HomeSort by relevance Sort by last modified time
    Searched refs:glRenderbufferStorage (Results 1 - 25 of 270) sorted by null

1 2 3 4 5 6 7 8 91011

  /frameworks/base/libs/hwui/
RenderBuffer.h 33 * The format must be one of the formats allowed by glRenderbufferStorage().
82 glRenderbufferStorage(GL_RENDERBUFFER, mFormat, mWidth, mHeight);
94 glRenderbufferStorage(GL_RENDERBUFFER, mFormat, width, height);
125 * The format must be one of the formats allowed by glRenderbufferStorage().
  /external/deqp/modules/gles2/functional/
es2fNegativeBufferApiTests.cpp 378 ES2F_ADD_API_CASE(renderbuffer_storage, "Invalid glRenderbufferStorage() usage",
385 glRenderbufferStorage(-1, GL_RGBA4, 1, 1);
387 glRenderbufferStorage(GL_FRAMEBUFFER, GL_RGBA4, 1, 1);
392 glRenderbufferStorage(GL_RENDERBUFFER, -1, 1, 1);
394 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA, 1, 1);
399 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, -1, 1);
401 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, 1, -1);
403 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, -1, -1);
410 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, 1, maxSize+1);
412 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, maxSize+1, 1)
    [all...]
es2fRboStateQueryTests.cpp 135 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, w, h);
172 glRenderbufferStorage(GL_RENDERBUFFER, requiredColorformats[ndx], 1, 1);
213 glRenderbufferStorage(GL_RENDERBUFFER, requiredColorFormats[ndx].internalFormat, 1, 1);
252 glRenderbufferStorage(GL_RENDERBUFFER, requiredDepthFormats[ndx].internalFormat, 1, 1);
260 glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, 1, 1);
es2fFboStateQueryTests.cpp 110 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, 128, 128);
  /external/deqp/modules/gles3/functional/
es3fRboStateQueryTests.cpp 152 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB8, w, h);
190 glRenderbufferStorage(GL_RENDERBUFFER, requiredColorformats[ndx], 128, 128);
256 glRenderbufferStorage(GL_RENDERBUFFER, requiredColorFormats[ndx].internalFormat, 128, 128);
299 glRenderbufferStorage(GL_RENDERBUFFER, requiredDepthFormats[ndx].internalFormat, 128, 128);
307 glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, 128, 128);
es3fFboStencilbufferTests.cpp 82 glRenderbufferStorage(GL_RENDERBUFFER, colorFormat, m_size.x(), m_size.y());
87 glRenderbufferStorage(GL_RENDERBUFFER, m_format, m_size.x(), m_size.y());
176 glRenderbufferStorage(GL_RENDERBUFFER, colorFormat, width, height);
181 glRenderbufferStorage(GL_RENDERBUFFER, depthStencilFormat, width, height);
es3fFboDepthbufferTests.cpp 89 glRenderbufferStorage(GL_RENDERBUFFER, colorFormat, m_width, m_height);
92 glRenderbufferStorage(GL_RENDERBUFFER, m_format, m_width, m_height);
179 glRenderbufferStorage(GL_RENDERBUFFER, colorFormat, m_width, m_height);
265 glRenderbufferStorage(GL_RENDERBUFFER, colorFormat, m_width, m_height);
es3fNegativeBufferApiTests.cpp     [all...]
es3fFboStateQueryTests.cpp 258 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB8, 128, 128);
432 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB8, 128, 128);
449 glRenderbufferStorage(GL_RENDERBUFFER, GL_SRGB8_ALPHA8, 128, 128);
466 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, 128, 128);
703 glRenderbufferStorage(GL_RENDERBUFFER, internalFormat, 128, 128);
721 glRenderbufferStorage(GL_RENDERBUFFER, internalFormat, 128, 128);
    [all...]
es3fFboInvalidateTests.cpp 479 glRenderbufferStorage (GL_RENDERBUFFER, m_colorFmt, getWidth(), getHeight());
485 glRenderbufferStorage (GL_RENDERBUFFER, m_depthStencilFmt, getWidth(), getHeight());
850 glRenderbufferStorage (GL_RENDERBUFFER, m_colorFmt, getWidth(), getHeight());
856 glRenderbufferStorage (GL_RENDERBUFFER, m_depthStencilFmt, getWidth(), getHeight());
    [all...]
es3fFramebufferBlitTests.cpp 98 glRenderbufferStorage(GL_RENDERBUFFER, colorFormat, size.x(), size.y());
387 glRenderbufferStorage(GL_RENDERBUFFER, format, m_size.x(), m_size.y());
515 glRenderbufferStorage(GL_RENDERBUFFER, colorFormat, size.x(), size.y());
518 glRenderbufferStorage(GL_RENDERBUFFER, m_format, size.x(), size.y());
    [all...]
es3fReadPixelsTests.cpp 233 GLU_CHECK_CALL(glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA32UI, m_width, m_height));
239 GLU_CHECK_CALL(glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA32I, m_width, m_height));
  /external/deqp/modules/gles31/functional/
es31fNegativeBufferApiTests.cpp     [all...]
  /external/autotest/client/deps/glbench/src/
main.h 80 F(glRenderbufferStorage, PFNGLRENDERBUFFERSTORAGEPROC) \
  /external/deqp/framework/egl/
egluStaticES20Library.inl 100 { "glRenderbufferStorage", (deFunctionPtr)glRenderbufferStorage },
egluStaticES30Library.inl 170 { "glRenderbufferStorage", (deFunctionPtr)glRenderbufferStorage },
  /external/mesa3d/src/mapi/es2api/
ABI-check 178 glRenderbufferStorage
  /external/deqp/framework/opengl/wrapper/
glwInitES20Direct.inl 100 gl->renderbufferStorage = &glRenderbufferStorage;
glwInitES30Direct.inl 170 gl->renderbufferStorage = &glRenderbufferStorage;
glwInitES31Direct.inl 230 gl->renderbufferStorage = &glRenderbufferStorage;
  /cts/tests/openglperf2/jni/graphics/
Renderer.cpp 154 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, mFboWidth, mFboHeight);
  /device/generic/goldfish-opengl/system/GLESv2_enc/
gl2_ftable.h 105 {"glRenderbufferStorage", (void*)glRenderbufferStorage},
gl2_client_context.h 107 glRenderbufferStorage_client_proc_t glRenderbufferStorage;
  /external/skia/src/gpu/gl/android/
GrGLCreateNativeInterface_android.cpp 225 } else if (0 == strcmp("glRenderbufferStorage", name)) {
226 return (GrGLFuncPtr) glRenderbufferStorage;
  /external/deqp/framework/opengl/simplereference/
sglrContextWrapper.cpp 214 void ContextWrapper::glRenderbufferStorage (deUint32 target, deUint32 internalformat, int width, int height)

Completed in 265 milliseconds

1 2 3 4 5 6 7 8 91011