/external/deqp/modules/gles31/functional/ |
es31fNegativeBufferApiTests.cpp | [all...] |
es31fFboColorbufferTests.cpp | 185 glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex, 0, ndx);
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/external/mesa3d/src/mapi/es2api/ |
ABI-check | 90 glFramebufferTextureLayer
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/external/deqp/modules/gles3/functional/ |
es3fNegativeBufferApiTests.cpp | [all...] |
es3fFboStateQueryTests.cpp | 383 glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, textureID, 0, layer); 399 glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, textureID, 0, layer); [all...] |
es3fFboColorbufferTests.cpp | 530 glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex, 0, ndx); 654 glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex, 0, ndx); [all...] |
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
gl2_ftable.h | 271 {"glFramebufferTextureLayer", (void*)glFramebufferTextureLayer},
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gl2_client_context.h | 301 glFramebufferTextureLayer_client_proc_t glFramebufferTextureLayer;
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gl2_client_context.cpp | 301 glFramebufferTextureLayer = (glFramebufferTextureLayer_client_proc_t) getProc("glFramebufferTextureLayer", userData); [all...] |
/external/deqp/framework/egl/ |
egluStaticES30Library.inl | 84 { "glFramebufferTextureLayer", (deFunctionPtr)glFramebufferTextureLayer },
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/prebuilts/ndk/r11/sources/android/ndk_helper/ |
gl3stub.c | 48 FIND_PROC( glFramebufferTextureLayer ); 137 || !glRenderbufferStorageMultisample || !glFramebufferTextureLayer 283 GL_APICALL void (* GL_APIENTRY glFramebufferTextureLayer)( GLenum target,
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gl3stub.h | 420 extern GL_APICALL void (* GL_APIENTRY glFramebufferTextureLayer) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); [all...] |
/prebuilts/ndk/r13/sources/android/ndk_helper/ |
gl3stub.c | 48 FIND_PROC( glFramebufferTextureLayer ); 137 || !glRenderbufferStorageMultisample || !glFramebufferTextureLayer 283 GL_APICALL void (* GL_APIENTRY glFramebufferTextureLayer)( GLenum target,
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gl3stub.h | 420 extern GL_APICALL void (* GL_APIENTRY glFramebufferTextureLayer) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrContextWrapper.cpp | 194 void ContextWrapper::glFramebufferTextureLayer (deUint32 target, deUint32 attachment, deUint32 texture, int level, int layer)
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sglrContextWrapper.hpp | 219 void glFramebufferTextureLayer (deUint32 target, deUint32 attachment, deUint32 texture, int level, int layer);
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sglrGLContext.cpp | 390 m_wrapper->glFramebufferTextureLayer(target, attachment, texture, level, layer);
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/external/deqp/framework/opengl/wrapper/ |
glwInitES30Direct.inl | 84 gl->framebufferTextureLayer = &glFramebufferTextureLayer;
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glwInitES31Direct.inl | 95 gl->framebufferTextureLayer = &glFramebufferTextureLayer;
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glwInitES32Direct.inl | 111 gl->framebufferTextureLayer = &glFramebufferTextureLayer;
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
GLES30.spec | 31 void glFramebufferTextureLayer ( GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer )
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/frameworks/base/libs/hwui/debug/ |
gles_redefine.h | 286 #define glFramebufferTextureLayer wrap_glFramebufferTextureLayer [all...] |
gles_undefine.h | 286 #undef glFramebufferTextureLayer
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/frameworks/base/opengl/java/android/opengl/ |
GLES30.java | [all...] |
/external/deqp/framework/platform/null/ |
tcuNullRenderContextInitFuncs.inl | 178 gl->framebufferTextureLayer = glFramebufferTextureLayer; [all...] |