/external/deqp/modules/egl/ |
teglSwapBuffersTests.cpp | 166 gl.getShaderiv(vertexShader, GL_COMPILE_STATUS, &vertexCompileStatus); 167 gl.getShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength); 180 gl.getShaderiv(fragmentShader, GL_COMPILE_STATUS, &fragmentCompileStatus); 181 gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength);
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teglGetFrameTimestampsTests.cpp | 408 gl.getShaderiv(vertexShader, GL_COMPILE_STATUS, &vertexCompileStatus); 409 gl.getShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength); 422 gl.getShaderiv(fragmentShader, GL_COMPILE_STATUS, &fragmentCompileStatus); 423 gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength);
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teglNativeColorMappingTests.cpp | 134 gl.getShaderiv(vertexShader, GL_COMPILE_STATUS, &vertexCompileStatus); 135 gl.getShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength); 148 gl.getShaderiv(fragmentShader, GL_COMPILE_STATUS, &fragmentCompileStatus); 149 gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength);
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teglNativeCoordMappingTests.cpp | 134 gl.getShaderiv(vertexShader, GL_COMPILE_STATUS, &vertexCompileStatus); 135 gl.getShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength); 148 gl.getShaderiv(fragmentShader, GL_COMPILE_STATUS, &fragmentCompileStatus); 149 gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength);
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teglGLES2SharedRenderingPerfTests.cpp | 361 gl.getShaderiv(vertexShader, GL_COMPILE_STATUS, &status); 369 gl.getShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &length); 383 gl.getShaderiv(fragmentShader, GL_COMPILE_STATUS, &status); 391 gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &length); [all...] |
teglGLES2SharingTests.cpp | 843 GLU_CHECK_GLW_CALL(m_gl, getShaderiv(m_shader, GL_COMPILE_STATUS, &status)); 924 GLU_CHECK_GLW_CALL(m_gl, getShaderiv(otherShader, GL_COMPILE_STATUS, &status)); [all...] |
/external/deqp/framework/opengl/wrapper/ |
glwInitES20Direct.inl | 76 gl->getShaderiv = &glGetShaderiv;
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glwInitES20.inl | 76 gl->getShaderiv = (glGetShaderivFunc) loader->get("glGetShaderiv");
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glwInitES30Direct.inl | 126 gl->getShaderiv = &glGetShaderiv;
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glwInitES31Direct.inl | 148 gl->getShaderiv = &glGetShaderiv;
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glwFunctions.inl | 270 glGetShaderivFunc getShaderiv; [all...] |
glwInitES30.inl | 126 gl->getShaderiv = (glGetShaderivFunc) loader->get("glGetShaderiv");
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glwInitES32Direct.inl | 171 gl->getShaderiv = &glGetShaderiv;
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glwInitES31.inl | 148 gl->getShaderiv = (glGetShaderivFunc) loader->get("glGetShaderiv");
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glwInitES32.inl | 171 gl->getShaderiv = (glGetShaderivFunc) loader->get("glGetShaderiv"); [all...] |
glwInitGL30.inl | 122 gl->getShaderiv = (glGetShaderivFunc) loader->get("glGetShaderiv");
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glwInitGL31.inl | 129 gl->getShaderiv = (glGetShaderivFunc) loader->get("glGetShaderiv");
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glwInitGL32.inl | 140 gl->getShaderiv = (glGetShaderivFunc) loader->get("glGetShaderiv");
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glwInitGL33.inl | 151 gl->getShaderiv = (glGetShaderivFunc) loader->get("glGetShaderiv");
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/external/deqp/framework/opengl/ |
gluShaderProgram.cpp | 96 m_gl.getShaderiv(m_shader, GL_COMPILE_STATUS, &compileStatus); 107 m_gl.getShaderiv(m_shader, GL_INFO_LOG_LENGTH, &infoLogLen);
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gluES3PlusWrapperFuncs.inl | 148 dst->getShaderiv = src.getShaderiv;
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gluES3PlusWrapperContext.cpp | 435 context->gl.getShaderiv(shader, GL_SHADER_TYPE, &shaderType);
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/external/deqp/modules/gles2/functional/ |
es2fShaderApiTests.cpp | 146 gl.getShaderiv(shader, GL_COMPILE_STATUS, &compileStatus); 147 gl.getShaderiv(shader, GL_SHADER_SOURCE_LENGTH, &sourceLen); 148 gl.getShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLogLen);
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/external/deqp/modules/gles3/functional/ |
es3fShaderApiTests.cpp | 163 gl.getShaderiv(shader, GL_COMPILE_STATUS, &compileStatus); 164 gl.getShaderiv(shader, GL_SHADER_SOURCE_LENGTH, &sourceLen); 165 gl.getShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLogLen); [all...] |
/external/deqp/modules/glshared/ |
glsLifetimeTests.cpp | 599 gl().getShaderiv(shader, GL_COMPILE_STATUS, &compileStatus); 634 gl().getShaderiv(shaders[ndx], GL_SHADER_TYPE, &shaderType); [all...] |