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    Searched refs:glBindTexture (Results 1 - 25 of 573) sorted by null

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  /frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
TextureSource.java 59 GLES20.glBindTexture(mTarget, mTexId);
60 GLToolbox.checkGlError("glBindTexture");
82 GLES20.glBindTexture(mTarget, mTexId);
87 GLES20.glBindTexture(mTarget, 0);
91 GLES20.glBindTexture(mTarget, mTexId);
93 GLES20.glBindTexture(mTarget, 0);
  /external/autotest/client/deps/glbench/src/
texturereusetest.cc 32 glBindTexture(GL_TEXTURE_2D, textures_[i % kNumberOfTextures]);
50 glBindTexture(GL_TEXTURE_2D, textures_[j]);
windowmanagercompositingtest.cc 73 glBindTexture(GL_TEXTURE_2D, compositing_textures_[0]);
75 glBindTexture(GL_TEXTURE_2D, compositing_textures_[1]);
77 glBindTexture(GL_TEXTURE_2D, compositing_textures_[2]);
94 glBindTexture(GL_TEXTURE_2D, compositing_textures_[3]);
106 glBindTexture(GL_TEXTURE_2D, compositing_textures_[4]);
291 glBindTexture(GL_TEXTURE_2D, compositing_textures_[i]);
324 glBindTexture(GL_TEXTURE_2D, compositing_textures_[0]);
327 glBindTexture(GL_TEXTURE_2D, compositing_textures_[1]);
330 glBindTexture(GL_TEXTURE_2D, compositing_textures_[2]);
334 glBindTexture(GL_TEXTURE_2D, compositing_textures_[3])
    [all...]
textureuploadtest.cc 27 glBindTexture(GL_TEXTURE_2D, textures_[i % kNumberOfTextures]);
yuvtest.cc 155 glBindTexture(GL_TEXTURE_2D, textures_[0]);
160 glBindTexture(GL_TEXTURE_2D, textures_[1]);
165 glBindTexture(GL_TEXTURE_2D, textures_[2]);
171 glBindTexture(GL_TEXTURE_2D, textures_[3]);
177 glBindTexture(GL_TEXTURE_2D, textures_[4]);
191 glBindTexture(GL_TEXTURE_2D, textures_[5]);
texturetest.cc 63 glBindTexture(GL_TEXTURE_2D, textures_[i]);
102 glBindTexture(GL_TEXTURE_2D, textures_[i]);
  /external/webrtc/talk/app/webrtc/java/android/org/webrtc/
GlRectDrawer.java 144 GLES20.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, oesTextureId);
146 GLES20.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, 0);
157 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, textureId);
160 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, 0);
173 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, yuvTextures[i]);
179 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, 0);
GlTextureFrameBuffer.java 101 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, textureId);
113 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, 0);
  /frameworks/native/libs/gui/tests/
MultiTextureConsumer_test.cpp 82 glBindTexture(GL_TEXTURE_EXTERNAL_OES, TEX_ID);
89 glBindTexture(GL_TEXTURE_2D, TEX_ID+1);
97 glBindTexture(GL_TEXTURE_2D, TEX_ID+1);
102 glBindTexture(GL_TEXTURE_EXTERNAL_OES, TEX_ID);
SurfaceTextureFBO.h 35 glBindTexture(GL_TEXTURE_2D, mFboTex);
38 glBindTexture(GL_TEXTURE_2D, 0);
  /cts/tests/openglperf2/jni/reference/scene/glowing/
BlurMeshNode.cpp 37 glBindTexture(GL_TEXTURE_2D, mFboTexId);
47 glBindTexture(GL_TEXTURE_2D, mTmpTexId1);
  /external/webrtc/webrtc/test/gl/
gl_renderer.cc 65 glBindTexture(GL_TEXTURE_2D, texture_);
84 glBindTexture(GL_TEXTURE_2D, texture_);
