/frameworks/base/libs/hwui/renderstate/ |
PixelBufferState.cpp | 27 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, buffer); 36 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
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MeshState.cpp | 33 glBindBuffer(GL_ARRAY_BUFFER, mUnitQuadBuffer); 49 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mQuadListIndices); 80 glBindBuffer(GL_ARRAY_BUFFER, buffer); 168 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffer); 175 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
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/cts/tests/tests/opengl/src/android/opengl/cts/ |
ByteBufferTest.java | 31 import static android.opengl.GLES30.glBindBuffer; 53 glBindBuffer(GL_UNIFORM_BUFFER, buffer[0]); 67 glBindBuffer(GL_UNIFORM_BUFFER, 0);
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/external/replicaisland/src/com/replica/replicaisland/ |
Grid.java | 229 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertBufferIndex); 232 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mTextureCoordBufferIndex); 235 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mIndexBufferIndex); 269 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertBufferIndex); 272 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mTextureCoordBufferIndex); 275 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mIndexBufferIndex); 279 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0); 280 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, 0); 345 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertBufferIndex); 356 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, [all...] |
/external/autotest/client/deps/glbench/src/ |
windowmanagercompositingtest.cc | 140 glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer); 146 glBindBuffer(GL_ARRAY_BUFFER, texture_buffer); 190 glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer); 196 glBindBuffer(GL_ARRAY_BUFFER, texture_buffer_0); 201 glBindBuffer(GL_ARRAY_BUFFER, texture_buffer_1); 256 glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer); 262 glBindBuffer(GL_ARRAY_BUFFER, texture_buffer_0); 267 glBindBuffer(GL_ARRAY_BUFFER, texture_buffer_1); 272 glBindBuffer(GL_ARRAY_BUFFER, texture_buffer_2);
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varyingsandddxytest.cc | 129 glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer); 157 glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer);
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/04_BasicTnL/OGLES/ |
OGLESBasicTnL.cpp | 164 glBindBuffer(GL_ARRAY_BUFFER, m_ui32Vbo); 170 glBindBuffer(GL_ARRAY_BUFFER, 0); 228 glBindBuffer(GL_ARRAY_BUFFER, m_ui32Vbo); 245 glBindBuffer(GL_ARRAY_BUFFER, 0);
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/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
importvbo.h | 34 #define glBindBuffer FP_glBindBufferARB
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importgl.c | 55 IMPORT_FUNC_GL(glBindBuffer);
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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/ |
PVRTBackground.cpp | 203 glBindBuffer(GL_ARRAY_BUFFER, m_pAPI->m_ui32VertexBufferObject); 207 glBindBuffer(GL_ARRAY_BUFFER, 0); 237 glBindBuffer(GL_ARRAY_BUFFER, m_pAPI->m_ui32VertexBufferObject); 252 glBindBuffer(GL_ARRAY_BUFFER, 0);
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/frameworks/base/media/mca/filterfw/native/core/ |
vertex_frame.cpp | 51 glBindBuffer(GL_ARRAY_BUFFER, vbo_);
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/frameworks/native/opengl/tests/testViewport/src/com/android/test/ |
TestView.java | 195 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId); 199 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId); 214 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId); 217 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId); 220 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0); 221 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, 0);
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/ColourGrading/OGLES3/ |
OGLES3ColourGrading.cpp | 350 glBindBuffer(GL_ARRAY_BUFFER, m_puiMaskVBO[i]); 359 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_puiMaskIBO[i]); 406 glBindBuffer(GL_ARRAY_BUFFER, m_ui32FullScreenRectVBO); 440 glBindBuffer(GL_ARRAY_BUFFER, m_ui32BackgroundVBO); 446 glBindBuffer(GL_ARRAY_BUFFER, 0); 447 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); 706 glBindBuffer(GL_ARRAY_BUFFER, m_ui32BackgroundVBO); 756 glBindBuffer(GL_ARRAY_BUFFER, 0); 778 glBindBuffer(GL_ARRAY_BUFFER, m_ui32FullScreenRectVBO); 809 glBindBuffer(GL_ARRAY_BUFFER, 0) [all...] |
/external/deqp/modules/gles3/functional/ |
es3fBufferCopyTests.cpp | 98 glBindBuffer(m_srcTarget, srcBuf); 104 glBindBuffer(m_dstTarget, dstBuf); 115 glBindBuffer(m_srcTarget, srcBuf); 116 glBindBuffer(m_dstTarget, dstBuf); 178 glBindBuffer(m_srcTarget, buf); 202 glBindBuffer(m_srcTarget, buf); 209 glBindBuffer(m_dstTarget, buf);
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es3fIndexedStateQueryTests.cpp | 157 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, feedbackBuffers[ndx]); 202 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, feedbackBuffers[0]); 207 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, feedbackBuffers[1]); 322 glBindBuffer(GL_UNIFORM_BUFFER, buffers[ndx]); 373 glBindBuffer(GL_UNIFORM_BUFFER, buffers[0]); 378 glBindBuffer(GL_UNIFORM_BUFFER, buffers[1]);
