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Searched
refs:is_threaded
(Results
1 - 3
of
3
) sorted by null
/external/mesa3d/src/gallium/drivers/vc4/kernel/
vc4_drv.h
154
bool
is_threaded
;
member in struct:vc4_validated_shader_info
vc4_validate.c
800
to_vc4_bo(&bo[0]->base)->validated_shader->
is_threaded
) {
805
if (to_vc4_bo(&bo[1]->base)->validated_shader->
is_threaded
||
806
to_vc4_bo(&bo[2]->base)->validated_shader->
is_threaded
) {
vc4_validate_shaders.c
844
validated_shader->
is_threaded
= true;
897
if (validated_shader->
is_threaded
&&
Completed in 148 milliseconds