OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:half2float
(Results
1 - 6
of
6
) sorted by null
/cts/tests/tests/renderscript/src/android/renderscript/cts/
float16_gen.c
110
float
half2float
(unsigned short s) {
function
188
float op1 =
half2float
(a);
189
float op2 =
half2float
(b);
194
float op1 =
half2float
(a);
195
float op2 =
half2float
(b);
200
float op1 =
half2float
(a);
201
float op2 =
half2float
(b);
206
float op1 =
half2float
(a);
207
float op2 =
half2float
(b);
/external/eigen/Eigen/src/Core/arch/CUDA/
TypeCasting.h
114
return
half2float
(a);
142
return
half2float
(a);
PacketMathHalf.h
418
EIGEN_STRONG_INLINE Packet16f
half2float
(const Packet16h& a) {
480
Packet16f af =
half2float
(a);
481
Packet16f bf =
half2float
(b);
487
Packet16f af =
half2float
(a);
488
Packet16f bf =
half2float
(b);
494
Packet16f from_float =
half2float
(from);
784
EIGEN_STRONG_INLINE Packet8f
half2float
(const Packet8h& a) {
829
Packet8f af =
half2float
(a);
830
Packet8f bf =
half2float
(b);
836
Packet8f af =
half2float
(a)
[
all
...]
/external/swiftshader/src/Shader/
Constants.hpp
107
float
half2float
[65536];
member in struct:sw::Constants
VertexRoutine.cpp
501
v.x.x = *Pointer<Float>(constants + OFFSET(Constants,
half2float
) + Int(x0) * 4);
502
v.x.y = *Pointer<Float>(constants + OFFSET(Constants,
half2float
) + Int(x1) * 4);
503
v.x.z = *Pointer<Float>(constants + OFFSET(Constants,
half2float
) + Int(x2) * 4);
504
v.x.w = *Pointer<Float>(constants + OFFSET(Constants,
half2float
) + Int(x3) * 4);
514
v.y.x = *Pointer<Float>(constants + OFFSET(Constants,
half2float
) + Int(y0) * 4);
515
v.y.y = *Pointer<Float>(constants + OFFSET(Constants,
half2float
) + Int(y1) * 4);
516
v.y.z = *Pointer<Float>(constants + OFFSET(Constants,
half2float
) + Int(y2) * 4);
517
v.y.w = *Pointer<Float>(constants + OFFSET(Constants,
half2float
) + Int(y3) * 4);
527
v.z.x = *Pointer<Float>(constants + OFFSET(Constants,
half2float
) + Int(z0) * 4);
528
v.z.y = *Pointer<Float>(constants + OFFSET(Constants,
half2float
) + Int(z1) * 4)
[
all
...]
Constants.cpp
359
half2float
[i] = (float)reinterpret_cast<half&>(i);
Completed in 82 milliseconds