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  /external/deqp/modules/gles31/functional/
es31fNegativeShaderFunctionTests.cpp 374 ctx.beginSection("Verify shader: " + std::string(getShaderTypeName(s_shaders[shaderNdx])));
395 ctx.beginSection("Verify shader: " + std::string(getShaderTypeName(s_shaders[shaderNdx])));
425 ctx.beginSection("Verify shader: " + std::string(getShaderTypeName(s_shaders[shaderNdx])));
473 ctx.beginSection("Verify shader: " + std::string(getShaderTypeName(s_shaders[shaderNdx])));
501 ctx.beginSection("Verify shader: " + std::string(getShaderTypeName(s_shaders[shaderNdx])));
544 ctx.beginSection("Verify shader: " + std::string(getShaderTypeName(s_shaders[shaderNdx])));
574 ctx.beginSection("Verify shader: " + std::string(getShaderTypeName(s_shaders[shaderNdx])));
633 ctx.beginSection("Verify shader: " + std::string(getShaderTypeName(s_shaders[shaderNdx])));
652 ctx.beginSection("Verify shader: " + std::string(getShaderTypeName(s_shaders[shaderNdx])));
671 ctx.beginSection("Verify shader: " + std::string(getShaderTypeName(s_shaders[shaderNdx])))
    [all...]
es31fNegativeAtomicCounterTests.cpp 163 ctx.beginSection(std::string("Verify shader: ") + glu::getShaderTypeName(s_shaders[ndx]));
es31fShaderBuiltinConstantTests.cpp 263 const char* const shaderTypeName = glu::getShaderTypeName(glu::ShaderType(shaderType));
es31fNegativeShaderImageLoadStoreTests.cpp 378 ctx.beginSection(std::string("Verify shader: ") + glu::getShaderTypeName(s_shaders[ndx]));
es31fProgramInterfaceQueryTestCase.cpp     [all...]
es31fOpaqueTypeIndexingTests.cpp     [all...]
  /external/deqp/modules/gles3/functional/
es3fShaderApiTests.cpp 924 const std::string shaderTypeName = getShaderTypeName(shaderType);
954 log << TestLog::Message << "Detaching " + std::string(getShaderTypeName(m_shaderType)) + " shader" << TestLog::EndMessage;
976 log << TestLog::Message << "Reattaching " + std::string(getShaderTypeName(m_shaderType)) + " shader" << TestLog::EndMessage;
999 log << TestLog::Message << "Deleting " + std::string(getShaderTypeName(m_shaderType)) + " shader" << TestLog::EndMessage;
1022 log << TestLog::Message << "Deleting and replacing " + std::string(getShaderTypeName(m_shaderType)) + " shader" << TestLog::EndMessage;
1046 log << TestLog::Message << "Recompiling " + std::string(getShaderTypeName(m_shaderType)) + " shader" << TestLog::EndMessage;
1069 log << TestLog::Message << "Replacing " + std::string(getShaderTypeName(m_shaderType)) + " shader source and recompiling" << TestLog::EndMessage;
    [all...]
es3fShaderIndexingTests.cpp     [all...]
es3fShaderLoopTests.cpp     [all...]
  /external/deqp/modules/gles2/functional/
es2fShaderApiTests.cpp 864 const std::string shaderTypeName = getShaderTypeName(shaderType);
894 log << TestLog::Message << "Detaching " + std::string(getShaderTypeName(m_shaderType)) + " shader" << TestLog::EndMessage;
916 log << TestLog::Message << "Reattaching " + std::string(getShaderTypeName(m_shaderType)) + " shader" << TestLog::EndMessage;
939 log << TestLog::Message << "Deleting " + std::string(getShaderTypeName(m_shaderType)) + " shader" << TestLog::EndMessage;
962 log << TestLog::Message << "Deleting and replacing " + std::string(getShaderTypeName(m_shaderType)) + " shader" << TestLog::EndMessage;
986 log << TestLog::Message << "Recompiling " + std::string(getShaderTypeName(m_shaderType)) + " shader" << TestLog::EndMessage;
1009 log << TestLog::Message << "Replacing " + std::string(getShaderTypeName(m_shaderType)) + " shader source and recompiling" << TestLog::EndMessage;
es2fShaderIndexingTests.cpp     [all...]
es2fShaderLoopTests.cpp     [all...]
es2fShaderOperatorTests.cpp     [all...]
  /external/deqp/modules/gles3/stress/
es3sLongShaderTests.cpp 460 const std::string name = de::toString(opCount) + "_operations_" + glu::getShaderTypeName(shaderType);
461 const std::string desc = std::string("Compile ") + glu::getShaderTypeName(shaderType) + " shader with " + de::toString(opCount) + " operations";
  /external/deqp/framework/opengl/
gluShaderUtil.hpp 80 const char* getShaderTypeName (ShaderType shaderType);
gluStrUtilPrototypes.inl 34 const char* getShaderTypeName (int value);
110 inline tcu::Format::Enum<int, 2> getShaderTypeStr (int value) { return tcu::Format::Enum<int, 2>(getShaderTypeName, value); }
gluShaderLibrary.cpp 170 print("ERROR: Inconsistent source/enable for shader stage %s!\n", getShaderTypeName((ShaderType)shaderStageNdx));
176 print("ERROR: Stage %s enabled on multiple programs!\n", getShaderTypeName((ShaderType)shaderStageNdx));
185 print("ERROR: Source specified for unsupported shader stage %s!\n", getShaderTypeName((ShaderType)shaderStageNdx));
    [all...]
gluShaderUtil.cpp 142 const char* getShaderTypeName (ShaderType shaderType)
gluStrUtil.inl 549 const char* getShaderTypeName (int value)
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderIndexingTests.cpp     [all...]
vktShaderRenderLoopTests.cpp     [all...]
vktShaderRenderOperatorTests.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/
vktBuildPrograms.cpp 221 const char* const shaderName = getShaderTypeName(shaderInfo.type);
  /external/deqp/external/vulkancts/modules/vulkan/ycbcr/
vktYCbCrImageQueryTests.cpp 759 addTestGroup(group, glu::getShaderTypeName(shaderType), "", populateQueryInShaderGroup, QueryGroupParams(query, shaderType));
  /external/deqp/modules/glshared/
glsShaderLibraryCase.cpp     [all...]

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