/frameworks/base/libs/hwui/ |
RenderBuffer.h | 33 * The format must be one of the formats allowed by glRenderbufferStorage(). 82 glRenderbufferStorage(GL_RENDERBUFFER, mFormat, mWidth, mHeight); 94 glRenderbufferStorage(GL_RENDERBUFFER, mFormat, width, height); 125 * The format must be one of the formats allowed by glRenderbufferStorage().
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/external/deqp/modules/gles2/functional/ |
es2fNegativeBufferApiTests.cpp | 378 ES2F_ADD_API_CASE(renderbuffer_storage, "Invalid glRenderbufferStorage() usage", 385 glRenderbufferStorage(-1, GL_RGBA4, 1, 1); 387 glRenderbufferStorage(GL_FRAMEBUFFER, GL_RGBA4, 1, 1); 392 glRenderbufferStorage(GL_RENDERBUFFER, -1, 1, 1); 394 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA, 1, 1); 399 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, -1, 1); 401 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, 1, -1); 403 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, -1, -1); 410 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, 1, maxSize+1); 412 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, maxSize+1, 1) [all...] |
es2fRboStateQueryTests.cpp | 135 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, w, h); 172 glRenderbufferStorage(GL_RENDERBUFFER, requiredColorformats[ndx], 1, 1); 213 glRenderbufferStorage(GL_RENDERBUFFER, requiredColorFormats[ndx].internalFormat, 1, 1); 252 glRenderbufferStorage(GL_RENDERBUFFER, requiredDepthFormats[ndx].internalFormat, 1, 1); 260 glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, 1, 1);
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es2fFboStateQueryTests.cpp | 110 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, 128, 128);
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/external/deqp/modules/gles3/functional/ |
es3fRboStateQueryTests.cpp | 152 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB8, w, h); 190 glRenderbufferStorage(GL_RENDERBUFFER, requiredColorformats[ndx], 128, 128); 256 glRenderbufferStorage(GL_RENDERBUFFER, requiredColorFormats[ndx].internalFormat, 128, 128); 299 glRenderbufferStorage(GL_RENDERBUFFER, requiredDepthFormats[ndx].internalFormat, 128, 128); 307 glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, 128, 128);
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es3fFboStencilbufferTests.cpp | 82 glRenderbufferStorage(GL_RENDERBUFFER, colorFormat, m_size.x(), m_size.y()); 87 glRenderbufferStorage(GL_RENDERBUFFER, m_format, m_size.x(), m_size.y()); 176 glRenderbufferStorage(GL_RENDERBUFFER, colorFormat, width, height); 181 glRenderbufferStorage(GL_RENDERBUFFER, depthStencilFormat, width, height);
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es3fFboDepthbufferTests.cpp | 89 glRenderbufferStorage(GL_RENDERBUFFER, colorFormat, m_width, m_height); 92 glRenderbufferStorage(GL_RENDERBUFFER, m_format, m_width, m_height); 179 glRenderbufferStorage(GL_RENDERBUFFER, colorFormat, m_width, m_height); 265 glRenderbufferStorage(GL_RENDERBUFFER, colorFormat, m_width, m_height);
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es3fNegativeBufferApiTests.cpp | [all...] |
es3fFboStateQueryTests.cpp | 258 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB8, 128, 128); 432 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB8, 128, 128); 449 glRenderbufferStorage(GL_RENDERBUFFER, GL_SRGB8_ALPHA8, 128, 128); 466 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, 128, 128); 703 glRenderbufferStorage(GL_RENDERBUFFER, internalFormat, 128, 128); 721 glRenderbufferStorage(GL_RENDERBUFFER, internalFormat, 128, 128); [all...] |
es3fFboInvalidateTests.cpp | 479 glRenderbufferStorage (GL_RENDERBUFFER, m_colorFmt, getWidth(), getHeight()); 485 glRenderbufferStorage (GL_RENDERBUFFER, m_depthStencilFmt, getWidth(), getHeight()); 850 glRenderbufferStorage (GL_RENDERBUFFER, m_colorFmt, getWidth(), getHeight()); 856 glRenderbufferStorage (GL_RENDERBUFFER, m_depthStencilFmt, getWidth(), getHeight()); [all...] |
es3fFramebufferBlitTests.cpp | 98 glRenderbufferStorage(GL_RENDERBUFFER, colorFormat, size.x(), size.y()); 387 glRenderbufferStorage(GL_RENDERBUFFER, format, m_size.x(), m_size.y()); 515 glRenderbufferStorage(GL_RENDERBUFFER, colorFormat, size.x(), size.y()); 518 glRenderbufferStorage(GL_RENDERBUFFER, m_format, size.x(), size.y()); [all...] |
es3fReadPixelsTests.cpp | 233 GLU_CHECK_CALL(glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA32UI, m_width, m_height)); 239 GLU_CHECK_CALL(glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA32I, m_width, m_height));
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/external/deqp/modules/gles31/functional/ |
es31fNegativeBufferApiTests.cpp | [all...] |
/external/autotest/client/deps/glbench/src/ |
main.h | 80 F(glRenderbufferStorage, PFNGLRENDERBUFFERSTORAGEPROC) \
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/external/deqp/framework/egl/ |
egluStaticES20Library.inl | 100 { "glRenderbufferStorage", (deFunctionPtr)glRenderbufferStorage },
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egluStaticES30Library.inl | 170 { "glRenderbufferStorage", (deFunctionPtr)glRenderbufferStorage },
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/external/mesa3d/src/mapi/es2api/ |
ABI-check | 178 glRenderbufferStorage
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/external/deqp/framework/opengl/wrapper/ |
glwInitES20Direct.inl | 100 gl->renderbufferStorage = &glRenderbufferStorage;
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glwInitES30Direct.inl | 170 gl->renderbufferStorage = &glRenderbufferStorage;
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glwInitES31Direct.inl | 230 gl->renderbufferStorage = &glRenderbufferStorage;
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/cts/tests/openglperf2/jni/graphics/ |
Renderer.cpp | 154 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, mFboWidth, mFboHeight);
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/device/generic/goldfish-opengl/system/GLESv2_enc/ |
gl2_ftable.h | 105 {"glRenderbufferStorage", (void*)glRenderbufferStorage},
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gl2_client_context.h | 107 glRenderbufferStorage_client_proc_t glRenderbufferStorage;
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/external/skia/src/gpu/gl/android/ |
GrGLCreateNativeInterface_android.cpp | 225 } else if (0 == strcmp("glRenderbufferStorage", name)) { 226 return (GrGLFuncPtr) glRenderbufferStorage;
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/external/deqp/framework/opengl/simplereference/ |
sglrContextWrapper.cpp | 214 void ContextWrapper::glRenderbufferStorage (deUint32 target, deUint32 internalformat, int width, int height)
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