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    Searched refs:glGetIntegerv (Results 1 - 25 of 492) sorted by null

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  /frameworks/native/opengl/tools/glgen/stubs/gles11/
glGetIntegerv.java 1 // C function void glGetIntegerv ( GLenum pname, GLint *params )
3 public static native void glGetIntegerv(
9 // C function void glGetIntegerv ( GLenum pname, GLint *params )
11 public static native void glGetIntegerv(
glGetIntegerv.cpp 1 /* void glGetIntegerv ( GLenum pname, GLint *params ) */
5 get<jintArray, IntArrayGetter, jint*, IntArrayReleaser, GLint, glGetIntegerv>(
9 /* void glGetIntegerv ( GLenum pname, GLint *params ) */
13 getarray<GLint, jintArray, IntArrayGetter, jint*, IntArrayReleaser, glGetIntegerv>(
common.cpp 257 glGetIntegerv(GL_NUM_PROGRAM_BINARY_FORMATS, &needed);
279 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
283 glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS, &needed);
322 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
  /cts/tests/tests/opengl/src/android/opengl/cts/
WrapperTest.java 44 * Tests range-checking on glGetIntegerv in GLES 1.x.
52 GLES10.glGetIntegerv(GLES10.GL_NUM_COMPRESSED_TEXTURE_FORMATS, countBuf, 0);
53 checkGlError("glGetIntegerv(count)");
59 GLES10.glGetIntegerv(GLES10.GL_COMPRESSED_TEXTURE_FORMATS, new int[formatCount], 0);
60 checkGlError("glGetIntegerv(full1)");
65 GLES10.glGetIntegerv(GLES10.GL_COMPRESSED_TEXTURE_FORMATS, fullIntBuf);
66 checkGlError("glGetIntegerv(full2)");
73 GLES10.glGetIntegerv(GLES10.GL_COMPRESSED_TEXTURE_FORMATS, oversizeIntBuf);
74 checkGlError("glGetIntegerv(full3)");
81 GLES10.glGetIntegerv(GLES10.GL_COMPRESSED_TEXTURE_FORMATS, partialIntBuf)
    [all...]
OpenGlEsVersionCtsActivity.java 262 GLES31.glGetIntegerv(GLES31.GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS, value, 0);
268 GLES31.glGetIntegerv(GLES31.GL_MAX_FRAGMENT_ATOMIC_COUNTERS, value, 0);
274 GLES31.glGetIntegerv(GLES31.GL_MAX_FRAGMENT_IMAGE_UNIFORMS, value, 0);
280 GLES31.glGetIntegerv(GLES31.GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS, value, 0);
  /frameworks/base/media/mca/effect/java/android/media/effect/
EffectContext.java 117 GLES20.glGetIntegerv(GLES20.GL_FRAMEBUFFER_BINDING, mOldState, GL_STATE_FBO);
118 GLES20.glGetIntegerv(GLES20.GL_CURRENT_PROGRAM, mOldState, GL_STATE_PROGRAM);
119 GLES20.glGetIntegerv(GLES20.GL_ARRAY_BUFFER_BINDING, mOldState, GL_STATE_ARRAYBUFFER);
  /frameworks/base/libs/hwui/
DeviceInfo.cpp 57 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
  /external/deqp/modules/gles2/functional/
es2fApiCase.cpp 105 GLU_CHECK_CALL(glGetIntegerv(numSupportedValues, &numFormats));
112 GLU_CHECK_CALL(glGetIntegerv(extension, &values[0]));
  /external/deqp/modules/gles3/functional/
es3fApiCase.cpp 107 GLU_CHECK_CALL(glGetIntegerv(numSupportedValues, &numFormats));
114 GLU_CHECK_CALL(glGetIntegerv(extension, &values[0]));
es3fStringQueryTests.cpp 98 glGetIntegerv(GL_MINOR_VERSION, &stateVersionMinor);
165 glGetIntegerv(GL_NUM_EXTENSIONS, &numExtensions);
es3fInteger64StateQueryTests.cpp 140 glGetIntegerv(name, &state);
234 glGetIntegerv(GL_MAX_UNIFORM_BLOCK_SIZE, &uniformBlockSize);
239 glGetIntegerv(m_targetMaxUniformBlocksName, &maxUniformBlocks);
240 glGetIntegerv(m_targetMaxUniformComponentsName, &maxUniformComponents);
es3fNegativeBufferApiTests.cpp 224 glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &readFormat);
225 glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &readType);
281 glGetIntegerv (GL_READ_FRAMEBUFFER_BINDING, &binding);
284 glGetIntegerv (GL_SAMPLE_BUFFERS, &sampleBuffers);
328 glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, &maxTFSize);
335 glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUSize);
358 glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &alignment);
392 glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUSize);
399 glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, &maxTFSize);
431 glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers)
    [all...]
