/external/google-breakpad/src/client/mac/tests/ |
testlogging.h | 6 extern std::ostringstream info_log; 9 #define BPLOG_INFO_STREAM google_breakpad::info_log
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minidump_generator_test.cc | 53 std::ostringstream info_log; member in namespace:google_breakpad
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crash_generation_server_test.cc | 54 std::ostringstream info_log; member in namespace:google_breakpad
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exception_handler_test.cc | 47 std::ostringstream info_log; member in namespace:google_breakpad
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/bionic/libc/malloc_debug/ |
debug_log.h | 43 #define info_log(format, ...) \ macro
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BacktraceData.cpp | 72 info_log("%s: Run: 'kill -%d %d' to enable backtracing.", getprogname(),
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RecordData.cpp | 194 info_log("%s: Run: 'kill -%d %d' to dump the allocation records.", getprogname(),
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/external/mesa3d/src/compiler/glsl/glcpp/ |
pp.c | 35 ralloc_asprintf_rewrite_tail(&parser->info_log, 43 ralloc_vasprintf_rewrite_tail(&parser->info_log, 47 ralloc_asprintf_rewrite_tail(&parser->info_log, 56 ralloc_asprintf_rewrite_tail(&parser->info_log, 64 ralloc_vasprintf_rewrite_tail(&parser->info_log, 68 ralloc_asprintf_rewrite_tail(&parser->info_log, 215 glcpp_preprocess(void *ralloc_ctx, const char **shader, char **info_log, 235 ralloc_strcat(info_log, parser->info_log);
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glcpp.c | 137 char *info_log = ralloc_strdup(ctx, ""); local 174 ret = glcpp_preprocess(ctx, &shader, &info_log, NULL, NULL, &gl_ctx); 177 fprintf(stderr, "%s", info_log);
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glcpp.h | 203 char *info_log; member in struct:glcpp_parser 240 glcpp_preprocess(void *ralloc_ctx, const char **shader, char **info_log,
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glcpp-parse.y | [all...] |
/external/autotest/client/deps/glbench/src/ |
utils.cc | 261 char info_log[4096]; 265 glGetShaderInfoLog(obj, sizeof(info_log)-1, &length, info_log); 267 glGetProgramInfoLog(obj, sizeof(info_log)-1, &length, info_log); 269 char *p = info_log; 270 while (p < info_log + length) {
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/external/mesa3d/src/compiler/glsl/ |
test_optpass.cpp | 221 state->error = glcpp_preprocess(state, &source, &state->info_log, 266 printf("%s\n", state->info_log);
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glsl_parser_extras.h | 571 char *info_log; member in struct:_mesa_glsl_parse_state 909 extern int glcpp_preprocess(void *ctx, const char **shader, char **info_log,
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glsl_parser_extras.cpp | 73 this->info_log = ralloc_strdup(mem_ctx, ""); 462 assert(state->info_log != NULL); 465 int msg_offset = strlen(state->info_log); 467 ralloc_asprintf_append(&state->info_log, "%u:%u(%u): %s: ", 472 ralloc_vasprintf_append(&state->info_log, fmt, ap); 474 const char *const msg = &state->info_log[msg_offset]; 480 ralloc_strcat(&state->info_log, "\n"); [all...] |
ir_reader.cpp | 118 ralloc_asprintf_append(&state->info_log, "In function %s:\n", 120 ralloc_strcat(&state->info_log, "error: "); 123 ralloc_vasprintf_append(&state->info_log, fmt, ap); 125 ralloc_strcat(&state->info_log, "\n"); 128 ralloc_strcat(&state->info_log, "...in this context:\n "); 130 ralloc_strcat(&state->info_log, "\n\n"); [all...] |
/bionic/libc/bionic/ |
malloc_common.cpp | 201 #define info_log(format, ...) \ macro 413 info_log("%s: malloc debug enabled", getprogname());
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/external/drm_hwcomposer/ |
glworker.cpp | 168 std::string info_log(log_length, ' '); 169 glGetShaderInfoLog(shader.get(), log_length, NULL, &info_log.front()); 170 *shader_log << "Failed to compile shader:\n" << info_log.c_str()
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