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Searched
refs:ilo_texture
(Results
1 - 11
of
11
) sorted by null
/external/mesa3d/src/gallium/drivers/ilo/
ilo_resource.h
90
struct
ilo_texture
{
struct
103
struct
ilo_texture
*separate_s8;
120
static inline struct
ilo_texture
*
121
ilo_texture
(struct pipe_resource *res)
function
123
return (struct
ilo_texture
*)
141
&((struct
ilo_texture
*) res)->vma;
145
ilo_texture_get_slice(const struct
ilo_texture
*tex,
156
ilo_texture_set_slice_flags(struct
ilo_texture
*tex, unsigned level,
172
ilo_texture_set_slice_clear_value(struct
ilo_texture
*tex, unsigned level,
ilo_resource.c
252
tex_free_slices(struct
ilo_texture
*tex)
258
tex_alloc_slices(struct
ilo_texture
*tex)
290
tex_create_bo(struct
ilo_texture
*tex)
321
tex_create_separate_stencil(struct
ilo_texture
*tex)
340
tex->separate_s8 =
ilo_texture
(s8);
348
tex_create_hiz(struct
ilo_texture
*tex)
381
tex_create_mcs(struct
ilo_texture
*tex)
400
tex_destroy(struct
ilo_texture
*tex)
413
tex_alloc_bos(struct
ilo_texture
*tex)
435
tex_import_handle(struct
ilo_texture
*tex
[
all
...]
ilo_blitter_rectlist.c
152
struct
ilo_texture
*tex =
ilo_texture
(res);
287
const struct
ilo_texture
*tex)
345
struct
ilo_texture
*tex =
ilo_texture
(zs->texture);
444
struct
ilo_texture
*tex =
ilo_texture
(res);
483
struct
ilo_texture
*tex =
ilo_texture
(res);
ilo_transfer.c
92
struct
ilo_texture
*tex =
ilo_texture
(res);
192
assert(
ilo_texture
(xfer->staging.res)->image.tiling ==
345
tex_get_box_origin(const struct
ilo_texture
*tex,
360
tex_get_box_offset(const struct
ilo_texture
*tex, unsigned level,
371
tex_get_slice_stride(const struct
ilo_texture
*tex, unsigned level)
518
tex_tile_choose_offset_func(const struct
ilo_texture
*tex,
541
tex_staging_sys_map_bo(struct
ilo_texture
*tex,
562
tex_staging_sys_unmap_bo(struct
ilo_texture
*tex)
568
tex_staging_sys_zs_read(struct
ilo_texture
*tex
[
all
...]
ilo_blit.h
48
struct
ilo_texture
*tex;
54
tex =
ilo_texture
(res);
ilo_blitter_blt.c
238
struct
ilo_texture
*dst_tex, unsigned dst_level,
295
struct
ilo_texture
*dst_tex,
298
struct
ilo_texture
*src_tex,
432
ilo_texture
(dst), dst_level, dst_x, dst_y, dst_z,
433
ilo_texture
(src), src_level, src_box);
501
success = tex_clear_region(blitter,
ilo_texture
(rt->texture),
572
return tex_clear_region(blitter,
ilo_texture
(zs->texture),
ilo_blit.c
160
struct
ilo_texture
*tex =
ilo_texture
(res);
ilo_render_gen8.c
153
ilo_texture_get_slice(
ilo_texture
(surface->base.texture),
ilo_state.c
[
all
...]
ilo_render_gen6.c
722
ilo_texture_get_slice(
ilo_texture
(surface->base.texture),
ilo_render_gen7.c
580
ilo_texture_get_slice(
ilo_texture
(surface->base.texture),
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