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es3fNegativeBufferApiTests.cpp | 55 ES3F_ADD_API_CASE(bind_buffer, "Invalid glBindBuffer() usage", 58 glBindBuffer(-1, 0); 80 glBindBuffer(GL_ARRAY_BUFFER, buffer); 98 glBindBuffer(GL_ARRAY_BUFFER, 0); 109 glBindBuffer(GL_ARRAY_BUFFER, buffer); 118 glBindBuffer(GL_ARRAY_BUFFER, 0); 124 glBindBuffer(GL_ARRAY_BUFFER, buffer); 137 glBindBuffer(GL_ARRAY_BUFFER, buffer); 313 glBindBuffer(GL_UNIFORM_BUFFER, bufU); 318 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, bufTF) [all...] |
/external/deqp/modules/glshared/ |
glsMemoryStressCase.cpp | 199 GLU_CHECK_CALL(glBindBuffer(GL_ARRAY_BUFFER, m_coordBuffer)); 203 GLU_CHECK_CALL(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_indexBuffer)); 236 GLU_CHECK_CALL(glBindBuffer(GL_ARRAY_BUFFER, m_coordBuffer)); 248 GLU_CHECK_CALL(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_indexBuffer)); 361 GLU_CHECK_CALL(glBindBuffer(GL_ARRAY_BUFFER, m_coordBuffer)); 365 GLU_CHECK_CALL(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_indexBuffer)); 400 GLU_CHECK_CALL(glBindBuffer(GL_ARRAY_BUFFER, m_coordBuffer)); 403 GLU_CHECK_CALL(glBindBuffer(GL_ARRAY_BUFFER, buffer)); 405 GLU_CHECK_CALL(glBindBuffer(GL_ARRAY_BUFFER, 0)); 407 GLU_CHECK_CALL(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_indexBuffer)) [all...] |
glsBufferTestUtil.cpp | 309 glBindBuffer(target, buffer); 311 glBindBuffer(target, 0); 324 glBindBuffer(target, buffer); 332 glBindBuffer(target, 0); 400 glBindBuffer(target, buffer); 410 glBindBuffer(target, 0); 593 glBindBuffer (GL_PIXEL_PACK_BUFFER, 0); 602 glBindBuffer (GL_ARRAY_BUFFER, m_positionBuf); 608 glBindBuffer (GL_ELEMENT_ARRAY_BUFFER, m_indexBuf); 612 glBindBuffer (GL_ARRAY_BUFFER, buffer) [all...] |
/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/DisplacementMap/OGLES2/ |
OGLES2DisplacementMap.cpp | 273 glBindBuffer(GL_ARRAY_BUFFER, m_puiVbo[i]);
282 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_puiIndexVbo[i]);
286 glBindBuffer(GL_ARRAY_BUFFER, 0);
287 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
600 glBindBuffer(GL_ARRAY_BUFFER, 0);
601 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
622 glBindBuffer(GL_ARRAY_BUFFER, m_puiVbo[i32MeshIndex]);
624 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_puiIndexVbo[i32MeshIndex]);
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/frameworks/base/media/mca/effect/java/android/media/effect/ |
EffectContext.java | 125 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, mOldState[GL_STATE_ARRAYBUFFER]);
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Advanced/ChameleonMan/OGLES2/ |
OGLES2ChameleonMan.cpp | 363 glBindBuffer(GL_ARRAY_BUFFER, m_puiVbo[i]); 373 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_puiIndexVbo[i]); 378 glBindBuffer(GL_ARRAY_BUFFER, 0); 379 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); 692 glBindBuffer(GL_ARRAY_BUFFER, m_puiVbo[Node.nIdx]); 695 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_puiIndexVbo[Node.nIdx]); 749 glBindBuffer(GL_ARRAY_BUFFER, 0); 750 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); 778 glBindBuffer(GL_ARRAY_BUFFER, m_puiVbo[Node.nIdx]); 780 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_puiIndexVbo[Node.nIdx]) [all...] |
/cts/tests/tests/openglperf/src/android/openglperf/cts/ |
PlanetsRenderer.java | 186 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, mVboVertices[i]); 210 GLES20.glBindBuffer(GLES20.GL_ELEMENT_ARRAY_BUFFER, 397 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, mVboVertices[i]); 398 checkGlError("glBindBuffer Vertex"); 413 GLES20.glBindBuffer(GLES20.GL_ELEMENT_ARRAY_BUFFER, 423 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, 0); 424 GLES20.glBindBuffer(GLES20.GL_ELEMENT_ARRAY_BUFFER, 0);
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
CubeMapActivity.java | 346 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId); 350 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId); 367 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId); 373 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId); 377 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0); 378 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, 0);
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MatrixPaletteRenderer.java | 190 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId); 194 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId); 210 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId); 220 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId); 225 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0); 226 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, 0);
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/external/deqp/modules/gles2/functional/ |
es2fNegativeBufferApiTests.cpp | 53 ES2F_ADD_API_CASE(bind_buffer, "Invalid glBindBuffer() usage", 56 glBindBuffer(-1, 0); 78 glBindBuffer(GL_ARRAY_BUFFER, buffer); 96 glBindBuffer(GL_ARRAY_BUFFER, 0); 107 glBindBuffer(GL_ARRAY_BUFFER, buffer); 116 glBindBuffer(GL_ARRAY_BUFFER, 0); 127 glBindBuffer(GL_ARRAY_BUFFER, buffer);
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