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Searched
refs:globalAmbient
(Results
1 - 5
of
5
) sorted by null
/external/swiftshader/src/Renderer/
VertexProcessor.cpp
387
void VertexProcessor::setGlobalAmbient(const Color<float> &
globalAmbient
)
389
ff.
globalAmbient
[0] =
globalAmbient
.r;
390
ff.
globalAmbient
[1] =
globalAmbient
.g;
391
ff.
globalAmbient
[2] =
globalAmbient
.b;
392
ff.
globalAmbient
[3] =
globalAmbient
.a;
VertexProcessor.hpp
169
float4
globalAmbient
;
214
void setGlobalAmbient(const Color<float> &
globalAmbient
);
/external/swiftshader/src/Shader/
VertexPipeline.cpp
243
Float4
globalAmbient
= *Pointer<Float4>(data + OFFSET(DrawData,ff.
globalAmbient
)); // FIXME: Unpack
245
ambient.x =
globalAmbient
.x;
246
ambient.y =
globalAmbient
.y;
247
ambient.z =
globalAmbient
.z;
/external/swiftshader/src/OpenGL/libGLES_CM/
Context.cpp
187
globalAmbient
= {0.2f, 0.2f, 0.2f, 1.0f};
694
globalAmbient
.red = red;
695
globalAmbient
.green = green;
696
globalAmbient
.blue = blue;
697
globalAmbient
.alpha = alpha;
[
all
...]
Context.h
615
Color
globalAmbient
;
Completed in 169 milliseconds