108 glBindTexture(GL_TEXTURE_2D, 0);
  /cts/hostsidetests/sustainedperf/shadertoy_android/jni/
shadertoy_shader.cpp 147 glBindTexture(GL_TEXTURE_2D, input_textures_[0].id);
149 glBindTexture(GL_TEXTURE_2D, input_textures_[1].id);
151 glBindTexture(GL_TEXTURE_2D, input_textures_[2].id);
153 glBindTexture(GL_TEXTURE_2D, input_textures_[3].id);
  /cts/tests/openglperf2/jni/graphics/
TexturedMeshNode.cpp 28 glBindTexture(GL_TEXTURE_2D, mTextureId);
PerspectiveMeshNode.cpp 33 glBindTexture(GL_TEXTURE_2D, mTextureId);
  /external/replicaisland/src/com/replica/replicaisland/
OpenGLSystem.java 55 sGL.glBindTexture(target, texture);
  /cts/tests/openglperf2/jni/reference/scene/flocking/
WaterMeshNode.cpp 33 glBindTexture(GL_TEXTURE_2D, mTextureId1);
37 glBindTexture(GL_TEXTURE_2D, mTextureId2);
  /frameworks/base/libs/hwui/renderstate/
TextureState.cpp 103 glBindTexture(GL_TEXTURE_2D, texture);
112 // GLConsumer directly calls glBindTexture() with
115 glBindTexture(target, texture);
125 // glBindTexture(2)
129 // If we don't call glBindTexture(2) after the second glGenTextures
  /external/deqp/modules/gles3/functional/
es3fNegativeTextureApiTests.cpp 150 // glBindTexture
152 ES3F_ADD_API_CASE(bindtexture, "Invalid glBindTexture() usage",
158 glBindTexture(0, 1);
160 glBindTexture(GL_FRAMEBUFFER, 1);
165 glBindTexture(GL_TEXTURE_2D, texture[0]);
167 glBindTexture(GL_TEXTURE_CUBE_MAP, texture[0]);
169 glBindTexture(GL_TEXTURE_3D, texture[0]);
171 glBindTexture(GL_TEXTURE_2D_ARRAY, texture[0]);
174 glBindTexture(GL_TEXTURE_CUBE_MAP, texture[1]);
176 glBindTexture(GL_TEXTURE_2D, texture[1])
    [all...]
  /cts/tests/openglperf2/jni/primitive/shaderperf/
ShaderPerfRenderer.cpp 133 glBindTexture(GL_TEXTURE_2D, mTextureId);
156 glBindTexture(GL_TEXTURE_2D, mTextureId);
  /external/webrtc/webrtc/modules/video_render/ios/
open_gles20.mm 247 glBindTexture(GL_TEXTURE_2D, id);
318 glBindTexture(GL_TEXTURE_2D, texture_ids_[0]);
322 glBindTexture(GL_TEXTURE_2D, texture_ids_[1]);
327 glBindTexture(GL_TEXTURE_2D, texture_ids_[2]);
  /hardware/qcom/display/msm8998/gpu_tonemapper/
EGLImageBuffer.cpp 128 GL(glBindTexture(target, textureID));
137 GL(glBindTexture(0x8D65, textureID));
  /hardware/qcom/display/sdm845/gpu_tonemapper/
EGLImageBuffer.cpp 128 GL(glBindTexture(target, textureID));
137 GL(glBindTexture(0x8D65, textureID));
  /external/deqp/modules/gles31/functional/
es31fNegativeTextureApiTests.cpp 102 // glBindTexture
110 ctx.glBindTexture(0, 1);
112 ctx.glBindTexture(GL_FRAMEBUFFER, 1);
117 ctx.glBindTexture(GL_TEXTURE_2D, texture[0]);
119 ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, texture[0]);
121 ctx.glBindTexture(GL_TEXTURE_3D, texture[0]);
123 ctx.glBindTexture(GL_TEXTURE_2D_ARRAY, texture[0]);
126 ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, texture[1]);
128 ctx.glBindTexture(GL_TEXTURE_2D, texture[1]);
130 ctx.glBindTexture(GL_TEXTURE_3D, texture[1])
    [all...]
  /cts/tests/vr/src/android/vr/cts/
RendererProtectedTexturesTest.java 69 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, mTexture.get(0));

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