/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
TextureSource.java | 59 GLES20.glBindTexture(mTarget, mTexId); 60 GLToolbox.checkGlError("glBindTexture"); 82 GLES20.glBindTexture(mTarget, mTexId); 87 GLES20.glBindTexture(mTarget, 0); 91 GLES20.glBindTexture(mTarget, mTexId); 93 GLES20.glBindTexture(mTarget, 0);
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/external/autotest/client/deps/glbench/src/ |
texturereusetest.cc | 32 glBindTexture(GL_TEXTURE_2D, textures_[i % kNumberOfTextures]); 50 glBindTexture(GL_TEXTURE_2D, textures_[j]);
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windowmanagercompositingtest.cc | 73 glBindTexture(GL_TEXTURE_2D, compositing_textures_[0]); 75 glBindTexture(GL_TEXTURE_2D, compositing_textures_[1]); 77 glBindTexture(GL_TEXTURE_2D, compositing_textures_[2]); 94 glBindTexture(GL_TEXTURE_2D, compositing_textures_[3]); 106 glBindTexture(GL_TEXTURE_2D, compositing_textures_[4]); 291 glBindTexture(GL_TEXTURE_2D, compositing_textures_[i]); 324 glBindTexture(GL_TEXTURE_2D, compositing_textures_[0]); 327 glBindTexture(GL_TEXTURE_2D, compositing_textures_[1]); 330 glBindTexture(GL_TEXTURE_2D, compositing_textures_[2]); 334 glBindTexture(GL_TEXTURE_2D, compositing_textures_[3]) [all...] |
textureuploadtest.cc | 27 glBindTexture(GL_TEXTURE_2D, textures_[i % kNumberOfTextures]);
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yuvtest.cc | 155 glBindTexture(GL_TEXTURE_2D, textures_[0]); 160 glBindTexture(GL_TEXTURE_2D, textures_[1]); 165 glBindTexture(GL_TEXTURE_2D, textures_[2]); 171 glBindTexture(GL_TEXTURE_2D, textures_[3]); 177 glBindTexture(GL_TEXTURE_2D, textures_[4]); 191 glBindTexture(GL_TEXTURE_2D, textures_[5]);
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texturetest.cc | 63 glBindTexture(GL_TEXTURE_2D, textures_[i]); 102 glBindTexture(GL_TEXTURE_2D, textures_[i]);
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/external/webrtc/talk/app/webrtc/java/android/org/webrtc/ |
GlRectDrawer.java | 144 GLES20.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, oesTextureId); 146 GLES20.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, 0); 157 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, textureId); 160 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, 0); 173 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, yuvTextures[i]); 179 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, 0);
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GlTextureFrameBuffer.java | 101 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, textureId); 113 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, 0);
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/frameworks/native/libs/gui/tests/ |
MultiTextureConsumer_test.cpp | 82 glBindTexture(GL_TEXTURE_EXTERNAL_OES, TEX_ID); 89 glBindTexture(GL_TEXTURE_2D, TEX_ID+1); 97 glBindTexture(GL_TEXTURE_2D, TEX_ID+1); 102 glBindTexture(GL_TEXTURE_EXTERNAL_OES, TEX_ID);
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SurfaceTextureFBO.h | 35 glBindTexture(GL_TEXTURE_2D, mFboTex); 38 glBindTexture(GL_TEXTURE_2D, 0);
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/cts/tests/openglperf2/jni/reference/scene/glowing/ |
BlurMeshNode.cpp | 37 glBindTexture(GL_TEXTURE_2D, mFboTexId); 47 glBindTexture(GL_TEXTURE_2D, mTmpTexId1);
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/external/webrtc/webrtc/test/gl/ |
gl_renderer.cc | 65 glBindTexture(GL_TEXTURE_2D, texture_); 84 glBindTexture(GL_TEXTURE_2D, texture_); 108 glBindTexture(GL_TEXTURE_2D, 0);
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/cts/hostsidetests/sustainedperf/shadertoy_android/jni/ |
