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Searched
refs:has_geometry_shader
(Results
1 - 4
of
4
) sorted by null
/external/mesa3d/src/gallium/auxiliary/cso_cache/
cso_context.c
70
boolean
has_geometry_shader
;
member in struct:cso_context
316
ctx->
has_geometry_shader
= TRUE;
382
if (ctx->
has_geometry_shader
) {
886
assert(ctx->
has_geometry_shader
|| !handle);
888
if (ctx->
has_geometry_shader
&& ctx->geometry_shader != handle) {
907
if (!ctx->
has_geometry_shader
) {
918
if (!ctx->
has_geometry_shader
) {
[
all
...]
/external/mesa3d/src/compiler/glsl/
builtin_variables.cpp
696
if (state->
has_geometry_shader
()) {
759
if (state->
has_geometry_shader
()) {
781
if (state->
has_geometry_shader
()) {
853
if (state->
has_geometry_shader
()) {
[
all
...]
glsl_parser_extras.h
287
bool
has_geometry_shader
() const
function in struct:_mesa_glsl_parse_state
/external/mesa3d/src/gallium/auxiliary/util/
u_blitter.c
131
boolean
has_geometry_shader
;
member in struct:blitter_context_priv
183
ctx->
has_geometry_shader
=
532
assert(!ctx->
has_geometry_shader
|| ctx->base.saved_gs != INVALID_PTR);
559
if (ctx->
has_geometry_shader
) {
[
all
...]
Completed in 199 milliseconds