  /external/mesa3d/src/gallium/state_trackers/glx/xlib/
glx_usefont.c 263 glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes);
264 glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst);
265 glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength);
266 glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows);
267 glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels);
268 glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
  /external/mesa3d/src/glx/
xfont.c 275 glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes);
276 glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst);
277 glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength);
278 glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows);
279 glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels);
280 glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
  /external/mesa3d/src/mesa/drivers/x11/
xfonts.c 262 glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes);
263 glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst);
264 glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength);
265 glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows);
266 glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels);
267 glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
  /external/autotest/client/deps/glbench/src/
main.cc 87 glGetIntegerv(GL_MAX_VIEWPORT_DIMS, size);
94 glGetIntegerv(GL_MAX_TEXTURE_SIZE, size);
  /external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/
PVRTShader.cpp 137 glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS,&numFormats);
142 glGetIntegerv(GL_SHADER_BINARY_FORMATS,listFormats);
PVRTPrint3DAPI.cpp 490 glGetIntegerv(GL_FRONT_FACE, &m_pAPI->eFrontFace);
491 glGetIntegerv(GL_CULL_FACE_MODE, &m_pAPI->eCullFaceMode);
492 glGetIntegerv(GL_ARRAY_BUFFER_BINDING,&m_pAPI->nArrayBufferBinding);
493 glGetIntegerv(GL_CURRENT_PROGRAM, &m_pAPI->nCurrentProgram);
494 glGetIntegerv(GL_TEXTURE_BINDING_2D, &m_pAPI->nTextureBinding2D);
  /cts/hostsidetests/sustainedperf/shadertoy_android/jni/
shadertoy_renderer.cpp 75 glGetIntegerv(GL_NUM_EXTENSIONS, &num_extensions);
  /frameworks/base/libs/hwui/renderstate/
TextureState.cpp 46 glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &maxTextureUnits);
  /frameworks/native/libs/gui/tests/
SurfaceTextureMultiContextGL_test.cpp 167 glGetIntegerv(GL_TEXTURE_BINDING_EXTERNAL_OES, &texBinding);
199 glGetIntegerv(GL_TEXTURE_BINDING_EXTERNAL_OES, &texBinding);
227 glGetIntegerv(GL_TEXTURE_BINDING_EXTERNAL_OES, &texBinding);
328 glGetIntegerv(GL_TEXTURE_BINDING_EXTERNAL_OES, &texBinding);
363 glGetIntegerv(GL_TEXTURE_BINDING_EXTERNAL_OES, &texBinding);
  /external/deqp/modules/gles31/functional/
es31fNegativeBufferApiTests.cpp 267 ctx.glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &readFormat);
268 ctx.glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &readType);
337 ctx.glGetIntegerv (GL_READ_FRAMEBUFFER_BINDING, &binding);
340 ctx.glGetIntegerv (GL_SAMPLE_BUFFERS, &sampleBuffers);
392 ctx.glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, &maxTFSize);
398 ctx.glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUSize);
425 ctx.glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &uAlignment);
437 ctx.glGetIntegerv(GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS, &maxACize);
443 ctx.glGetIntegerv(GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS, &maxSSize);
453 ctx.glGetIntegerv(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT, &ssAlignment)
    [all...]
  /frameworks/rs/driver/
rsdGL.cpp 370 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &dc->gl.gl.maxVertexAttribs);
371 glGetIntegerv(GL_MAX_VERTEX_UNIFORM_VECTORS, &dc->gl.gl.maxVertexUniformVectors);
372 glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &dc->gl.gl.maxVertexTextureUnits);
374 glGetIntegerv(GL_MAX_VARYING_VECTORS, &dc->gl.gl.maxVaryingVectors);
375 glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &dc->gl.gl.maxTextureImageUnits);
377 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &dc->gl.gl.maxFragmentTextureImageUnits);
378 glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS, &dc->gl.gl.maxFragmentUniformVectors);
  /device/generic/goldfish-opengl/system/GLESv1/
gl.cpp 132 glGetIntegerv((GLenum)pname, (GLint*)param);
  /device/generic/goldfish-opengl/system/GLESv2/
gl2.cpp 132 glGetIntegerv((GLenum)pname, (GLint*)param);

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