shadertoy_shader.cpp | 147 glBindTexture(GL_TEXTURE_2D, input_textures_[0].id);
149 glBindTexture(GL_TEXTURE_2D, input_textures_[1].id);
151 glBindTexture(GL_TEXTURE_2D, input_textures_[2].id);
153 glBindTexture(GL_TEXTURE_2D, input_textures_[3].id);
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/cts/tests/openglperf2/jni/graphics/ |
TexturedMeshNode.cpp | 28 glBindTexture(GL_TEXTURE_2D, mTextureId);
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PerspectiveMeshNode.cpp | 33 glBindTexture(GL_TEXTURE_2D, mTextureId);
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/external/replicaisland/src/com/replica/replicaisland/ |
OpenGLSystem.java | 55 sGL.glBindTexture(target, texture);
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/cts/tests/openglperf2/jni/reference/scene/flocking/ |
WaterMeshNode.cpp | 33 glBindTexture(GL_TEXTURE_2D, mTextureId1); 37 glBindTexture(GL_TEXTURE_2D, mTextureId2);
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/frameworks/base/libs/hwui/renderstate/ |
TextureState.cpp | 103 glBindTexture(GL_TEXTURE_2D, texture); 112 // GLConsumer directly calls glBindTexture() with 115 glBindTexture(target, texture); 125 // glBindTexture(2) 129 // If we don't call glBindTexture(2) after the second glGenTextures
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/external/deqp/modules/gles3/functional/ |
es3fNegativeTextureApiTests.cpp | 150 // glBindTexture 152 ES3F_ADD_API_CASE(bindtexture, "Invalid glBindTexture() usage", 158 glBindTexture(0, 1); 160 glBindTexture(GL_FRAMEBUFFER, 1); 165 glBindTexture(GL_TEXTURE_2D, texture[0]); 167 glBindTexture(GL_TEXTURE_CUBE_MAP, texture[0]); 169 glBindTexture(GL_TEXTURE_3D, texture[0]); 171 glBindTexture(GL_TEXTURE_2D_ARRAY, texture[0]); 174 glBindTexture(GL_TEXTURE_CUBE_MAP, texture[1]); 176 glBindTexture(GL_TEXTURE_2D, texture[1]) [all...] |
/cts/tests/openglperf2/jni/primitive/shaderperf/ |
ShaderPerfRenderer.cpp | 133 glBindTexture(GL_TEXTURE_2D, mTextureId); 156 glBindTexture(GL_TEXTURE_2D, mTextureId);
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/external/webrtc/webrtc/modules/video_render/ios/ |
open_gles20.mm | 247 glBindTexture(GL_TEXTURE_2D, id); 318 glBindTexture(GL_TEXTURE_2D, texture_ids_[0]); 322 glBindTexture(GL_TEXTURE_2D, texture_ids_[1]); 327 glBindTexture(GL_TEXTURE_2D, texture_ids_[2]);
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/hardware/qcom/display/msm8998/gpu_tonemapper/ |
EGLImageBuffer.cpp | 128 GL(glBindTexture(target, textureID)); 137 GL(glBindTexture(0x8D65, textureID));
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/hardware/qcom/display/sdm845/gpu_tonemapper/ |
EGLImageBuffer.cpp | 128 GL(glBindTexture(target, textureID)); 137 GL(glBindTexture(0x8D65, textureID));
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/external/deqp/modules/gles31/functional/ |
es31fNegativeTextureApiTests.cpp | 102 // glBindTexture 110 ctx.glBindTexture(0, 1); 112 ctx.glBindTexture(GL_FRAMEBUFFER, 1); 117 ctx.glBindTexture(GL_TEXTURE_2D, texture[0]); 119 ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, texture[0]); 121 ctx.glBindTexture(GL_TEXTURE_3D, texture[0]); 123 ctx.glBindTexture(GL_TEXTURE_2D_ARRAY, texture[0]); 126 ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, texture[1]); 128 ctx.glBindTexture(GL_TEXTURE_2D, texture[1]); 130 ctx.glBindTexture(GL_TEXTURE_3D, texture[1]) [all...] |
/cts/tests/vr/src/android/vr/cts/ |
RendererProtectedTexturesTest.java | 69 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, mTexture.get(0));
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