/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_setup_tri.c | 788 int iy0 = bbox->y0 / TILE_SIZE; local 792 assert(iy0 == bbox->y1 / TILE_SIZE && 802 return lp_scene_bin_cmd_with_state( scene, ix0, iy0, 826 return lp_scene_bin_cmd_with_state( scene, ix0, iy0, 842 return lp_scene_bin_cmd_with_state(scene, ix0, iy0, 854 scene, ix0, iy0, setup->fs.stored, 870 int iy0 = trimmed_box.y0 / TILE_SIZE; local 876 IMUL64(plane[i].dcdy, iy0) * TILE_SIZE - 895 for (y = iy0; y <= iy1; y++) [all...] |
/external/opencv/cvaux/src/ |
decomppoly.cpp | 151 int ix0, iy0, ix1, iy1, ix2, iy2; 215 iy0 = contour[ i ].y - y1; 218 det1 = ix2 * iy0 - ix0 * iy2; 224 det2 = ix1 * iy0 - ix0 * iy1;
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/external/skia/src/core/ |
SkScan_Hairline.cpp | 130 int iy0 = SkFDot6Round(y0); 132 if (iy0 == iy1) { // too short to draw 139 vertline(iy0, iy1, startX, slope, blitter);
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/external/deqp/modules/glshared/ |
glsShaderRenderCase.cpp | 683 int iy0 = deCeilFloatToInt32(sy0 - 0.5f); local 695 //printf("(%d,%d) -> (%f..%f, %f..%f) (%d..%d, %d..%d)\n", x, y, sx0, sx1, sy0, sy1, ix0, ix1, iy0, iy1); 697 for (int iy = iy0; iy < iy1; iy++)
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/external/deqp/modules/gles2/functional/ |
es2fVertexTextureTests.cpp | 345 const int iy0 = deCeilFloatToInt32(ldru.y() * (float)region.h - 0.5f); local 348 for (int iy = iy0; iy < iy1; iy++) [all...] |
/external/deqp/modules/gles3/functional/ |
es3fVertexTextureTests.cpp | 440 const int iy0 = deCeilFloatToInt32(ldru.y() * (float)region.h - 0.5f); local 443 for (int iy = iy0; iy < iy1; iy++) [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
vktShaderRender.cpp | 3083 const int iy0 = deCeilFloatToInt32(sy0 - 0.5f); local [all...] |