.h 100 virtual sw::Format getInternalFormat(GLenum target, GLint level) const = 0;
164 sw::Format getInternalFormat(GLenum target, GLint level) const override;
223 sw::Format getInternalFormat(GLenum target, GLint level) const override;
284 sw::Format getInternalFormat(GLenum target, GLint level) const override;
  /packages/apps/WallpaperPicker/src/com/android/gallery3d/glrenderer/
UploadedTexture.java 130 int format = GLUtils.getInternalFormat(bitmap);
156 int format = GLUtils.getInternalFormat(bitmap);
  /external/swiftshader/src/OpenGL/libEGL/
Surface.hpp 48 sw::Format getInternalFormat() const override;
Surface.cpp 185 sw::Format Surface::getInternalFormat() const
263 frameBuffer->flip(source, backBuffer->sw::Surface::getInternalFormat(), backBuffer->getInternalPitchB());
  /external/deqp/framework/opengl/
gluTextureUtil.hpp 70 deUint32 getInternalFormat (tcu::TextureFormat format);
  /frameworks/base/opengl/java/android/opengl/
GLUtils.java 40 public static int getInternalFormat(Bitmap bitmap) {
42 throw new NullPointerException("getInternalFormat can't be used with a null Bitmap");
  /frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
UploadedTexture.java 194 int format = GLUtils.getInternalFormat(bitmap);
231 int format = GLUtils.getInternalFormat(bitmap);
  /packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
UploadedTexture.java 194 int format = GLUtils.getInternalFormat(bitmap);
231 int format = GLUtils.getInternalFormat(bitmap);
  /external/swiftshader/src/Renderer/
Surface.hpp 284 inline Format getInternalFormat() const;
514 return internal ? getInternalFormat() : getExternalFormat();
562 Format Surface::getInternalFormat() const
  /external/swiftshader/src/D3D8/
Direct3DSwapChain8.cpp 85 sw::Format format = backBuffer[0]->getInternalFormat();

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